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  1. #1281
    To infinity and beyond det's Avatar
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    Quote Originally Posted by KaPe View Post
    I'd rather not. Seeing how bad rest of Stormwind is, it would probably be underwater level, with Blackwater Behemoth as the final boss.
    True...I forgot they could make it THAT much worse

  2. #1282
    I also feel the 'side' elixirs (not the bad one, not the sanity restore) are kinda more trouble than they are worth with the time spent clicking them and the chance of the negative effect when it falls off might impacting you. They're definitely not needed to make it on time whereas the sanity restore elixirs can make a run a lot more relaxed in terms of time. Overall I'm quite surprised to see the hatred for Stormwind though, I honestly don't mind it that much. I feel like Shaw is super easy if you play it defensively and take your time (so just run away when he vanishes, let him come to you, dont worry about not being able to hit him constantly as long as you get a few windows of dps in) and Umbric feels like a free kill especially without lead foot (interrupt the sheeps, pull him with an orb and his first arcane missiles wont drain your sanity, the rest of them will drain but it wont be that much). For me only Alleria is annoying which I guess is a big deal considering she is the last one.

  3. #1283
    After doing enough of them...i think they are fine once you fully cleared them, after that, their value declines.

    Especially once you attempt going with higher mask runs, it gets more difficult but a lot of that difficulty comes from extremely annoying effects, the Images Affixes + Fear are a nightmare in certain areas in Stormwind, it just randomnly piles mechanics on you to deal with, where you end up cc'd, only to land in another CC and so forth.

    Also, in order to fully upgrad your cloak, you need like 20+ visions, which really makes them wear out rather quickly, coupled with the fact that you have to do the assaults to get the vessels in the first place.

    I mean, c'mon, getting a quest dropped onto you that essentially reads "repeat that content at least four times" isn't exactly fun.
    Like, i'm fine with doing it once on my main, but it's just another wall to play alts in my opinion.

  4. #1284
    I am Murloc!
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    Quote Originally Posted by Zantera View Post
    Overall I'm quite surprised to see the hatred for Stormwind though, I honestly don't mind it that much. I feel like Shaw is super easy if you play it defensively and take your time (so just run away when he vanishes, let him come to you, dont worry about not being able to hit him constantly as long as you get a few windows of dps in) and Umbric feels like a free kill especially without lead foot (interrupt the sheeps, pull him with an orb and his first arcane missiles wont drain your sanity, the rest of them will drain but it wont be that much). For me only Alleria is annoying which I guess is a big deal considering she is the last one.
    Just compare the same things between the two places.

    1. Alleria guards needed to be nerfed and are still far more annoying than Thrall's. Damage reduction, teleport, stun versus one cast of fear.
    2. Clickable objectives are spread throughout the entire zone instead of being in a straight line. Hell, it's entirely possible to "miss" a cage, because they're so out of way.
    3. Stealthed mobs with nasty slow/haste debuff. Orgimmar has... what? Poison which stuns at 5 stacks, but comes from easily killable enemies.
    4. Two bosses with mechanics which make them take longer to kill. On some classes, Umbric is a massive pain during Leaden Feet. Compare with Rexxar - he can be challenging, but if you take your time with boars/time Gift procs, he goes down quickly.
    5. Lots of narrow passages that make it difficult to deal with Split Personality.
    6. Mobs with grip, which can combo with Split Personality rather nicely.

    Orgimmar would need major buffs to compare. It only has Rexxar, but his zone is far easier than any of Stormwind ones - and that's not even including the skip, which bypasses almost everything. Bonus points for trivial trash mobs right next to the boss, so you can easily proc Gift and nuke him down - neither Umbric or Shaw have anything killable close to them.

  5. #1285
    Quote Originally Posted by KaPe View Post
    Personally, I believe they designed Orgimmar first and then just copy/pasted all corruptions to Stormwind, without testing it properly.
    Gameplay wise I would agree, but lorewise SW Vision makes a lot more sense to be honest. Orgri is kind of random in that regard.

    Quote Originally Posted by KaPe View Post
    It only has Rexxar, but his zone is far easier than any of Stormwind ones - and that's not even including the skip, which bypasses almost everything.
    I think they fixed the skip. Last time Orgri was available, I did the skip on 4 masks during farm run and it instantly procced my cheat death halfway through (was at full sanity when I attempted that). Next time I'll do 4 masks first to see if it's still possible - wouldn't want to lose a vessel during 5 mask run because of that.

  6. #1286
    Yesterday I got my hunter to 120, played him a bit (nazj unlock, legendary, some WQ). Today I started to run visions with ilvl 400 - they are complete facerolls - and I don't want to say that I do more than needed for the start, but it's way easier than with my boomkin and shadow and this ilvl. I'm even able to wear above 100 corruption.
    I thought BDK is fun, but BM hunter is cool too

  7. #1287
    I am Murloc!
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    Quote Originally Posted by keymil View Post
    I think they fixed the skip. Last time Orgri was available, I did the skip on 4 masks during farm run and it instantly procced my cheat death halfway through (was at full sanity when I attempted that). Next time I'll do 4 masks first to see if it's still possible - wouldn't want to lose a vessel during 5 mask run because of that.
    Even if they did that, it's not like it matters. Without skip, you have 2 packs of easy mobs and one trivial elite, which will recover most of sanity you lose along the way. It's still way faster than any of Stormwind's Lost zones - and that's including time spent chilling in front of Rexxar, waiting for Gift cooldown.

