1) If threat is literally on 5 different people, you're not doing your job as tank of keeping threat or controlling the flow of the group (I stand by the idea that if someone else feels they need to pull, the tank is going too slow. It is rarely simply just an asshat who wants to just pull more) and the healer isn't doing their job either as any random pull will either be on the person who pulled it or the healer if they're healing....since healing produces threat.
2) You have ranged threat abilities to grab at least 1 mob, if not more and there are movement/control abilities each tank has that can help with this so if you're individually trying to pull each mob...you're doing it wrong. And tanks produce threat so easily there's really very little excuse for that many mobs to just be running rampant for more than a few seconds after a pull except that you suck as a tank.
3) Even if someone else pulls, a tank can get control of the situation (ie gather the mobs up) in very little time, typical just a few seconds. The only annoying part is when there's a ranged pull that goes wrong. But that can usually be taken care of by either breaking line of sight, using a ranged interrupt if you have one, or running to the ranged mob. There really aren't many situations where an extra pull will cause a group wipe. The actions taken are almost identical whether the tank pulls themselves or someone else does it, the only difference is whether the tank initiates the pull or not.
4) You know what else is annoying? Having a tank going so slow that someone else in the group feels the need to pull so the run goes faster. This is generally the only time I see this happening. It's VERY rare for a genuine asshat to intentionally screw up a run by pulling ahead of a tank that's already going at a respectable pace.
Lol, your whole answer speaks of adorableness, of how bad you actually must be at the game, that you somehow at the last 15 years of this game, you have people actually overaggroing you.
Sure, i lose threat too on a skittish week for 2 seconds from a world ranking DPS warrior friend once every 5 packs when he goes all out on a M+, but 5 mobs to 5 different people?
God it must be a completely different game if you are utterly bad, at least its probably fun for you.
"You shall not pass!"
"For the Light, For The Alliance!"
"I am their shield... they are my sword."
Did you tank Cmodes? Or heroic raids?
Sure, if you only did scenarios and LFR, it was easy. But Cmodes required you to maximize your tanking capabilities to get anywhere (Unless you were BrM, where you just spammed kegs all day on the entire instance), and solo tanking heroic bosses was extremely pleasing.
Of course, if you think tanking was boring then, it's more likely you feel tanking is boring period. So why even post?
Yes,I did.
Well,I only did the challenges as a blood DK,which meant they were pretty much free,but I tanked all heroic raids with several classes.Tanking *was* boring then because it was too easy,period.
the vengeance mechanic simply made tanking retarded as most tanks had self healing capabilities that benefitted from attack power in at least some way.Since we got insane amount of attack power from vengeance,it made our self healing stupidly powerful.
On top of that,the secondary stat amounts went overboard,allowing some classes to get as much as 200% of one secondary stat,if not more.That lead to even more overpowered gameplay,which directly lead to less challenge and more boredom.
By the time we got to SOO,tanks were so insanely powerful that it took effort to get near death even in 25H.
Look at Garrosh P1 for example,vengeance got to such insane amounts that you'd top DPS and HPS while not requiring any external healing,where's the fun in tanking if you're not gonna struggle even in the hardest content?
Wow, some people really overreacted to my words. It's not like I'm hawkishly watching everyone to punish them for pulling adds, whether intended or not, but I also don't want to waste time over precipitate actions from impatient randoms who think they know better.
It usually happens when I'm already tanking some pack, suddenly more mobs arrive from somewhere. Sure, you just pick them up, but if that happens again, or you see DPS rushing into packs before you even targetted them.
If you wanna rush, say so, else go along with a chilled run, that's still faster than overpulling and wiping even just once.
That's for normal dungeons, M+ of course should be done quickly, but even there, communication is important, especially with randoms (with friends/guildies, the communication usually happens way earlier, but it's still agreeing on how to do the run)
You can ask the tank beforehand whether they know the dungeon, or this or that strategy/path etc. But don't assume everyone knows some shortcut, or when you will use Shroud. Or simply, don't pull a pack that the tank isn't expecting you to pull.
Basically this. Stress yourself all you want, but don't stress other players.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
And yet it happens. A LOT. To the point where I've said "We can either go at my pace, which is fast enough already, or I can pull the entire instance in one go, wipe us all and make us spend time corpserunning". When the nabs continues to pull, I do just that. And the run takes longer.
I even use it during leveling. I am fully decked in heirlooms, all my alts that CAN run tankspec DO, because I am impatient myself. I start off slow to judge the group and my healer, then I increase the pace to something suitable for that exact group of people. I know what I can handle, so I pull what I can handle. If someone thinks they know better than me, I do as above. Sometimes I get kicked. Most of the time, the impatient idiot(s) does.
Luck of the draw I guess, because I have honestly rarely seen it happening. And in the vast majority of those rare instances I have seen it happen, the group didn't wipe and the run went faster.
I can count on one hand the number of times where the group wiped as a result of a bad intentional pull from someone who was not the tank, and I've been playing this game for over 10 years.
I've seen plenty of wipes, sure, but only a couple caused by genuine asshats pulling ahead of the tank because of their "GO GO GO!" attitude.
“Don’t be new on other people’s time.”
As an old tank, who plays every tank spec in the game, this has been drilled into me as MMO tanking unwritten rule #1.
My creed is "put away that shitty ass voidwalker and bring out a dps pet so this doesn't take all month, and turn off growl you huntard!" =)
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
We live in an era of "me versus them", an era where something is done that you don't like means you are personally attacked. People whine too much.
Let us play video games and be happy.
In my experience, the overzealous, ADHD-stricken DPS who pulls half the dungeon for the sake of padding meters, tends to happen only in very newbie content (i.e. everything below M5 or so).
Not that an M6 is hard by any definition of the word, but DDs tend to be much more polite and "on the level" in M6+. As for raids, idk what it's like, since I never pug them.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.