Originally Posted by
Nite92
Sure, go ahead and imply that I have no experience with Classic. I am about to ding 60 for the 4th time since classic has launched. Most of my deaths are due to respawns and miss/dodge/resist streaks. These things are random, and you accept those deaths by not regenerating to full hp/mana each pull.
So it is about what your definition of difficulty is. It is fucking easy to kill a mob, or do you argue that mind blast, swp wand to death or spamming SS and eviscerate to death is difficult? But you yourself, can change the action of killing mobs to make it faster, by increasing the difficulty. Which means that, in my opinion, the content is not difficult, but you engage it in a more difficult way.