Originally Posted by
Amariw
I disagree with your disagreement. Do you know a bit about Demonology Warlock rotation in mop? here's really a tip of the iceberg, its too long for a fullwriteup here, google it and mop-veins if you really want the full depth:
You use shadowbolt, hand of guldan dot (stacking at the last second combined with demon form), corruption and fast-soulfire stacks to generate fury. You use fury to, at any point you desire, transform into a demon, which empower your abilities but makes them cost fury until you run out. You can also revert back at any time, giving you an unprecedent amount of control over your damage profile. The abilities are also not strictly "stronger" in a simple sense, they enhance the normal rotation. Shadowbolt becomes instant, but does only slightly better dps overall, and extends corruption, which is the biggest advantage. Hand of Guldan actually loses the dot and becomes overally weaker, but the damage is instant and thus burstier for snap aoe. Corruption becomes Doom, a seperate, 1 min dot which hits hard every 15 sec, meaning you always wanna go into demon form at the start of the fight to apply it, and you also want it to extend corruption through the aftermentioned instant shadowbolt, giving a ton of room for intelligent and efficent usage. Soulfire stayed the same, but demonform had a 20% damg buff so if you had nothing else to refresh soulfire spam in demonform was your highest dps moments, often saved for vulnerability phases or priority adds. The amount of control and decision making you have in comparison to bfa's affliction or enh shaman or dh is staggering.
Destruction was somewhat similar to today, but the aoe portion was much better designed, independant on talents, and fairly deeper (not rocket-science deeper, but you could use resources to turn either immolate, incinerate or conflagrate into aoe effects, with all 3 being the proper choice depending on the situation, today it's "use soulshards on rain of fire, use aoe talents on cd". most classes aren't much better off in bfa, maybe beside unholy dk and bfa demonology).
affliction had a similar rotation (mop haunt and bfa unstable are pretty similar in overall design), but you could use your resources for so many other things. Beside a TON of utility through Soulburn (enhance one of your utility spells at the cost of a soulshard, meaning at the cost of dps), you could use Soulburn:Soulswarp to instantly apply 3 dots to a target, giving much more options for affliction for bursting without actually being better at it than diehard bursters like today's dh. Choices breed possibility for mistakes. Possibility for mistakes allow you to feel good when you learn and improve. We don't have nearly as much of it today. I agree legion was better than bfa, its almost makes sense for bfa design to come sooner and legion to be the "polished" version, but mysteriously it went the opposite way. But alas, legion was also much less complex then most classes in mop, and prolly wod too which was similar to mop for many speccs.