View Poll Results: Rate: World of Warcraft: BATTLE FOR AZEROTH

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  • Worst WoW Expansion Ever Released

    416 25.33%
  • One of the Worst WoW Expansions Ever Released

    492 29.96%
  • A Bad WoW Expansion

    202 12.30%
  • Mediocre Expansion

    336 20.46%
  • A Good WoW Expansion

    159 9.68%
  • One of the Best WoW Expansions Ever Released

    20 1.22%
  • Best WoW Expansion Ever Released

    17 1.04%
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  1. #601
    Quote Originally Posted by Dystemper View Post
    Worst fucking expansion ever put out. Everything about it was shit except for art and music
    And mogs

    I really hope that blizzard dont do shit with essences and conevants, because azerite was terrible af

    But BfA will be remarked by bad content and terrible class design
    Quote Originally Posted by Overlordd View Post
    This race is an abomination and atrocity. This race doesn't belong in World of Warcraft at all.
    Quote Originally Posted by mysticx View Post
    Got ganked by a Vulpera, huh?

  2. #602
    Quote Originally Posted by sephrinx View Post
    Everything about the expansion was terrible in every way.

    Class design, dungeons, raids were ok but not great, pvp is the worst state it's ever been. So many issues, azerite garbage, artifact grind, it's just all absolutely awful.
    So, everything was terrible.... yet class design, dungeons and raids were ok? at least try and make sense

    Amazing raids (skipped nyalotha), great dungeons, couple of great mythic+ seasons (reaping was great fun), great visuals and music throughout the expansion as always, 8.2 was a great patch with so much to do, etc etc... i liked it a lot.

    Ofcourse there were issues... azerite was horrible at start with how you obtained it, the constant AP grinds are tiresome, and i'd say island expeditions and warfronts were some of the worst features ever introduced to WoW. As said above, i skipped .3 with corruptions (playing classic) so won't judge that part.

    Solid 7/10, still vastly superior to WoD.

    Also, results are completely predictable. Knee-jerk reaction votes, an extended expansion due to covid-19 and the like, so its obviously gonna take massive amounts of 'worst ever!11". Ask again in 2years and it will be higher rated than it is right now and everyone will be bashing shadowlands.

    Hell, even Legion got bashed as hell at its end period, and its now considered one of the best expansions ever.
    Last edited by hulkgor; 2020-09-07 at 03:02 AM.

  3. #603
    Titan Syegfryed's Avatar
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    pros:
    mogs & mounts
    Art & music

    Cons

    Every fucking thing, with writing and class design being the worst dumpster fire of all

  4. #604
    I'd put BfA way ahead of BC and Cata
    A bit ahead of WoD.
    Behind LK and Legion
    On par with MoP.

    I found it a lot of fun, also unlike earlier expansions (pre WoD) - loved how no grinding was required.

    The bad - warfronts and islands. disjointed storyline
    The good - azerite armour a big improvement over Tier pieces, awesome zones.

    There are ONLY three possible reasons to vote for Donald J Trump this November.
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  5. #605
    BFA was hot garbage. From the ridiculous major storyline to the godawful systems they added. In WoD at least I had fun pvping because my class still felt pretty good.

    When shadowlands was announced I had negative hype for it. It didn’t sound at all like they were on the right track. After all they’ve revealed now, it still doesn’t. The only interesting thing is how many customizations they added to my night elf. Nothing else sounds more interesting than “meh.” I thought the same about MoP, and ended up really enjoying it. So that’s my only hope for SL, that it will be a sleeper hit.

    But, fuck BFA.

  6. #606
    It knocked WoD out of last place for me. It's basically Legion without the bells and whistles, and the bells and whistles were what made Legion decent to begin with.

    My main criterion for judging expansions has always been how much they improve the game, and lets just say BfA is dead last in that regard too.

  7. #607
    Free Food!?!?! Tziva's Avatar
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    Mediocre.

    I hate borrowed power and the neck/azerite system, but I also hated it in Legion with the weapons, too. The only thing Legion had going for it in this regard was the all the cool class-centric stuff surrounding it. Frankly I find it a little weird that people give Legion a pass on stuff they critique BfA for. Legion might have been a more solid expansion overall but these shitty systems we have in BfA are just new iterations of shitty systems from Legion.

