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  1. #261
    Herald of the Titans enigma77's Avatar
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    Quote Originally Posted by Criptos View Post
    but it's not a new raid, the mechanics have been known for 15 years....
    doesn't matter, we play the game in 2020 and it should be (as it already has been) altered to suit our needs

    oneshotting raids is not fun just like abusing the queue system is not fun

    preserve the spirit of the vanilla, not the numbers

  2. #262
    Quote Originally Posted by Pohut View Post
    You'd be surprised how hard Naxx actually is. Nobody will be clearing it for a while.
    Saved for future ref.

  3. #263
    Immortal jackofwind's Avatar
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    Quote Originally Posted by enigma77 View Post
    Oneshotting a new raid in under 1 hour is not the spirit of vanilla.
    Nah, that's not true.
    Originally Posted by Blizzard Entertainment
    Because fuck you, that's why.

  4. #264
    Quote Originally Posted by enigma77 View Post
    Alright, enough with the no changes crap.

    Changes have been made, it's time for more.

    They need to massively buff the raids or people will lose interest. It's too easy.

    1.12 talents and itemization and the 16 debuff cap trivializes things too much.

    Going forward they should change things to preserve the spirit of vanilla. Oneshotting a new raid in under 1 hour is not the spirit of vanilla.

    Increase boss health by 300%, increase armor and resistance values by 20% and increase all damage done by them by 100%.
    Nothing more but artificial difficulty. Mechanics are still very easy, and all increasing health and damage will do is just artificially inflate how long these bosses take to kill. And they're not gonna add new raid mechanics on old raids.

  5. #265
    Immortal jackofwind's Avatar
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    Quote Originally Posted by enigma77 View Post
    doesn't matter, we play the game in 2020 and it should be (as it already has been) altered to suit our needs

    oneshotting raids is not fun just like abusing the queue system is not fun

    preserve the spirit of the vanilla, not the numbers
    Oneshotting old ass raids is fun. Speedrunning raids is fun.

    No one said you need to do it with full consumes and world buffs.
    Originally Posted by Blizzard Entertainment
    Because fuck you, that's why.

  6. #266
    Herald of the Titans enigma77's Avatar
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    Quote Originally Posted by jackofwind View Post
    Oneshotting old ass raids is fun. Speedrunning raids is fun.

    No one said you need to do it with full consumes and world buffs.
    I don't think most people care about speedrunning.

    They care about a meaningful challenge, no not Mythic raiding jump&run like extreme difficulty. But a little challenge.

    Mechanics are simple yeah, but if they hurt enough and if the boss lives long enough, it'll be harder. As it should be.

  7. #267
    Quote Originally Posted by Varolyn View Post
    Nothing more but artificial difficulty. Mechanics are still very easy, and all increasing health and damage will do is just artificially inflate how long these bosses take to kill. And they're not gonna add new raid mechanics on old raids.
    This is the truth - with dramatically increased HP, this might have taken 51 minutes instead of 41 - nothing else would have changed. TBH, one thing the players could do is only count 25 player raids as real progression.

    Have the 40man race be LFR (which it is really), and then have a 25man ladder where it actually counts.

  8. #268
    APES 8 min faster than Calamity, lmao.

  9. #269
    Immortal jackofwind's Avatar
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    Quote Originally Posted by enigma77 View Post
    I don't think most people care about speedrunning.

    They care about a meaningful challenge, no not Mythic raiding jump&run like extreme difficulty. But a little challenge.

    Mechanics are simple yeah, but if they hurt enough and if the boss lives long enough, it'll be harder. As it should be.
    That's just an artificially inflated difficulty, no different than nerfing bosses to only drop a single item so the raid takes longer to gear up.

    It doesn't make it harder, it just makes it longer.
    Originally Posted by Blizzard Entertainment
    Because fuck you, that's why.

  10. #270
    Quote Originally Posted by Majestic12 View Post
    APES 8 min faster than Calamity, lmao.
    helped them to lose even faster! lmao

  11. #271
    With the first clear happening 40 minutes and 32 seconds after launch, I wanna hear what the people who thought it would take days to clear are thinking.
    VOTING IS MOB RULE AND MOB RULE IS MEDIA RULE AND
    MEDIA RULE IS CORPORATE RULE

  12. #272
    Epic! Merryck's Avatar
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    the state of classic wow

  13. #273
    Quote Originally Posted by The Oblivion View Post
    helped them to lose even faster! lmao
    That makes no sense.

  14. #274
    Quote Originally Posted by Axxil View Post
    With the first clear happening 40 minutes and 32 seconds after launch, I wanna hear what the people who thought it would take days to clear are thinking.
    they "think" naxx will be harder. what they really are, is delusional lmao the only hard part about vanilla is getting your raiders to log on.

  15. #275
    Quote Originally Posted by enigma77 View Post
    Alright, enough with the no changes crap.

    Changes have been made, it's time for more.

    They need to massively buff the raids or people will lose interest. It's too easy.

    1.12 talents and itemization and the 16 debuff cap trivializes things too much.

    Going forward they should change things to preserve the spirit of vanilla. Oneshotting a new raid in under 1 hour is not the spirit of vanilla.

    Increase boss health by 300%, increase armor and resistance values by 20% and increase all damage done by them by 100%.
    No changes stupid, if you don't like faceroll raids in vanilla in terms of difficulty. Then you can go right back to retail for Mythic, there is the challenge for you. Stop letting you're ''Raids has to last more than 1 hour for it to be considered spirit of Vanilla.'' mentality change what raid clearing in Classic has become in the present day. Times have changed since Vanilla OG raiding, get with them or go back to Retail where you can have hard difficulty (mythic) raiding.

  16. #276
    Quote Originally Posted by enigma77 View Post
    Alright, enough with the no changes crap.

    Changes have been made, it's time for more.

    They need to massively buff the raids or people will lose interest. It's too easy.

    1.12 talents and itemization and the 16 debuff cap trivializes things too much.

    Going forward they should change things to preserve the spirit of vanilla. Oneshotting a new raid in under 1 hour is not the spirit of vanilla.

    Increase boss health by 300%, increase armor and resistance values by 20% and increase all damage done by them by 100%.
    While I agree with changes to preserve vanilla spirit, this is massively premature. Lets see how all the other guilds do.

  17. #277
    Not even an hour

    bUt VaNiLlA iS mUcH hArDeR tHaN rEtAiL omegalul

  18. #278
    Quote Originally Posted by Sentynel View Post
    bUt VaNiLlA iS mUcH hArDeR tHaN rEtAiL omegalul
    It is if you don't overgear content and have 15 years of experience. I blame binge culture.

  19. #279
    Quote Originally Posted by ryjkur View Post
    8/8 Nefarian down, well this didn't go as I expected. 41 minutes until release and BWL is cleared.

    Well, AQ40 will be interesting and Naxx for sure.
    what's your guess this time?

  20. #280
    Blademaster
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    BWL clear time:
    APES 32:34
    Progress 38:56
    Calamity 40:23

    That's what matters lol

    https://classic.warcraftlogs.com/zon...2#metric=speed

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