Originally Posted by
Soon-TM
The point is that "more" doesn't necessarily equal "better". So, while BfA has more raids than WoD, that means squat for non-raiders - exactly the same problem that WoD had. If it wasn't for M+ (even with all its associated issues), BfA would have died a horrible death.
Which also leads me to think that WoD would have fared much better had it had M+. Yes, I know that the direct predecessor to M+, aka Challenge dungeons, had been implemented before, but at that time they had zero replay value.