Shatter was never baselineOverall:
- I'd like to see the combination of Evocation and Mana Shield be brought back as baseline spells. So no more Prismatic Barrier or Blazing Barrier, and now Fire and Frost's mana means something again.
- Shatter passive baseline. Critical strikes on frozen targets were Mage bread and butter for over a decade. It's time for all specs to enjoy it once again.
- This 8-10 target cap on our spells needs to be bumped up to 15 or 20. Killing or crowd-controlling huge amounts of mobs has always been where Mage excelled, so I think that theme should be reinforced with increased limits.
Fire: Fireball and Pyroblast need to hit/crit for way more. Nothing feels special during bursts anymore other than a Pyroclasm casted inside Combustion window because of how lukewarm Fireball and Pyroblast hit for.
- Phoenix Flames brought back on par with Flame On dps-wise. Cycling Fire Blasts is not fun to me because of how uneventful it is. Whereas weaving Phoenix Flames into the rotation back in Legion felt fantastic and looked great visually. Give me the option to single target dps with Phoenix Flames like what was once possible.
- Blazing Soul talent removed for Cauterizing Blink. Since it's a mitigation option, this switch makes sense, gives the people what they want, and bolsters Fire survivability at the cost of Shimmer.
- Living Bomb baseline for Fire. Instead a third passive will be added to tier 90, something like splash damage/burning trails for Pyroblast or an Immolation Aura effect.
- With Mirror Image going baseline, I think Arcane Power would be cool to see here in Tier 45. The middle choice between Incanter's Flow and Rune of Power.
- I'd like to see Molten Fury come back in the form of a Talent. It was an execute passive that had 2 ranks, to increase damage by Fire spells by 6% when targets were below 35% hp. It could replace Alexstrasza's Fury since that's a bad talent and fits with the passive option there.
Frost: Frost Mastery reverted back to Cataclysm's version which was dealing more damage to frozen enemies.
- Ice Nova talent removed for Deep Freeze talent. Without Mage having Improved Counterspell anymore, this fits thematically, has perfect synergy with the Mastery/playstyle, and shouldn't be too powerful.
- Icicles Mastery is now a Talent and thematically replaces Lonely Winter. Since the Frost Mage no longer has a Water Ele, he/she stores Ice floating above them now.
- Ice Bomb talent replaces Comet Storm. I'm talking like Sapphiron's Ice Bomb from Naxx. Thematically Comet Storm is made redundant by Blizzard, so I think this would be cooler.
Arcane:
- Arcane Familiar, Supernova, and Arcane Orb talents removed for something else. These have got to be the most boring, uninspired abilities in Arcane's toolkit. How about a Mass Teleport or a Brilliance Aura? Maybe a Stasis Field? A Miniature Black Hole! A 360 degree pulsing AoE because the Arcane Mage is supersaturated with energy. Any of these would be huge upgrades the way I see it.
- Since I'm proposing for Mana Shield to come back, the tier 30 Talent would be replaced by Cauterizing Blink, thus giving the people what they want.