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  1. #61
    Quote Originally Posted by Lord Pebbleton View Post
    Pet battles started strong but have devolved into "beat every trainer with no pets on your team with an unreliable internet connection while a guy pokes you with a pointy stick".\
    That made me chuckle. As a big pet fan, its not all that bad but we certainly need something different, something new in battle pets. Its still far better than pokemon because some combos I used are absolutely insane. But honestly? I have no ideas. Maybe more than 3 pets fights like brawls? 5v5 pet battles. Ability to evolve some pets?

  2. #62
    You build a house, invite friends to come see it..... and thats it. You'll be the only one caring about it as no one truly gives a shit. Just like in ffxiv. Truly pointless. Guild housing would be the only worthwhile house to have.

  3. #63
    Quote Originally Posted by Soon-TM View Post
    It doesn't mean any more or any less. Get over yourself, really.

    Really
    Thanks for quoting me to confirm exactly what I said...?

  4. #64
    Quote Originally Posted by Claymore View Post
    Like... I get that not everyone is going to be into Housing. But then, not everyone is into Raiding, or PvP. Housing has proven a pretty strong pillar of any MMORPG that still exists, so I have to wonder; why are they so hellbent on avoiding it?
    To be fair, i'm still baffled people want player housing. I'm sure there are much better platforms to play to give you the experience you want.

  5. #65
    It's not baffling to me. Their logic might be baffling, but the fact they aren't doing it is not a surprise.

  6. #66
    Old God Seranthor's Avatar
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    Quote Originally Posted by Claymore View Post
    Like... I get that not everyone is going to be into Housing. But then, not everyone is into Raiding, or PvP. Housing has proven a pretty strong pillar of any MMORPG that still exists, so I have to wonder; why are they so hellbent on avoiding it?
    Have you considered that it is Blizzard's IP and that they have information that you do not possess? Perhaps 'housing' isn't nearly as important as you want to believe it is.

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  7. #67
    I am Murloc! Soon-TM's Avatar
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    Quote Originally Posted by Stormwolf64 View Post
    You build a house, invite friends to come see it..... and thats it. You'll be the only one caring about it as no one truly gives a shit. Just like in ffxiv. Truly pointless.
    By that logic, xmog is also pointless because you can fool around in weird costumes to have some giggles with your guildies. But most of the time, you are the only one caring about your xmog since no one truly gives a shit. Top tier logic.
    "This world is a prison!"

  8. #68
    The Patient lolcats121's Avatar
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    They did with garrisons, and we all know how well that went.
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  9. #69
    Quote Originally Posted by lolcats121 View Post
    They did with garrisons, and we all know how well that went.
    Garrisons were more like a private capital city then they were like player housing.

    "Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
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  10. #70
    Fluffy Kitten MoanaLisa's Avatar
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    Blizzard thinks of WoW in two ways: Content requires action or content requires a relationship to the faction war.

    Housing is neither which is why they have yet to do anything about it.

    It's another reason why professions languish as well. They only support them because, in their view, it was a mistake to have them in the game in the first place given how it's worked out.

    Garrisons as a concept were fine but Blizzard hates to allow too much customization and the extended idea of turning your garrison into a small town over time is anathema to how they view the game. They want fighters in the game, not mayors.

    Putting a good building game into WoW would likely extend subscription life. I don't think they want to do a good building/farming game. At heart the game is about fighting. Anything not fighting gets little attention.
    Last edited by MoanaLisa; 2020-01-05 at 07:53 AM.
    “We live in a moment where everything immediately seems to default to outrage. There’s a kind of M.O. of either it’s exactly how I see it, or you’re my enemy.”

  11. #71
    Quote Originally Posted by Weeps View Post
    If it can be instanced like wod garrisons, I can see blizzard being ok with it but not a priority
    That's literally the only way it could exist, but it's also the reason why they won't be happening. Blizzard discussed that garrisons were an overall flop because it isolated you off on your own.

    Quote Originally Posted by Ragedaug View Post
    Garrisons were more like a private capital city then they were like player housing.
    While I get what you're going for, how do you think housing would be any different? You'd just have a single house in your instance that only you could see how you decorate it and you could invite your friends over to look at it every now and again too. Kind of a waste frankly.


    I think the next logical step on the whole housing argument is guild housing with all these things people want to see in player housing. If the guild housing pans out as something that actually ends up being decent and not just Garrison 2.0, then could see moving some design and development towards player housing.
    Last edited by Thetruth1400; 2020-01-05 at 07:56 AM.

  12. #72
    Fluffy Kitten MoanaLisa's Avatar
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    Quote Originally Posted by det View Post
    Sadly, I have to agree, as exaggerated it is, you are basically right about the shallowness of stuff like archaeology and Pet battles. As far as I am concerned, archaeology worked with being able to dig up mounts, pets, even a mighty weapon. Blows my mind why it got changed to this dull current state.
    Archaeology, properly designed, would be a great way to tell side stories.
    “We live in a moment where everything immediately seems to default to outrage. There’s a kind of M.O. of either it’s exactly how I see it, or you’re my enemy.”

