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  1. #261
    Quote Originally Posted by Thelyron View Post
    But that's exactly what people should do. Buy something, test it for yourself, build your own opinion instead of listening to others, and then if you don't like it, take it back and get a refund. That's how the world works. Trusting reviewers is the pinnacle of idiocy.
    That sounds like a lot of time wasted on playing shitty games, because you couldn't be bothered to pick some reviewers who are good at describing game mechanics and have somewhat similiar tastes to you.
    I can usually tell wether or not I will like a game based on just reading some reviews for 5 minutes. This is especially true for WoW.
    "And all those exclamation marks, you notice? Five?
    A sure sign of someone who wears his underpants on his head."

  2. #262
    8.2 wasnt planned the entire essence system was a new unplanned feature, but it kind of saved BFA so it was worth it. And more content isn always better IE warfronts and island expeditions.

  3. #263
    Quote Originally Posted by FelPlague View Post
    Literally no one is saying wait till beta or release or etc.
    people are saying to wait till we actually have something to talk about, everything so far people are talking about is either 100% made up, or 100% guesses made on random sways of minor things.
    Literally people have said that and I'm poking fun at it for good reason. I understand right now there is barely anything to prove where all the development time is going, or where it isn't. But I'm jumping in knowing people will keep saying the same thing about how we should wait until 'x' to provide feedback or have a complete opinion on it. I even said in another post that maybe a lot of the features we are getting will have way more depth than we are led on to believe.

    There are also people who complain about people giving feedback. Someone quoted me and said that, and I'm just baffled.

    Quote Originally Posted by Mardux View Post
    Nice strawman you have there.

    No one said wait till release. No one said wait till 9.0 beta. But people like you aren't even willing to wait till fucking alpha before you decide the expansion is shit.
    Read above, people have said wait until release and people do say wait until things have changed / released.

    I'm gonna have to start adding in /s or [Huge Sarcasm] to some of my posts.
    "Your name was stolen? I see... Well, I guess that happens from time to time..."


  4. #264
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    Quote Originally Posted by Sangfoudre View Post
    Maybe waiting to see with your eyes what's in the xpac instead of speculating on a few slides and interviews almost a year before the release would be a smart move?
    That's exactly what we heard about BfA. Which probably means they'll have to make new AI to replace actual players by the end of Shadowlands, or else queues will take 2 hours (they already take more than one hour now).

  5. #265
    Quote Originally Posted by Shnider View Post
    But here is my problem with new features. azerite gear was a new feature. (not a good one)

    an expansion quality doesn't come with quantity of content. it's about how refined & good they are.

    For example, they are bringing legendaries back in shadowlands with a way to target them instead of relying completely on RNG. This is a refined feature. waaay better than pure RNG.

    The new weekly chest less RNG & can target them <<< refined feature.

    I think that successful expansions takes on existing features & improve on them instead of doing a complete overhaul every expansion. For example, I was completely against removing legendary items in BFA. It just needed tweaking & less RNG.
    Well yes, of course they are hit or miss. But i think that shouldn't keep them from trying and seeing what sticks.
    I mean, thats the main draw of an expansion for me. Regular, established content is something for patches, in an expansion i expect something completely new. And even if from 4 new features only one makes it to the regular content thats a win for me.
    Everything else would be a stagnating game.

  6. #266
    Quote Originally Posted by Vorkreist View Post
    Oh I can't wait for the Shadowlands edition of 9.XX patch will fix it once the alpha and beta issues are exposed.
    I cant wait for the hypothetical asteroid coming our way somewhere in time.

  7. #267
    Herald of the Titans Vorkreist's Avatar
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    Quote Originally Posted by Hauzhi View Post
    I cant wait for the hypothetical asteroid coming our way somewhere in time.
    You must be new to wow or something.
    "I just don't want to pay taxes." - Bobby Kotick

  8. #268
    Quote Originally Posted by det View Post
    I mean...that pretty much is the only answer with the way OP has written his initial post.

