1. #1

    Patch 8.3 PTR - Vale of Eternal Blossoms and Uldum Assaults Guide

    Patch 8.3 PTR - Vale of Eternal Blossoms and Uldum Assaults Guide
    Patch 8.3 adds assaults to the Vale of Eternal Blossoms and Uldum. These new assaults work a little differently than what you would expect and are a very important part of keeping up with patch content. Here is what you need to know.


    Vale of Eternal Blossoms and Uldum Assault Basics
    • First - Unlock the ability to do assaults by progressing your Black Empire Campaign Quest Chain
    • The N'Zoth eye in the corner of your map will direct you right to the map of the Vale of Eternal Blossoms or Uldum when clicked. Each of these zones can contain either a Black Empire Assault or a lesser Allies of N'Zoth Assault.
      • Black Empire Assaults
        • N'Zoth's minions are invading the zone with full force.
        • Weekly Duration - Alternates between each zone every week
        • Resets every Tuesday at reset
        • The entrance to the Ny'alotha raid will be wherever this invasion is occurring that week.
        • Completing this assault rewards you with 1500 reputation with The Uldum Accord (if assault is in Uldum) or the Rajani (if assault is in Vale of Eternal Blossoms), 750 Artifact Power, and a Cache of the Black Empire which contains:
      • Allies of N'Zoth Assaults
        • These assaults are smaller and don't change the zone as drastically. Allies of N'Zoth attack other sections of the map on a smaller scale.
        • Vale of Eternal Blossoms - Mogu and Mantid Assaults
        • Uldum - Amathet and Aqir Assaults
        • Occur twice a week
        • Resets every Tuesday at reset and Friday at 7 pm PT
        • Whichever zone has an Allies of N'Zoth Assault will contain the weekly world boss.
        • Completing these assaults reward you with 500 reputation with The Uldum Accord (if assault is in Uldum) or the Rajani (if assault is in Vale of Eternal Blossoms), 750 Artifact Power, and a Cache of the Amathet / Cache of the Aqir Swarm / Cache of the Fallen Mogu / Cache of the Mantid Swarm (depending on which N'Zoth ally is invading) which contains:


    Why Are Assaults Important?


    Objectives
    • Stage 1 - During an assault you will have to fill your standard percentage bar by doing tasks, all of which grant Coalescing Visions and possibly some Corrupted Mementos. These tasks include:
      • Killing Rares and mobs
      • Killing Corrupted rare mobs
      • Completing Bonus Objectives
      • Looting Chests
      • Interacting with clickable objects
    • Stage 2 - Completing your percentage bar will then have you find and defeat an elite named commander in the zone. Once defeated, you return to the reputation hub of the zone to accept your rewards.
    • Additional Tasks
      • Lesser Visions of N'Zoth
        • Displayed as an obelisk on your map
        • Have a sanity meter similar to Horrific Visions, but are just visions of the current zone being assaulted
        • Located in whichever area has the Black Empire Assault for the week
        • You may only enter one per day
        • These are also shared instances, meaning you see other characters in them regardless of if you are grouped or not.
        • Outside the Vision will be an NPC with a daily quest to complete an objective inside the Vision
      • Reputation Dailies
        • Each of the new reputation factions will also have a set of daily quests found in their hubs.
        • Completing these dailies is your main source of rep for these new factions.
        • These dailies award Coalescing Visions
        • These particular dailies also have increased rewards if you have War Mode on.


    Flying Dangers
    Both zones also feature a new dangerous flying mob to watch out for. These unkillable Great Worms from Beyond fly high in the sky around the zone.

    • When you get too close to them, you will start to receive a stacking debuff called Great Worm's Foul Stench which lasts 3 minutes and slows your flight speed by 30% per stack!
    • If you get within melee range they will also insta-kill you.
    • Immunities and death are the only way to remove the debuff outside of letting it expire.



    Collectibles


    Vale of Eternal Blossoms During Black Empire Assault


    Last edited by Stoy; 2020-01-06 at 01:02 PM.

  2. #2
    The videos I've seen about this patch incessantly warn players about "falling behind". This might be the patch that makes me hang it up. It looks beyond tedious.

