You think you can't but wait until you go online and play against others. Casual or hardcore, the fact that input lag is there is going to agitate you when you start losing in multiplayer games. Cloud gaming has inherently higher latency when online, since you're input data has to travel to two locations instead of just one.
So this service can stream 120fps? Just did a quick Google and it renders games up to 120fps but only outputs at 60hz. I'm not impressed with 120fps at 1080p since most hardware can push well beyond that in frame rates.Ya, it's limited to 60 fps in its default mode. It did have 120 previously, but it was moved to "competitive" settings from what I gathered (I don't know specifics or details about that setting). The context of my post is referring to the fact that the hardware is quite good and better than you thought.
That was a snapshot from someone who used Geforce Now and that is expected when you stream a compressed video stream. Color banding shows that this isn't the equivalent to a Xbox 360 or PS4, let alone a low end PC, as these don't have color banding issues.That's a terrible example screenshot, but I think I get what you're trying to show me. Yes, the color can look 5-10% washed out depending on the game. It's a con, but hopefully it will improve. Thats an area that Stadia does a better job on.
I'm hearing rumors that the price jumps up to $15 when the limited deal is over. Considering how many disadvantages you get, I'd rather buy a PS4.I'm not trying to sell it, but for $5 a month it fits my needs and is dirt cheap. Is it going to be the same experience as that hardware locally? No, but why would it when that hardware is 300+ times more expensive to own than access to it by cloud for a month subscription. It's an option that essentially works for my needs and for those of us who don't want to spend that kind of money to own the hardware.
Yea no, this sounds like a copyright issue now. Nvidia never got the permission to use these games on their service.Sounds like Activision wanted a piece of the action for the "live service", but Nvidia assumed they were fine continuing their partnership (meaning they had authorization and all that EULA argument was nothing, like I said) as it had been going in beta, since they still aren't actually charging anything to consumers for three more months (IE no piece of the action to give til then).
So greed. I still say F Activision. It's a sh... move to leave their consumers in the cold that were relying on the service to access their games. No statement, warning, nothing.
Nvidia could have done better too, which they are admitting at least, and communicating.
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Cloud gaming in a nut shell. That is the intent of cloud gaming, to get you to pay a reoccurring fee to play games on their service. To do that, you'll want some anti-consumer practices like exclusives and pulling content. Just look at Netflix where they had no choice but to make original content to stay relevant, after so many pulled out to start their own service.