    I don't generally pay a ton of attention to lore/story/writing stuff because it's pretty much always subpar with WoW; that isn't new. I thought some particular storylines this expansion were good. I liked Zandalari stuff, and I thought Jaina's arc was decent (especially compared to how bad its been in the past). The main storyline was the usual bundle of tired tropes and cliches. "Faction war" is probably the worst main theme to me after the laugh of Warlords. Zzzz.

    Music was great, cinematics were solid, and the Warbringer shorts were fucking excellent.

    I think every expansion's questing experience improves upon the prior expansion's. Leveling in BfA was solid. I don't really like leveling (especially after the first time) but it was as good as it's ever been. The pacing was good. Drustvar was awesome. Every expac they get better at utilising things like phasing and whatnot with less bugs and wonky behaviours.

    World quest system continues to be better than dailies, so that was an improvement. But better still was that I thought the assaults were the perfect amount of "chores" for the game; doing something three times a week (with supportive dailies that are a little helpful but not enough to feel necessary) feels much better and more balanced than daily obligation tasks.

    Love M+, more than Legion even. I could do M+ all day. Some great dungeons, some shitty ones.

    Alt support and alt-friendliness was terrible. I had almost no desire to play any alts until well into the expansion, thanks to both my lack of desire to level and the obnoxiousness of the neck/essence/etc system. Once we got the XP buff (and since by then we could buy essences on alts), I did end up leveling a few alts for heritage armor though.

    I liked all the new variations on the venomsaur/wintersabre quests with the pterodactyl/direhorn/bee.

    Flying took way too fucking long, but I think that's going to be the pattern from now on. I have zero beef with having to level the first character on the ground, nor with the concept of having to unlock flying via achievements that demonstrate you've thoroughly played and explored the content, but I do have a beef with an arbitrary wait time tacked on.

    But mostly importantly, I generally liked the raiding. Raid quality usually ends up being the biggest factor to me, which is also why I didn't hate Warlords, either. Uldir was the weakest, with some cool bosses but also some big annoyances, but I thought BoD was really solid (encounterwise, the story was lolwtf), and I liked Nyalotha and EP well enough. Probably the second-weakest expansion for me in terms of raiding (after Cata) but good enough that I still overall enjoyed playing it.

    Edit: totally forgot about warfronts and islands, two of the biggest expansion "features" - shows how much they resonated with me lol. Strongly disliked the former - way too long and unfun. I'm indifferent to the latter. At least islands were quick and had decent rewards, although the obligation to do them early in the expansion for the AP grind burnt me out on them pretty quick. Warfronts really had nothing positive going for them, although I guess I don't mind the new zone phase itself with collectibles and whatnot.

    Visions were fun on some classes/specs (the first few weeks anyway) but absolutely abysmal on others. I like the concept of challenges like this on paper, but the tuning and design needs to be way better so the divide in difficulty between specs is more reasonable. I don't think the implementation here was very consistent.

    Didn't really like profession design. Somehow this just keeps getting worse over time, it seems.

    Mount equipment was a pretty rad feature though. I think it being consumables rather than being actual equipment you can switch around was kinda dumb but I like being able to use whatever the fuck mount I want.

    8.2 and 8.3 were both pretty good patches.
    Last edited by Tziva; 2020-09-07 at 08:01 AM.
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  8. #608
    Right in the middle for me. If 8.2 wasn't so much fun, I probably would have rated it a lot lower.

  9. #609
    Herald of the Titans msdos's Avatar
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    Classes being terrible and doing no damage and feeling like poop to play combined with the neck restrictions made the game basically unplayable for me. I would come back every raid tier but not be able to wear any gear or do anything or use any essence. That's not even an exaggeration.

    Okay, sure, I'll bite the grind bullet.. Hold on, what am I grinding my neck for? So I can do nothing in PVP? Barely be above tanks in damage? Hit like complete ass with my abilities? Why would I want to invest into that? And you can see the vicious cycle of defeat starting to appear. It didn't end after the neck, you still needed the right az combo, have to actually level the essences, get the correct corruptions. Just so I can barely do anything lmao.