    But really ofc only into Kotick's and Brack's pockets. Oh yea..and shareholders
    yep. mostly into shareholders pockets. and a lot into kotticks and i assume sooomewhat (but, relational, not thaaat much) into bracks.

    „we think we want that money, but ... we want that money.“ (to use bracks often quoted famous words in a little mutation).

  9. #269
    Quote Originally Posted by Blodia View Post
    I don't care about their life stories and daily woes or how hard they work. I care about the finished product, doesn't matter if it's a game, a car or a dish at a restaurant. That someone is trying real hard but this field is really stressing him out is not my concern or problem, and shouldn't be anyone's but that person's. Every line of work has a specific culture or environment attached, and people choose to accept it or not no matter if they learned the hard way or did some prior research.
    You’ve never worked a day in your life, have you.
    Do not ask questions for which you do not want the answers.

  10. #270
    Titan Daemos daemonium's Avatar
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    Quote Originally Posted by Niwes View Post
    yep. mostly into shareholders pockets. and a lot into kotticks and i assume sooomewhat (but, relational, not thaaat much) into bracks.

    „we think we want that money, but ... we want that money.“ (to use bracks often quoted famous words in a little mutation).
    This really doesn’t work unless they fired a bunch of devs or cut there pay and we’d have heard of that.

  11. #271
    Quote Originally Posted by styil View Post
    Torghast is essentially a M+ dungeon, and Covenants are effectively reputations with a different label. I just cannot see where the development resources have gone.
    Buy some Blizzard stocks, then call them up and tell them you want to see what the WoW devs are working on and wish to have a tour of the facility because you are now a partial owner lol.
    Super Mario Maker 2: Maker ID 8B7-CTF-NMG

    - let's get real everyone, classic needs #somechanges get over it.

  12. #272
    Pandaren Monk smityx's Avatar
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    Quote Originally Posted by styil View Post
    Shadowlands is launching with fewer dungeons, zones, and less staple content compared to the past. In addition, there will be no new features, races, classes or professions with the expansion.

    So the question becomes, where has all the saved development time by not adding these standard expansion features gone to instead? Usually those resources are devoted to expansion gimmicks like Artifacts, Warfronts, Garrisons or other things. But in Shadowlands' case, it has no new gimmicks yet STILL has less staple content.

    There will be class reworks, but there are always major class reworks in every expansion, yet these expansions still manage to launch with new features like new classes on top of the reworks. So that is not an excuse either. And with the end game zone being barren with your typical reputation grind (Covenants), it makes you wonder what the questing and zone team have actually been doing with their time.

    All in all, it seems like Shadowlands has thinned out the amount of staple expansion content that WoW typically provides, without actually giving anything in return. The only explanation I can think of is that a significant portion of the WoW development team has been moved to D4 (similar to how much of the D3 team moved to WoW in Legion). As a result of this cost cutting for WoW, there is less raw content in Shadowlands.
    Saved time = Less development time, developers, etc. needed = More savings/profit to show to the shareholders quarterly.

  13. #273
    The Lightbringer Molis's Avatar
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    My uncle is a security guard at Blizzard

    They are working on some secret project that is twice as big as WoW.
    Are you happy now that you know the truth?

    What the fuck is wrong with you people?
    Saved development time my ass

  14. #274
    Quote Originally Posted by Daemos daemonium View Post
    This really doesn’t work unless they fired a bunch of devs or cut there pay and we’d have heard of that.
    ehhrm. no.

    it seems some ppl have so completely no clue how companies like blizz work. /rolleyes

  15. #275
    Quote Originally Posted by Niwes View Post
    ehhrm. no.

    it seems some ppl have so completely no clue how companies like blizz work. /rolleyes
    Well, you explain how having a bunch of devs just sit on their ass doing nothing is going to make them more money. Because that's what you're suggesting.

  16. #276
    Quote Originally Posted by styil View Post
    Shadowlands is launching with fewer dungeons, zones, and less staple content compared to the past. In addition, there will be no new features, races, classes or professions with the expansion.

