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  1. #141
    Quote Originally Posted by Craaazyyy View Post
    wrath pservers were always the most popular actually
    i mean from what i have seen and hear it has been classic,but it wouldnt surprise me if it was wrath as thats by far the most casual friendly expansion

  2. #142
    Quote Originally Posted by Will View Post
    I would not mind a Classic+ provided it had absolutely no impact on them doing TBC. I don't care about Classic+, I want TBC. If they are happy to pursue both avenues, fine. If Classic+ means no TBC, then it can sod off.
    oi luv get that fire exit door, I'm off!

  3. #143
    Quote Originally Posted by Queen of Hamsters View Post
    Haha, if you say so.

    The behaviour of players on Retail in regards to cosmetics, says differently. Not to mention that the ZG and Baron's mounts can still be obtained. The ZG mount is MORE special on Retail than in Classic since it cannot be readily farmed anymore, only the most dedicated collectors pursue it.

    No, you don't decide what's cool or not. Players love cosmetics on Retail, that's why Blizzard can't add them fast enough. And that behaviour started in Vanilla, whether you like it or not. Whether it be the latest Mythic/Gladiatior Elite sets, latest and most difficult-to-obtain mounts, rarest mounts, players still get them and players with an interest in such things, still know what they are and where they came from.

    This whole "it used to be speciulz"-crap does not reflect in-game, and as such is a bold-faced attempt at yet again pretending that Classic has something in regards to player mentality that Retail does not. Humans don't change in a flash between logging into a different game, just look at the horrid elitists.

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    My sentiment exactly at this point.

    Got my shit ready for TBC, can't frickin' wait!
    The people who play retail might love it but let's not forget there's fewer and fewer than ever. If you're happy showing off something that nobody knows or cares about to an ever dwindling amount of people, then go you.

    When there's 10 things, everyone can know those 10 things. If one of them is super rare, it stands out.

    When there's 100,000 things, nobody cares anymore.

  4. #144
    Quote Originally Posted by Gavll View Post
    The people who play retail might love it but let's not forget there's fewer and fewer than ever. If you're happy showing off something that nobody knows or cares about to an ever dwindling amount of people, then go you.

    When there's 10 things, everyone can know those 10 things. If one of them is super rare, it stands out.

    When there's 100,000 things, nobody cares anymore.
    I love watching these threads when classic fans happily talk about the player numbers in retail, but as soon as someone talks about the same thing with classic, they lose their minds demanding hard data and statistics.

  5. #145
    Titan Seranthor's Avatar
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    Quote Originally Posted by Gavll View Post
    The people who play retail might love it but let's not forget there's fewer and fewer than ever. If you're happy showing off something that nobody knows or cares about to an ever dwindling amount of people, then go you.

    When there's 10 things, everyone can know those 10 things. If one of them is super rare, it stands out.

    When there's 100,000 things, nobody cares anymore.
    Comically its the same sub. So it really doesn't matter which of the two games they play. And if you have hard numbers that can be verified about this 'ever dwindling amount of people' then by all means lets see them.

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  6. #146
    There's no way that what they'd create would be better than or even comparable to TBC, so no ty.

  7. #147
    Quote Originally Posted by arkanon View Post
    I love watching these threads when classic fans happily talk about the player numbers in retail, but as soon as someone talks about the same thing with classic, they lose their minds demanding hard data and statistics.
    The only available data is that WoW MAU's had a massive resurgence on the back of Classic's release. Make of that what you will

  8. #148
    Quote Originally Posted by Gavll View Post
    The only available data is that WoW MAU's had a massive resurgence on the back of Classic's release. Make of that what you will
    Wow, when you are so desperate you necro a months dead thread to add your 2c, and STILL get it wrong.

    The only data is that MAU increased. The end - that's it.

    You know what other game launched with a lot of players? Anthem. I'm not saying classic = anthem, but measuring a subscription mmo success WITH NO BOX PRICE off the first few weeks, based on a passing comment by a person talking to shareholders is pretty desperate.

  9. #149
    Elemental Lord clevin's Avatar
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    Quote Originally Posted by arkanon View Post
    Wow, when you are so desperate you necro a months dead thread to add your 2c, and STILL get it wrong.

    The only data is that MAU increased. The end - that's it.
    Well.... no. It increased coincident with the release of classic. While neither side can prove it was classic that caused that, it's a bit disingenuous to write that off entirely as uncorrelated coincidence.
    Last edited by clevin; 2020-08-25 at 08:03 PM.

  10. #150
    Quote Originally Posted by clevin View Post
    Well.... no. It increased coincident with the release of classic. While neither side can prove it was classic that caused that, it's a bit disingenuous to write that off entirely as uncorrelated coincidence.
    im simply pointing out a passing comment is not DATA.