    I'd rather just play other games.

  10. #610
    Not the best, but neither not the worse and certainly does not feel as bad as people say it is.

    The usual suspects of contents were there. They tried a few new things, did not work as well as they hope. Azerite systems proved to be unpopular. I can see why they tried it but just confirmed people are really just interested in one thing. More POW POW POW. Utility, different abilities? Nope. Not interested. Just more POW.

    Zones, I like the split. It made choosing a faction relevant. See the stories from different sides. I hope they continue with this in some form. A few zones that are primary faction exclusive.

    Story wise, terrible writing about the whole faction wars and ally recruitment. Especially Sylvannas. At this rate, I really hope they retire her for good. As for her Champion, they probably turned him into some kind of villan in the future. A Garrosh 3.0. 2.0 is taken.

    I would give a 6.5. Overall. My opinion, as per usual.

  11. #611
    Mediocre. I'll give a lot of praise on the art, raid design, leveling, quest chains that sort of thing, but when the mechanics fail (islands, warfronts, azerite armor, corruptions) that's kind of central to the whole thing.

    It's hard to be fair knowing I'd rank vanilla, BC, and WotLK a lot lower now despite enjoying them a lot at the time since I've increased my standards a lot with most expansions having at least a few "this is so perfect I can't imagine ever playing wow without it again" features that got carried forward.

    BFA has allied races on that front I suppose, and I say the new player customizations count as continuing that legacy.
    Quote Originally Posted by Daevelian View Post
    So this is how far the Lore forum has fallen? Eesh.
    I take it back, BfA is not the lowest the games lore could have gone, this thread proves that.
    Quote Originally Posted by Aucald View Post
    And just like the thread before it, let's back away from sexualizing Azshara and return to the original topic at hand.

  12. #612
    bfa still better than legion .. respec re-farm everything again !!

  13. #613
    Quote Originally Posted by Cry Me A River View Post
    bfa still better than legion .. respec re-farm everything again !!
    Objectively wrong opinion.

    BFA was absolute dogshit.

  14. #614
    Aggressively mediocre.

  15. #615
    It was certainly bad, i cannot possibly know how bad it was because i have rarely played since the first couple months of Wotlk, but the fact that i was subbed for so many consecutive months for the first time in years and i didn't feel like logging in at all speaks from itself.

  16. #616
    The upside:
    - the visuals were stunning in the 1st half of the expansion
    - the war campaign was also a nice change of focus, albeit executed sub-optimally

    The downside:
    - introduction of double-edge mechanics, cultimating in the corruption system
    - the whole azerite debacle; the initial powers were imbalanced and blizzard just kept adding fuel to the fire patch by patch
    - massive RNG-reliance in anything gear realted throughout the whole expansion (1st it was titanforges, then corruptions)
    - the endgame of corruption; rarely have we ever had anything of the proportions corruption vendor caused --- and by that i mean completely broken specs with stat-stacking galore

    Overall BFA was just a bad experience wrapped into shiny paper (and by that i mean visuals), meaning your best way to enjoy it is probably to sub for a month, play the content and unsub before you notice all the glaring issues it has.

    Quote Originally Posted by Syegfryed View Post
    pros:
    mogs
    And they even half-assed those...
    With only having 4 mogs per tier, sharing models with the PvP sets.
    Last edited by Zmagoslav; 2020-09-07 at 05:56 AM.

  17. #617
    Dreadlord
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    Quote Originally Posted by Nohara View Post
    If you feel this was the worst expansion, you didn’t play Warlords of Draenor.
    WoD's levelling experience was on alts, and just as good first time through. WoD's crafting was better (not it's gathering, because it broke the economy for gatherers). WoD's class design was better. I liked the Hellfire raid more than any of the BfA raids, but the other raids less than most of the BfA raids. WoD's PvP was better, despite Ashran blowing chunks. WoD didn't have buckets of borrowed power.

