Thread: PVP ruined PVE

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  1. #81
    Quote Originally Posted by sykretts View Post
    Do you even read back whatever you type mate?

    PvP and PvE are linked once again ever since templates were removed. If you think otherwise, you don't have a grasp of the concepts and how they rely on each other. Class balance still takes into account both PvE and PvP. The only thing they do separately balance wise in PvP is the tuning, the classes still play the same baseline in all modes.
    Classes playing the same isn't really relevant here, they've always played the same in both modes with the sole exception of minor set bonuses way back in the day. Beyond that the topic was that PvP negatively impacts PvE, but gearing purposes it's slanted against PvP which gives lower rewards than most aspects of PvE play. Tuning is a major factor in balance between the modes and largely avoids the huge nerfs we used to see in the past for PvE. These nerfs were the primary way PvP used to hurt PvE.

    The GCD change was not for MDI. Ion literally said in one of his dev QnAs that it was to remove the impact of silly macros that players were creating to blow cds in different combinations that was taking away from real decision making. Unfortunately, it backfired because slowing GCD's down was never the right solution given how many "setup" type classes/specs there are in the game. Their approach should've been different to tackle the problem as they claimed it to be.
    I said probably for the MDi as it's their big push, I'm not saying definitively it was. Putting a bunch of CDs into one button makes it harder to see what players are doing in a viewing environment. The quoted reason you stated doesn't even contradict what I said.

    Gearing is not completely "out of whack" as you put it. The whole "i'm forced to do M+ if i raid or vice versa" situation only applies to the top 1-2% of the wow population at end-game. At that point it's a matter of perspective, compulsion and self-control rather than "the game is broken". It is ENTIRELY possible to raid without setting foot into M+, it is ENTIRELY possible to do M+ without setting foot into raids. It is also ENTIRELY possible to do high m+ or mythic raiding without touching the other piece of content, but you'll reach those high levels slightly slower, is all. It is ENTIRELY your prerogative to play other forms of PvE content in the game or sometimes even PvP to earn those Elite pieces early in a patch because you want to speed up your own timeline in comparison to others. You're the ones driving each other to do the stuff you don't need to do. It's kind of ironic how most 'hardcore' players who visit forums such as this miss such basic points or just choose to willfully ignore them when making their arguments.
    Gearing is absolutely fucked today. Mythic+ has essentially handed free gear to pretty much everybody that can be bothered to interact with the system, and it's not reliant on doing hard content since M+10 is pie. 8.3 helps to fix this a bit while rewarding you even more for doing easier content. Mythic+ is infinitely repeatable and by its very nature severely drowns out nearly every other aspect of end game gearing. It's not the track of progression it was intended to be, it's a core part of end game gearing and it entirely invalidates raiding (sans a few Trinkets) below Mythic.

    I play on 6 characters, all ilv 440-ish and 1.1k-1.2kish rio scores. I don't enter raids on all except one of those characters, and even that just to get curve. I do ALL my gearing in M+. I never feel like i'm missing out on anything because I'm not raiding. Stuff like coral and inkpod trinkets are nice-to-haves, sure, but must-haves? Nope, not for me. And guess what, 98% of the game's population sees it that way too. I still enjoy the game, getting a different perspective of M+ affixes every week on multiple classes/specs/roles. But apparently, according to hardcore players i'm not supposed to be enjoying my time doing so? Yeah, sure.
    I don't really begrudge you any of this. If this is what you're enjoying then cool, my beef is with the effect M+ has had on raiding. I'm not even saying M+ needs to actually be ruined or anything, it might be that raiding needs to be revamped.

    Also, "No challenge left in anything" ? Really? If i was to go through your armory and Rio, would I see 20+ keystone levels + CE + 2.3k+ CR on your characters?
    What other challenge do you want outside of ALL the end-game content? First complete what's in front of you and then talk about other challenges. If anything, WoW players are spoiled for choice. It's OK not to have content in the game that would keep you hooked for more than 5-6 hours at a stretch. If you want more challenge outside those hours, create your own. Game Designers these days are not paid to design mechanics and gameplay to hook players for Hours on end. They're paid to hook players in for a reasonable amount of time and still drag the cash out of you. That's just the reality of the industry as a whole. Best come to terms with it real quick.
    Dunno how you're going to try to ding me at the start of your post for not re-reading what I typed when you can't be bothered to read what I typed to begin with.