  8. #1288
    Quote Originally Posted by KaPe View Post
    Even if they did that, it's not like it matters. Without skip, you have 2 packs of easy mobs and one trivial elite, which will recover most of sanity you lose along the way. It's still way faster than any of Stormwind's Lost zones - and that's including time spent chilling in front of Rexxar, waiting for Gift cooldown.
    Definitely. It feels like each SW Lost area takes as long as two Org Lost areas combined. With Mage Quarter having multiple slow goo (or whatever that is) zones to slow you down, Old Town having multiple haste reduction poison mobs, it seems like SW Lost areas were made with the intention of them being super slow. There's nothing like that in both Org Lost areas.

  9. #1289
    As a healer no.

  10. #1290
    Managed a 4-mask run in Org...SO much easier than Stormwind. I think when I eventually try the 5-mask run it will have to be in Org first just to build up some confidence. haha

    No good corruptions, unfortunately, but after cleansing the 465 item (replacing a non-corruption item with a crappy corruption does not sit well with me) it raised my ilvl up to 457, so that's not too shabby.

  11. #1291
    For the Boss in The Drag, it seems like the shield ability he uses is overtuned. I was doing a easy 3 mask run warm up for corrupted gear, didn't even have to use a single orb, but even I can't get that shield down before the cast goes off. Same deal with Thrall when he uses it. Now I have to search for a convenient object nearby I can use to LoS the cast. Which could have easily been the tree stump if Blizzard was at all consistent with objects actually counting as LoS.

  12. #1292
    Quote Originally Posted by Very Tired View Post
    For the Boss in The Drag, it seems like the shield ability he uses is overtuned. I was doing a easy 3 mask run warm up for corrupted gear, didn't even have to use a single orb, but even I can't get that shield down before the cast goes off. Same deal with Thrall when he uses it. Now I have to search for a convenient object nearby I can use to LoS the cast. Which could have easily been the tree stump if Blizzard was at all consistent with objects actually counting as LoS.
    just stand there. it doesn't do enough damage/sanity damage to really matter; you can 5mask org without using a single orb and take the shield explosions to the face.

  13. #1293
    Quote Originally Posted by Very Tired View Post
    For the Boss in The Drag, it seems like the shield ability he uses is overtuned. I was doing a easy 3 mask run warm up for corrupted gear, didn't even have to use a single orb, but even I can't get that shield down before the cast goes off. Same deal with Thrall when he uses it. Now I have to search for a convenient object nearby I can use to LoS the cast. Which could have easily been the tree stump if Blizzard was at all consistent with objects actually counting as LoS.
    That tree stump still seems to keep his missile attack from hitting me--for no reason I can fathom. I see the graphic of the attack still going through the stump on the edges, but not in the center where I stand. I haven't been hit once from it since the first time I ran that area. Still not sure if it's a bug or working as intended.

    The attack he does while shielded never seems to do much damage to me at all, even on 4 masks.

  14. #1294
    Just went through Orgrimmar 5 mask without any orbs or the 500 sanity cheat death needed (even after letting Thrall stun me twice), lol. This is actually quite sad.
    Last edited by Galathir; 2020-03-25 at 07:41 AM.

  15. #1295
    Actually im pretty bored on vissions nothin interesing in here and BfA in general. Nlotha starts to be boring AF. Alting is screwed up.

  16. #1296
    Quote Originally Posted by Galathir View Post
    Just went through Orgrimmar 5 mask without any orbs or the 500 sanity cheat death needed (even after letting Thrall stun me twice), lol. This is actually quite sad.
    wow it's so "sad" that content that come out 2 months ago and has been gradually nerfed is kind of easy now

  17. #1297
    Quote Originally Posted by trm90 View Post
    wow it's so "sad" that content that come out 2 months ago and has been gradually nerfed is kind of easy now
    If that content is supposed to be the hardest solo challenge this game has currently to offer, with exclusive title and mount rewards tied to it, yeah, it kinda is.

  18. #1298
    Quote Originally Posted by Galathir View Post
    If that content is supposed to be the hardest solo challenge this game has currently to offer, with exclusive title and mount rewards tied to it, yeah, it kinda is.
    and the iltv you did it with was 450 i bet.

    not by any chance 475 + with 2-3 bis corruptions.

  19. #1299
    Quote Originally Posted by Galathir View Post
    Just went through Orgrimmar 5 mask without any orbs or the 500 sanity cheat death needed (even after letting Thrall stun me twice), lol. This is actually quite sad.
    well that's the thing about wow solo content, really

    assuming you actually play, it gets "nerfed" before you even cap out with gear.

  20. #1300
    Quote Originally Posted by Galathir View Post
    If that content is supposed to be the hardest solo challenge this game has currently to offer, with exclusive title and mount rewards tied to it, yeah, it kinda is.
    its no different then mage tower. 3/4 of them could be completly overpowered with normal raiding gear.

    the only ones which yu couldnt faceroll were the ones with one shot mechanics.

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