    No, despite the 'lack of anything to do' (not entirely true), and 'lack of content', and the Garrisons, WoD was better than BfA. I did think it was the other way round at one point, but BfA's long last tier has proved to be worse than WoD's - my guild was raiding right to the Legion launch in WoD, but we've long stopped here in BfA because it's just not fun.

    The worst feature of WoD was greatly delayed flight, and frankly the way they designed Nazjatar so it was a punishment until you got flight made it feel like we were being punished for having wanted to fly.

    Yeah, I played WoD. It was the first expansion I quit for a period in (in protest over no-flight). BfA was the second, and it was for much longer, and not because of any specific event but because the expac just overall was shite.

  18. #618
    Quote Originally Posted by snackfeat View Post
    Objectively wrong opinion.

    BFA was absolute dogshit.
    How... are opinions objectively wrong?

  19. #619
    Dreadlord
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    Quote Originally Posted by Thetruth1400 View Post
    PvP: I'm not much of a PvP player so can't say much on that front, but the Warmode system made it 100% clear how crappy and imbalanced the PvP is in this game. They made the warmode system which is just not satisfying for anyone. Shards are fundamentally not balancable because the factions aren't balanced. The sides are so lopsided they actually tried to bribe the Alliance back into the content with a 30% rewards buff, but the reality is, that doesn't solve the issue. The numbers and skill are just too imbalanced that a reward is meaningless unless the power and numbers are near equal. A 30% buff, by their own words, means overwhelmingly outnumbered. We don't know exactly what Blizzard's interpretation of that is, but for the common man, it means a lot. A 10% buff means balanced, so anything greater than that means outnumbered, which is essentially a death sentence.

    All the players can see it, but Blizzard refuses to see it; the only way to balance it short of force is with extreme rewards, which they can't do because that will just make Horde players cry that they don't get the rewards too.
    It probably wouldn't work for Warmode, but the system they had in Wrath for Winterspring for most of the expansion had promise. The side with fewer players got buffs to health and damage done, the bigger the imbalance the bigger the buff. It needed some work, rather than being scrapped, IMO. Besides, it was kind of fun when one side was a couple of raid bosses, and the other side an army on unbuffed players. I remember Boomkins with the buff being able to scrub out whole raids with Starfall.

    - - - Updated - - -

    Quote Originally Posted by Tziva View Post
    Mediocre.

    I hate borrowed power and the neck/azerite system, but I also hated it in Legion with the weapons, too. The only thing Legion had going for it in this regard was the all the cool class-centric stuff surrounding it. Frankly I find it a little weird that people give Legion a pass on stuff they critique BfA for. Legion might have been a more solid expansion overall but these shitty systems we have in BfA are just new iterations of shitty systems from Legion.
    That would be because the weapons were interesting, and the system was new. The legendaries were annoying, but the problems were largely fixed later in Legion. BfA has boring azerite with no lore and nothing distinguishing one classes' from another's aside from the mechanical effects. And the problems that were fixed in Legion are back and worse.

    BfA feels like it was the trial expansion and Legion was the one when they got it right, the reverse of their actual timing. That should not be.

    Flying took way too fucking long, but I think that's going to be the pattern from now on. I have zero beef with having to level the first character on the ground, nor with the concept of having to unlock flying via achievements that demonstrate you've thoroughly played and explored the content, but I do have a beef with an arbitrary wait time tacked on.
    Likewise. I quit in WoD over that, and only came back when they brought flying in, and was seriously unimpressed with how much of a rep grind they walled it behind. Then they gated it behind the Broken Front questline in Legion, and did it again in BfA. I hate it.
    But mostly importantly, I generally liked the raiding. Raid quality usually ends up being the biggest factor to me, which is also why I didn't hate Warlords, either. Uldir was the weakest, with some cool bosses but also some big annoyances, but I thought BoD was really solid (encounterwise, the story was lolwtf), and I liked Nyalotha and EP well enough. Probably the second-weakest expansion for me in terms of raiding (after Cata) but enough that I still overall enjoyed playing it.
    BfA's raids were the best part, I think, but they aren't super-strong.

  20. #620
    Quote Originally Posted by otaXephon View Post
    How... are opinions objectively wrong?
    The one I quoted is an example of one.

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