Originally Posted by
Xorzor
Hear me out. Whether the game needs it or not, there is no caster spec that deals Holy or Radiant damage with most of its arsenal. This is a quick concept of turning Holy Paladin from healer to damage-dealer.
- Spells no longer heal unless specified.
- Mastery: Lightbringer causes your damaging spells to call down a beam of light on the target that does area-effect Radiant damage.
- Holy Shock becomes instant cast and costs no mana.
- Holy Light behaves similar to the Concentrated Flame essence.
- Sanctified Wrath behaves similar to the Blood of the Enemy essence, dealing Holy damage instead of Shadow (naturally).
- Light's Hammer and Holy Prism become baseline spells.
- New spell Undying Light behaves similar to the Azeroth's Undying Gift essence.
- Infusion of Light is no longer a passive, but a new spell that behaves similar to the Focused Azerite Beam essence.
- Beacon of Light becomes a damaging spell, behaving similar to the Ripple in Space essence.
- Light of the Matyr could be turned into a new spell that turns your spells back into healing spells for a short time.
Could Holy be a candidate for a Plate-wearing, ranged-caster spec? Would you miss it being a healing spec? Discuss.