  13. #73
    Quote Originally Posted by Claymore View Post
    Like... I get that not everyone is going to be into Housing. But then, not everyone is into Raiding, or PvP. Housing has proven a pretty strong pillar of any MMORPG that still exists, so I have to wonder; why are they so hellbent on avoiding it?
    There are several reasons, why Blizzard don't do it. The biggest one - houses require too much development resources with relatively small profit. Unfortunately game isn't in state, that allows Blizzard to do things just for fun - not because they're required to keep players subbed. There was such period back in TBC, WotLK, may be even Cata. But Blizzard justified lack of investment into Wow by developing Titan. Nobody knows, if it really existed or it was just a myth to justify lack of improvements in Wow. But money from Wow were taken away from it and nobody knows, where they're now.

  14. #74
    Quote Originally Posted by Ragedaug View Post
    Garrisons were more like a private capital city then they were like player housing.
    fact remains it was still WoW's attempt at personalized space and they really shit the bed trying it out.

  15. #75
    Quote Originally Posted by Adoxe View Post
    Garrisons were their test. Like half if not more of the feature got scrapped and the remaining half is looked back on as the worst piece of content to ever be added to the game. They're unlikely to ever do it again on a bigger scale.
    Garrisons are looked back on as being the *worst* content to ever be added to the game? Jesus H. Christ, the hyperbole.

  16. #76
    Quote Originally Posted by Claymore View Post
    Like... I get that not everyone is going to be into Housing. But then, not everyone is into Raiding, or PvP. Housing has proven a pretty strong pillar of any MMORPG that still exists, so I have to wonder; why are they so hellbent on avoiding it?
    I can think of a very simple reason:

    Because the game is not designed in such a way that "implementing" a housing system that doesn't suck balls would be practical.

    WoW is not designed with the kind of "detailed customization of a house" system in mind to do what people would expect from housing. Garrisons are the closes thing we are likely to ever get for housing, and they were INSANELY limited in regards to what kind of "customization" options are available. The sheer amount of overhead a single house would require if you tried to truly let players "customize" the interior widgets would be phenomenal, and would require way more work than most people can imagine to allow you to customize your house to a degree that the average person would find acceptable.

    Second problem is: Where the hell would you put them? Almost every game that had done "housing" has planned for it from the ground up. In WoW, the best case scenario would be instanced houses similar to Garrisons, as any other option would basically require them to COMPLETELY re build every world map in the game to add houses to them for players to inhabit, which would be monumentally disruptive.

  17. #77
    Pandaren Monk shade3891's Avatar
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    Why do we need a house? We are out on adventures or saving the world.
    Rather see Guildhall's with unlockable portals to dungeons/raids, vendors, guildbank etc. Maybe some unlockable decorations.

  18. #78
    Herald of the Titans Jazzhands's Avatar
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    Garrisons are no where near what can be accomplished with player housing. EQ2 has great housing, it's one of the only decent things left in the game. There are thousands of items and probably a hundred different houses at this point. There's a profession centered around making furniture and the likes. Houses drop from raids and sell for big money, bosses drop trophies like their weapons or head that you can mount on the wall. Certain rare weapons can go on walls, so in wow it'd be things like legendaries and artifacts or maybe just any epic weapon. Pets can be placed anywhere. WoW could also let you place mounts. You can place crafting tools and tables, storage boxes and gain AH access.

    It's a lot of fun, a few dying MMOs like Rift and EQ2 still have hard core house builders, it's a niche but a niche with dedicated followers. Wow has a ton of assets already in place they could use for it.

  19. #79
    They likely believe the time required to create housing system should be rather spent on other features.

    To which I agree. While housing in itself is not bad, and can have some interesting and/or fun elements, it requires a lot of work. It also seems that majority of players in other MMOs are totally uninterested in the concept. Amount of people that would decide whether subscribe or nto basing on such feature is probably nearly nonexistent.
    Quote Originally Posted by Friendlyimmolation View Post
    When an orc eats an orc, two orcs rip out of the orcs stomach, they eat each other and a brand new orc walks through the door, and then his chest explodes and 20 full grown orcs crawl out of his body. They then eat each other and the bodies until there are 3 orcs left. The mystery of the orc reproduction cycle.

  20. #80
    Maybe if they had done IEs where instead of mindless queuing, you build a starter ship that allows you to sail to some of these islands. As you upgrade the ship, its able to venture out into deeper waters and unlock more islands. Unfortunately Blizzard thinks that would be too much RPG. Better to just have to click a button and queue up.
    Quote Originally Posted by Kokolums View Post
    I want the ruins of K'aresh for 9.0 as I envision it as Netherstorm on steroids. A broken, shattered world. Eco-domes are stuck on various chunks to protect flora & fauna. I imagine a K'aresh ocean & maybe some islands contained in an eco dome or a snow-capped peak with some jungle valleys in another. Flesh version of Ethereals that never got altered. Space platforms as in Starcraft. Just a totally fantastic tileset & theme that I'd be very keen to explore. They could do some wild things.

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