    So the question becomes, where has all the saved development time by not adding these standard expansion features gone to instead? Usually those resources are devoted to expansion gimmicks like Artifacts, Warfronts, Garrisons or other things. But in Shadowlands' case, it has no new gimmicks yet STILL has less staple content.

    There will be class reworks, but there are always major class reworks in every expansion, yet these expansions still manage to launch with new features like new classes on top of the reworks. So that is not an excuse either. And with the end game zone being barren with your typical reputation grind (Covenants), it makes you wonder what the questing and zone team have actually been doing with their time.

    All in all, it seems like Shadowlands has thinned out the amount of staple expansion content that WoW typically provides, without actually giving anything in return. The only explanation I can think of is that a significant portion of the WoW development team has been moved to D4 (similar to how much of the D3 team moved to WoW in Legion). As a result of this cost cutting for WoW, there is less raw content in Shadowlands.
    It will have 5 zones and a large city. It is launching with roughly the same amount of content Legion launched with. The biggest difference is that assets are of a much higher quality than previous expansions(this happens every expansion) which takes more resources, including time, to create. It could be argued that most of the increase a while back were artists and not systems devs, and maybe the "hold up" is in getting systems ready. Saying SL is thinned out is your opinion. However, you are choosing to ignore that the Maw and Oribus are zones that will exist.Assuming there is less staple content, 4 leveling dungeons, seems pretty on par for WoW lately, 8 dungeons currently at max level, I'm sure they will add more as time goes on like almost always. We will have questing, raids, pet battles, PvP, factions, WQs, treasures, crafting, transmogs, probably another gold sink. That is already on top of an endless dungeon, covenant building and soul bindings. It seems like there will be plenty to do in addition to anything else that is added later.

    I look at it and see plenty. I read your post and thing complaining just to complain despite the evidence in front of you.

    - - - Updated - - -

    Quote Originally Posted by Augusta138 View Post
    Its been pointed out before, other xpacs didnt bring much new features either.

    BFA Features:
    - 6 new zones ( 3 per faction to lvl in, other 3 are basically there for war campaign / WQs)
    - Islands
    - Heart of Azeroth
    - Warfronts
    - 8 boss starter raid
    - 9 dungeons at launch (10th locked behind rep)
    - 10 levels

    Shadowlands features:
    - 10 levels
    - 4 new zones + town.
    - Level squish / leveling overhaul (yay)
    - Targetable legendaries
    - de-pruning classes
    - 10 boss start raid
    - 8 dungeons at launch
    - Covenants
    - Tower (infinite challenge)

    In my eyes, there is still roughly the same amount of content coming.
    It's 5 zones. The Maw is a zone. Why do people not understand this? Just because there is no story campaign associated with it does not mean it is an empty zone with nothing but the tower.

    - - - Updated - - -

    Quote Originally Posted by Yriel View Post
    But think about it... what did you like about Order Halls?
    For me it's two things, the artifact weapon and the class identity. Both are missing from Covenants. Yes you get two abilities but thats not the same as the weapons. And the theming is really generic, Light - Dark - Nature - Undead. I liked the class halls because it gave a cool class identity feeling. The look was mostly well done and it was cool to see all other players with your class around. Not seeing that in Covenants.
    Aside from that they are just a reputation hub like the Pandaria Warcampaign (minus the dailies).

    Plus, even if you see it as Order Halls 2.0 it still isn't anything new.



    Mostly it has to be new or unique. Otherwise anything is a feature (Hey we have quests in the expansion. Hey we have hunters as a playable class in the expansion. Great features).
    And ideally it should be something with gameplay that you spend a lot of time playing. Doing five quests for some WoW VIP is nice but nothing new and maybe takes 2 hours to finish... and thats it for the whole expansion.
    I liked the order halls (and i played through all of them) but the quests for them weren't well done or interesting 90% of the time and took like an hour to finish all of them combined (if you exclude the grind quests). Not really a selling point for me.
    So then most expansions have been devoid of features. Since most of them contained nothing new or unique from Vanilla.