  3. #3
    Quote Originally Posted by Gloriandus View Post
    The videos I've seen about this patch incessantly warn players about "falling behind". This might be the patch that makes me hang it up. It looks beyond tedious.
    More than tedious, they were also exceptionally lazy with the development input, rehashing 2 zones for a huge old god raid. Among the lack of suitable catch up's for old content.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  4. #4
    Quote Originally Posted by Zyky View Post
    More than tedious, they were also exceptionally lazy with the development input, rehashing 2 zones for a huge old god raid. Among the lack of suitable catch up's for old content.
    ....Read the lore behind all of this. Read the quests and such when it comes out. It makes perfect sense to use the two zones. They rehash sometimes because it fits the lore that they are using. The halls of origination in uldum makes perfect sense for the black empire to assault there as it holds the key to something that can defeat them. The vale is the same way....You can't just call someone lazy without knowledge of what they are doing or why. There is plenty of catchups as well, people are just lazy and can't take a few days to get honored with a faction....your main can get pearls/parts from naz/mech and give them to alts for rep. I have a monk that was 120 for 4 days, is honored with naz, almost done with the 3000 exp quest (will finish today). Neck is level 62, ilvl 430, it is NOT hard at all to get an alt caught up. 2-3 hours a day MAYBE to get them caught up to your main. Maybe not the raid essences but the rest is easy.
    Insanity is repeating the same action and expecting different results. *Cough, Blizzard!, COUGH*

  5. #5
    Quote Originally Posted by Menolikeu View Post
    ....Read the lore behind all of this. Read the quests and such when it comes out. It makes perfect sense to use the two zones. They rehash sometimes because it fits the lore that they are using. The halls of origination in uldum makes perfect sense for the black empire to assault there as it holds the key to something that can defeat them. The vale is the same way....You can't just call someone lazy without knowledge of what they are doing or why. There is plenty of catchups as well, people are just lazy and can't take a few days to get honored with a faction....your main can get pearls/parts from naz/mech and give them to alts for rep. I have a monk that was 120 for 4 days, is honored with naz, almost done with the 3000 exp quest (will finish today). Neck is level 62, ilvl 430, it is NOT hard at all to get an alt caught up. 2-3 hours a day MAYBE to get them caught up to your main. Maybe not the raid essences but the rest is easy.
    I'm aware of the lore, it was a very poor design choice to not have a full blown Old God zone, especially when this is the first one we're fighting at full strength.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  6. #6
    The corruption effects are beyond disappointing. Only 3 or 4 are really worth it from a DPS perspective, and one of them so drastically out-does the others that having one is worth more than having two of every other corruption effect. Considering the drawbacks to having too much corruption, the gains are very lacking unless you have one of the top 4 corruption effects. Balancing team flubbed up the corruption effects big time, considering the corruption system is supposed to be what replaces warforging/titanforging.

  7. #7
    This patch is fucking shit. These invasions are boring and grindy, completely uninteresting. Legion invasions shit ALL OVER these.

  8. #8
    Patch is amazing so far. It will keep me occupied for quite a while. I love that.

  9. #9
    more garbage busy work content that only the mindless zombies can enjoy. absolutely ZERO creativity. pretty close to done with this boringass lame game

  10. #10
    The new Assaults take FOREVER to complete. Killing one enemy only gives 1% to the assault, meaning I need to kill 100 enemies to complete it. Legion Assaults could be completed in a few minutes maybe 5 min tops, but these take like 20+ minutes, and super grind tedious work

  11. #11
    Quote Originally Posted by Zorachus View Post
    The new Assaults take FOREVER to complete. Killing one enemy only gives 1% to the assault, meaning I need to kill 100 enemies to complete it. Legion Assaults could be completed in a few minutes maybe 5 min tops, but these take like 20+ minutes, and super grind tedious work
    The "fill up a bar"-invasions are a once a week thing anyhow.
    Turning and turning in the widening gyre
    The falcon cannot hear the falconer
    Things fall apart; the centre cannot hold.

  12. #12
    waaaaaa. i don't know how to just have fun and play . i wanna go on forums and cry like a baby . blizzard didn't ask me what I wanted /boohoo

    - - - Updated - - -

    Quote Originally Posted by Zorachus View Post
    The new Assaults take FOREVER to complete. Killing one enemy only gives 1% to the assault, meaning I need to kill 100 enemies to complete it. Legion Assaults could be completed in a few minutes maybe 5 min tops, but these take like 20+ minutes, and super grind tedious work
    learn how to play the game and this isn't an issue. there are OTHER things you can do / click on etc that are More than 1% I can "fill the bar" in 20 minutes. wow, that was hard. wow is too hard.

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