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  1. #41
    Quote Originally Posted by Tekkommo View Post
    Jesus christ, try to understand what layering actually did.
    Again, layering has nothing to with a servers cap. Layering was simply a way to over populate realms early on, so that after layering was removed, realms would still be high pop.

  2. #42
    Quote Originally Posted by Gorgodeus View Post
    Again, layering has nothing to with a servers cap. Layering was simply a way to over populate realms early on, so that after layering was removed, realms would still be high pop.
    Ok so you don't understand what they did.

    What's your explanation for queues increasing when layering was removed? Or do you think a server with 2 layers had a cap of 30k?

  3. #43
    Quote Originally Posted by RainBoi View Post
    With the current game there is no way anyone active doesn't get at least 15 HKs a week (at least on a PVP realm).
    I play everyday on medium-sized PvP server and probably wont have 15HK's this week.

  4. #44
    Quote Originally Posted by Tekkommo View Post
    Ok so you don't understand what they did.

    What's your explanation for queues increasing when layering was removed?
    Damn, thinking is not your strong point.

    Server has 15k server cap.

    Server has 3 layers.

    Total players on server 30k+

    Total players drops to 20k

    1 layer removed.

    You now have a 5k player queue.

  5. #45
    Quote Originally Posted by Gorgodeus View Post
    Damn, thinking is not your strong point.

    Server has 15k server cap.

    Server has 3 layers.

    Total players on server 30k+

    Total players drops to 20k

    1 layer removed.

    You now have a 5k player queue.
    You've never once said that (at least since you quoted me). And I also asked if this is what you meant above.

    It's also funny because your idea of layering is what I have been saying. I just disagree a layer cap was 15k, no way it was that high (it wasn't even 10k on one layer). Layers made the game pretty empty (great for lotus farming ). Now with no layers, the place is packed, which is what it would look like with 10k+ people playing.
    Last edited by Tekkommo; 2019-11-26 at 01:52 PM.

  6. #46
    www.wowclassicpopulation.com


    Blizzard deliberately broke the wow census mod, but this modder found a way to get it working again based on mouse clicks. Its a bit glitchy, sometimes you need to click every poll but it works. It should work passively in the background, but sometimes it bugs out and you need to manually click each querry ... i only do that on flight taxis.

    It suffers some sporadic data...need more people submitting census reports. But in general it shows very healthy play populations on most servers.

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