  17. #277
    Titan Daemos daemonium's Avatar
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    Quote Originally Posted by Niwes View Post
    ehhrm. no.

    it seems some ppl have so completely no clue how companies like blizz work. /rolleyes
    So he exactly does it work then? If the devs are still getting paid the same amount and there are still the same amount of devs where exactly are they pulling the money that would have gone to development from.

  18. #278
    Mechagnome
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    Quote Originally Posted by Beefhammer View Post
    It will have 5 zones and a large city. It is launching with roughly the same amount of content Legion launched with. The biggest difference is that assets are of a much higher quality than previous expansions(this happens every expansion) which takes more resources, including time, to create. It could be argued that most of the increase a while back were artists and not systems devs, and maybe the "hold up" is in getting systems ready. Saying SL is thinned out is your opinion. However, you are choosing to ignore that the Maw and Oribus are zones that will exist.Assuming there is less staple content, 4 leveling dungeons, seems pretty on par for WoW lately, 8 dungeons currently at max level, I'm sure they will add more as time goes on like almost always. We will have questing, raids, pet battles, PvP, factions, WQs, treasures, crafting, transmogs, probably another gold sink. That is already on top of an endless dungeon, covenant building and soul bindings. It seems like there will be plenty to do in addition to anything else that is added later.

    I look at it and see plenty. I read your post and thing complaining just to complain despite the evidence in front of you.

    - - - Updated - - -



    It's 5 zones. The Maw is a zone. Why do people not understand this? Just because there is no story campaign associated with it does not mean it is an empty zone with nothing but the tower.

    - - - Updated - - -



    So then most expansions have been devoid of features. Since most of them contained nothing new or unique from Vanilla.
    About 4 vs 5 zones, when writing the post earlier, i made a typo.

    I know it is 5 zones.

    It was simply a comparison BFA vs Shadowlands to all the people who whine there is no content in Shadowlands

    While in reality it is basically the same amount of content

  19. #279
    Quote Originally Posted by huth View Post
    Well, you explain how having a bunch of devs just sit on their ass doing nothing is going to make them more money. Because that's what you're suggesting.
    no.its not. because your „wow team“ isnt just solely doing NOTHING ELSE when they save investment in wow. yes, blizz has teams. as any other company. that doesnt mean, that a gfx designer or sw developer at blizz is not shifted. and no, they sit not there going „oh game design cutted things, now i can surf the internet.“. thats just hillarious. and yes, they make money by saving investments (effort/time).

    but... seriously, i completely loose interest in explaining a business i work since 20 years in, to some 16 years old idiots that have no clue how reality works. so, i dont give a fuck.

    if you believe cost effective development makes no sense and streamlining stuff, low investment positioning and cheap carrot on a stick designs are randomly built concepts and a company like blizz do not know how to make most possible profit, or is your best buddy and just wanna make great games lol, well, so do that. keep on with posting here idiotic kiddy shit in your fantasy world and keep on makin yourself looking like a naive idiot, while companies are happy about idiots like you and keep going „put in least possible effort and make out most money with accordingly designed game design, systems, and marketing“. i will not stop you. i. give. a .fuck.

    this was my last post on this topic. every second invested here is not worth it.

    - - - Updated - - -

    Quote Originally Posted by Daemos daemonium View Post
    So he exactly does it work then? If the devs are still getting paid the same amount and there are still the same amount of devs where exactly are they pulling the money that would have gone to development from.
    ever heard from a word called „budget“ ?

    you have so totally no clue how the processing and workflow works at bigger companies or even companies at all ?

    how old are you ? what jobs you had ? i am just curious ?
    Last edited by Niwes; 2019-12-08 at 11:57 AM.

  20. #280
    Quote Originally Posted by Niwes View Post
    no.its not. because your „wow team“ isnt just solely doing NOTHING ELSE when they save investment in wow. yes, blizz has teams. as any other company. that doesnt mean, that a gfx designer or sw developer at blizz is not shifted.
    True. But we hear about that stuff happening. The only way your claims make sense is if they just sit around doing nothing.

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