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  1. #21
    so many people bitching about balance. fuck that.

    game would be better off if there were more. but it'd be best if it allowed a detachment from faction. leaving your faction and joining another, all of that.
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  2. #22
    Queen of Cake Splenda's Avatar
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    5 is too many. But I think there should have always been 3:

    Alliance
    Horde
    Forsaken/etc
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  3. #23
    Quote Originally Posted by Dastreus View Post
    someone has a bad experience. assumes the entire community is like that. maybe don't play on diabalos, honestly.
    more like a bad experience spanning 5 years.

    Seems like the only way to get a good experience with majority of the people is to not require anyone to know how to press buttons and to accept the fact the game is perfect and in no need of fixing.

  4. #24
    Quote Originally Posted by Nymrohd View Post
    For the Kaldorei I'd like them to have Furblogs (obviously), Sons and Daughters of Cenarius (no flying, no problem) and MOONKIN. Moonkin warriors in full plate dammit!
    You know what ? I completely forgot about the moonkin ! I should have included them way way sooner. Maybe instead of the Fae or the Sporelings xD

    Quote Originally Posted by Dastreus View Post
    as for the topic at hand. Some neat ideas. MH is bad. Legion playable is bad.
    Playable Legion would be the most tricky to implement, but since I saw it was discussed in the early development of WoW, I wondered how it could have turned out. Same curiosity brought me to make the Mongrel Horde, that "What if they followed through ?"

    Quote Originally Posted by derpkitteh View Post
    so many people bitching about balance. fuck that.

    game would be better off if there were more. but it'd be best if it allowed a detachment from faction. leaving your faction and joining another, all of that.
    I think so too, but these 5 factions with really enclosed identities, goals and motivation, doesn't help to see a world where everyone can cooperate.

  5. #25
    having 5 factions only divides the community. it sounds too complex. i thought bfa was concluding the faction war. idk though.
    “Choose a job you love and you'll never have to work a day in your life” “Logic will get you from A to Z; Imagination will get you everywhere.”

  6. #26
    It would have been an unholy clusterfuck, it was hard enough to find a faction everyone wanted to play on back then, imagining splitting the playerbase 5 ways, it would have never worked.
    /tar Tinker-zealot /point /lol
    WoW:Shadowlands - Danuser's Divina Commedia?

  7. #27
    Quote Originally Posted by Haidaes View Post
    It would have been an unholy clusterfuck, it was hard enough to find a faction everyone wanted to play on back then, imagining splitting the playerbase 5 ways, it would have never worked.
    Why split the playerbase? You can let people group together for all pve content. Any splitting of the playerbase is more than is needed.
    Hail Lilith and see you in Hell!

  8. #28
    Sounds awful.

  9. #29
    Quote Originally Posted by Nymrohd View Post
    Why split the playerbase? You can let people group together for all pve content. Any splitting of the playerbase is more than is needed.
    I took that as the premise here, because what other use would it serve within the game as we know it? Reduce the pool of available quests further? Unless you go for the divide it's just some rando factions.
    /tar Tinker-zealot /point /lol
    WoW:Shadowlands - Danuser's Divina Commedia?

  10. #30
    Blood elves should not be alliance.
    Forsaken/bloodelves/naga/broken.
    With a story focus on scourge then legion. Those are their main enemies.

    Alliance would go against black dragons / ragnaros
    Those are their main enemies.

    Horde against hakkar / dta.
    Trolls and night elves are heavily linked to them.


    Guilds could be cross faction as actual group of adventurers.
    Pvp against everyone from the other factions. But not against guild members or members from allied guilds. Making guilds and alliances interesting.
    Last edited by Tarba; 2020-01-27 at 12:37 PM.

  11. #31
    Quote Originally Posted by Proper Ninja View Post
    having 5 factions only divides the community. it sounds too complex. i thought bfa was concluding the faction war. idk though.
    Ha yeah. I wished too, but it seems that it won't happen yet x)

    Quote Originally Posted by Haidaes View Post
    I took that as the premise here, because what other use would it serve within the game as we know it? Reduce the pool of available quests further? Unless you go for the divide it's just some rando factions.
    The only purpose of more factions is more playable options and a richer universe, thanks to the many point of views the stories will offer. So yeah, it's not something I thought for PVE or PVP players. I mostly did it for the players interested in the universe and what race diversity it has to offer !

    Quote Originally Posted by Tarba View Post
    Blood elves should not be alliance.
    Forsaken/bloodelves/naga/broken.
    With a story focus on scourge then legion. Those are their main enemies.
    I see, so more like of an Illidan and peers faction ?

  12. #32
    Pandaren Monk Bumbasta's Avatar
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    I saw "new race: wildhammer dwarves" so I'm sold.
    "This is no swaggering askari, no Idi Amin Dada, heavyweight boxing champion of the King's African Rifles, nor some wide shouldered, medal-strewn Nigerian general. This is an altogether more dangerous dictator - an intellectual, a spitefull African Robespierre who has outlasted them all." - The Fear: Robert Mugabe and the martyrdom of Zimbabwe, Peter Godwin.

  13. #33
    If guilds could choose to be inter-factional or be factional, with LFD and LFR pulling from all factions, I don’t think multiple factions is too bad an idea.

  14. #34
    Quote Originally Posted by DatToffer View Post
    I see, so more like of an Illidan and peers faction ?
    Yeah. They have the lich king as a main common enemy and threat. Forsaken and bloodelves for obvious reasons. They are the first line of the next assault of the scourge and they endured the most. They are somewhat linked.

    Nagas and broken could be pressed on by kiljaeden or having a debt toward illidan, whose soul could be trapped in frostmourne.
    His half demon nature while in frostmourn could be used to something. Like finding Intel on the lichking creation and a way to weaken him plus something against the legion for the next part.
    There was so much more potential than putting them all as evil lootbox
    Last edited by Tarba; 2020-01-27 at 05:03 PM.

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