You think their skill suddenly increased to the point where they can kill a boss in 100 attempts less (or 400+ attempts less in the case of Uu'nat)? And that somehow Method - who are looking likely to also kill the boss around the 300-pull mark - have increased in skill as well, but not as much? How's that work, exactly? It was a rollercoaster from 350 to 700 to 350 to 250, clearly it's not just "oh skill just kept increasing" - some bosses simply were easier, some harder.
The other fights were also 10+ minute fights, with many many many wipes late into the fight; and N'zoth had plenty of early wipes/aborted attempts, too.
You don't get 100 extra attempts just from that. The Jaina or Azshara fights weren't 300 wipes after 2 minutes and then a miraculous instant kill. Neither was N'zoth 250 attempts of 10 minutes right off the bat.
You're looking at an account which only made posts in this thread, since yesterday, "counting down" time until Method loses the world first. With the timer being at 3.5 hours yesterday and getting back to 8 today. Which, I'm sure, was a total accident.
I have *no possible idea* why anyone would do that. Surely it's not done in order to encourage people to complain about "salty Method fans" even more.
You see the main reason why I believe that the game will be ready is that they have not announced any new amazing sister for example the current expansion had the equivalent of the anima system in the new titanic research
We had the neck system we also had islands and we had warm fronts and currently there is no equivalent for those short of the covenant system which still lacks content
We had the neck system we also had islands and we had war fronts and currently there is no equivalent for that short of the covenant system which still lacks content
The possible link between visions and the new endless tower is probably the biggest new system that we get next to the level we revamp
No new talent row
Leveling will be linear the first time
As far as we currently know there is no new rental power system outside of two abilities per class
This expansion is not really as heavily frontloaded as the last two I believe that there will be no need for more than seven months of testing
K Method did it.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
just popped on tarren mill for method, guess rank 3 breath of the dying is a huge boost in execute phase.
Method officially world first nzoth. Congratulations!
Congrats Method for the second place.
So... What's the final N'zoth pull counts of Method and Limit?
Not sure, I think both were between 2 and 300.
In the end the pull count is irrelevant, method had slower pulls and limit chain pulled much more.
Method did do splits this reset to gear up even further, Limit only did the mythic clear and went blasting on N'zoth immediately.
God bless breath r3
why would it be interesting?
Is this why their DPS was so much higher compared to yesterday?
I wish for the next race Method streams comms, even if it's on the main channel or as a separate audio stream with no video stream so they can retain viewers. I don't think they will though.
GG to Limit in any case, dealing with bugs, streaming everything openly and absolutely obliterating the tier at a level never seen before.
Yea it surely made the difference like everything you do in game that advances your char makes a difference. Getting better gear isnt interesting either its just what the game is. I dont understand why it would be interesting
Interesting would what scripe was explaining now about the gingi iceblock tactic on the burn phase.