Here's the thing, that's definitely not "everyone" by any means at all, it's still very much a tiny minority that does that. And like, okay, so they paid to play a game, rushed through all the content, and then complained they have nothing to do? Why should everyone else be punished because a small minority of players with way more free time than everyone else chose to play the game in a way they wanted to? It just seems crazy to capitulate and design the game around a tiny minority like that and ruin everyone else's enjoyment of the game over it.
Like I said before, other MMOs have tried that, like Wildstar for example, and well, we can all see how well that turned out for them.
Completely understandable, having a situation where some people are incredibly far ahead of everyone else rep wise would be bad as well, I definitely agree with them on that. Weekly limits definitely feel like a good compromise to me, as well.Yeah. They want to avoid a situation where some people can jam on getting a rep or whatever and be incredibly far ahead of everyone else and of course they want to keep people playing. Weekly limits feel to me like the best compromise.