    "and outside of Mythic raiding and very high M+ keys there is no challenge left in anything"

    Cool flex though.

    It's people like you who are also already trashing the Tower of The Damned from shadowlands before the shit is even out for alpha testing......
    I've straight up never criticized the tower my dude. I think it's a great idea and I'm really hopeful for it, as I am for most of Shadowlands. No point in shadowboxing 'mate'.
    Last edited by Niroshi; 2019-12-07 at 10:36 PM.

  2. #82
    Over 9000! Syegfryed's Avatar
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    pve ruined pve

  3. #83
    Quote Originally Posted by dontruinwow View Post
    Don't know if others share the same opinion, but I think the GCD change is game breaking for PVE. I understand if they only applied it to PVP, but to me, the overall effect it's been having on the game is too big to simply accept as a "balancing act". The gameplay itself feels broken. Why not just apply it to PVP only? Win win.
    You literally watched Bellular's last video and immediately rushed over here to make a forum post about one of his points stating that it's your own conjured up opinion.

    Last edited by LolFrank; 2019-12-09 at 03:01 PM.

  4. #84
    Scarab Lord Soon-TM's Avatar
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    Quote Originally Posted by Aigilas View Post
    the GCD change is the single worst thing that has been implemented into the game, even worse than LFR (but not by much, that game mode is just cancer)
    At least, LFR can be safely ignored, while the GCD is there on your toes every. Single. Moment of your gameplay.
    "This world is a prison!"

  5. #85
    Quote Originally Posted by Soon-TM View Post
    At least, LFR can be safely ignored, while the GCD is there on your toes every. Single. Moment of your gameplay.
    I have a feeling Blizzard will not do anything about it.

  6. #86
    Epic! KOUNTERPARTS's Avatar
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    Somebody just watched Bellular's video from the 5th. And you created a new account to post about it the very next day.


    As Zul, the Dark Prophet, once said: "Curious."

  7. #87
    I really don't understand the people who complain about gcd changes.. The only legit difference is that some abilities are in the gcd that didn't use to be, like certain cooldowns and utility stuff, right. Who gives a shit. Jesus.

  8. #88
    Scarab Lord Soon-TM's Avatar
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    Quote Originally Posted by Asrialol View Post
    I really don't understand the people who complain about gcd changes.. The only legit difference is that some abilities are in the gcd that didn't use to be, like certain cooldowns and utility stuff, right. Who gives a shit. Jesus.
    You don't giving a shit doesn't mean that everyone should. Imo it's annoying af and I'd love to see it reverted.
    "This world is a prison!"

  9. #89
    Quote Originally Posted by LolFrank View Post
    You literally watched Bellular's last video and immediately rushed over here to make a forum post about one of his points stating that it's your own conjured up opinion.
    Probably, but that PvP ruins PvE is long clear. The more they balance around PvP, the more PvE gets shafted, even through only a miniscule amound of players play PvP.

  10. #90
    Bloodsail Admiral CrawlFromThePit's Avatar
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    Quote Originally Posted by dontruinwow View Post
    Don't know if others share the same opinion, but I think the GCD change is game breaking for PVE. I understand if they only applied it to PVP, but to me, the overall effect it's been having on the game is too big to simply accept as a "balancing act". The gameplay itself feels broken. Why not just apply it to PVP only? Win win.
    GAME BREAKING? Slow down your stead, mate. All it did was make your big cooldowns on the GCD, you are affected by this change once every 2 minutes or so, everything else is the same, your rotation is not affected by this in any way shape or form. Nothing is unplayable. Was it better before? Yes it was. Is the game broken because of this change like you claim? No it's really not.
    Cure cancer, delete factions.

  11. #91
    Quote Originally Posted by dontruinwow View Post
    It looks like we do agree on something after all.
    Even if we both agree that water is wet, I still think your fundamental positions are deeply flawed.

  12. #92
    Quote Originally Posted by Sanguinerd View Post
    you use the word hate alot, i doubt you know what it means

    also im not saying ALL the devs are elitist, just Ion
    I know exactly what it means. ANd Ion isn't elitist either.

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