Originally Posted by
Huntingbear_grimbatol
MMORPG
Massive - Both live abd classic has it but clasdic with no crossrealm, no sharding and no layers make the connection to realms better.
Multiplayer - same as above, but also Classic "forces" player interaction together because there’s no automation systems to dungeons or pug raids. Because it can be so annoying and time dependant to get groups you make sure to behave and communicate in Classic.
Online - well nothing changed there.
Role Playing Game - While I cant speak for everyone it is my belief that modern wow has lost the role playing part of the genre, everyone can do everything and there’s very little identity and flavor in classes. Yes Classic is horribly unbalanced and wouldn’t ger ideal for expansions to follow, but players know and embrace this if they chose to play. You know what different things to expect from XYZ classes and specs, players have roles and "duties" in classic. Unlike retail where everyone can do everything and everyone looks like superheroes with transmog.