Uhhh yeah. Sure. I mean they're literally insect legs/claws growing out of her back with no interspatial webbing whatsoever but you do you boo.
- - - Updated - - -
Someone just discovered that furries are a thing
- - - Updated - - -
Wow...there's soooo much bullshit to unpack here. In no particular order:
1) I never said tits were "cute" (I'm gay, and thus I couldn't care less about excessive adipose tissue layered over mammary glands). I said they aren't subtle in response to your complaints that Blizzard once had subtlety. Learn some reading comprehension.
2) Speaking of reading comprehension...do you actually know what "subtle" means? I'll give you a hint: gore and violence are virtually the antithesis of subtle. Still not convinced? Here's the EXAC DEFINITION direct from Mirriam Webster: "so delicate or precise as to be difficult to analyze or describe; making use of clever and indirect methods to achieve something." Gore and violence are neither delicate nor indirect--they are over the top, in your face, and blunt as a dull butter knife. If you're going to make a spurious argument on an open forum, at least have the courtesy not to force others to educate you about basic definitions of common words.
3) Since you seem to be confusing opinion with definition (again!), here's the exact definition of the word Cute: "attractive in a pretty or endearing way." Now, while you may have entirely subjective views on what is and is not attractive or endearing, what you do NOT have is the unilateral authority to decide what others may find cute. And I'd argue that the existence of several distinct communities numbering in the hundreds of thousands that pays millions of dollars for anthropomorphic art, game content, etc, would indicate that an overwhelming number of people disagree with your assessment that races like Vulpera are objectively non-cute. (Personally, I find them pretty "meh", but I'm not going to knock anyone else for liking them).
4) You're complaining about a lack of gore and violence. Starcraft II units still show blood when killed. Warcraft was never particularly gory (except in a few cutscenes here and there) and has preserved a general sense of combat and violence in every game under it's banner since WC I. Diablo is the only Blizz title that was ever particularly gory, and despite a brief lapse in that aesthetic in D3, it is plainly evident that they are returning to a grim, blood-soaked gothic horror aesthetic in D4. So your complaint is predicated on a complete fallacy.
5) Your obsession with gore and violence as the pinnacle of qualitative criteria for what makes a game good is...deeply concerning. Like seriously, seek help.