    The second point, which you didnt quote, points out how low the barrier for entry is compared to any other AAA game - literally $15 to play classic.
    Last edited by arkanon; 2020-08-25 at 08:16 PM.

  11. #151
    Herald of the Titans Will's Avatar
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    Hmmm two choices, I wonder which is the smarter pick for Blizzard?

    1. Classic+ which will keep some Classic lovers around after Naxx. Possibly wildly successful, but unlikely, due to existing issues with Classic such as un-engaging dungeons with basic mechanics, limited class/spec viability, debuff limit, leeway, batching, and all the other absolute garbage you 'no-changes' die hards fought SO hard to keep.
    2. TBC again, which is guaranteed to bring in HUGE numbers of players waiting in the wings, some for re-sub nostalgia, some to stay, many of whom started the game in TBC back in the day and have/had no interest in Classic. Guaranteed massive hype and re-subs galore. Two extremely popular races, one being the most popular in the history of WoW, some beloved dungeons, arguably one of if not the best PvP eras of WoW, and more exciting raids.

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    Quote Originally Posted by spaace View Post
    They've hired people for classic.. so if we get new content, cool...
    I don't even care if we're a 'beta' for shadowlands >.>

    Re-playing every expansion again until they get retail correct, is going to be stupid, boring and split the playerbase.

    I LOVED TBC.. but fuck that as a server. They gonna launch only t4? Cool.. 10 man raids, and 2 25s.. Way to split the guild up. We have attunement, I love it. But they gonna gate that too? The only way to release tbc is all at once (Which will have ppl clearing hyjal/bt in 2 weeks), or how they did at launch... then you have to go back patches, because expertise and rogue changes.. There's a big reason why there wasn't any good tbc pservers, compared to everyones beloved wrath of the nerf king and mop.
    Okay there's so much wrong in your post it actually made me a bit angry to read it, so let's break things down:

    1. They're not going to 're-play every expansion'. This isn't a snowball turning into a snow boulder as it rolls down a mountain. They don't HAVE to do all the games over again. I think the majority of people would prefer they stop at Wrath, and going beyond that would make very little sense.

    2. Any 'splitting of the playerbase' is exaggerated given that a huge number of people waiting to play TBC literally aren't playing Classic because they don't care about it. And even if it does split the playerbase, servers can be condensed.

    3. Logical point here: Some people are going to quit anyway if they don't get TBC, because not everyone wants to play Vanilla forever. At least with TBC they don't quit entirely, they're recaptured in a different product. As for Classic+ nobody can seem to agree on what it should be, so that's a fractious idea. Classic+ is a stupid idea and it's that simple.

    4. They literally did not tell us how they plan to launch (or even confirmed yet) and here you are jumping to conclusions on how a TBC server is going to roll out?

    5. Again, you 'assume' there won't be time gating? That's just a massive assumption you just made to try and prove a point of some sort. I quote you: "The only way to release TBC is all at once?" Seriously, where's the Blizzard proof of that because you're just making that up. You don't KNOW that to be the case at all.

    6. Go back patches? What?

    7. No, the reason there aren't many good TBC servers is because it's the expansion dataminers have the least reliable and least accurate code for. TBC servers are tough to pull off accurately. And to claim TBC isn't "beloved" is to my mind questionable, given that it's probably the 2nd most popular expansion after Wrath according to almost every single opinion poll and survey I've ever seen over the years.
    Last edited by Will; 2020-08-26 at 02:59 PM.

  12. #152
    Quote Originally Posted by arkanon View Post
    Wow, when you are so desperate you necro a months dead thread to add your 2c, and STILL get it wrong.

    The only data is that MAU increased. The end - that's it.

    You know what other game launched with a lot of players? Anthem. I'm not saying classic = anthem, but measuring a subscription mmo success WITH NO BOX PRICE off the first few weeks, based on a passing comment by a person talking to shareholders is pretty desperate.
    That's not all we know. We also know that it exceeded Blizzard's expectations drastically, based on how ill prepared they were for the influx. We also know that they haven't been merging servers or anything like that, and the only problems we see seem to be about overpopulation. Looking at server health, we can see that only three American servers are low last time I checked. Blizzard added many more servers after the queues built up at launch, and for the server health to stay this high with MORE servers than they thought they would need, its safe to say that at the very least Classic has very seriously exceeded their expectations.

    Meanwhile, retail seems to be merging more and more servers.
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  13. #153
    Epic! Redroniksre's Avatar
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    Quote Originally Posted by NineSpine View Post
    That's not all we know. We also know that it exceeded Blizzard's expectations drastically, based on how ill prepared they were for the influx. We also know that they haven't been merging servers or anything like that, and the only problems we see seem to be about overpopulation. Looking at server health, we can see that only three American servers are low last time I checked. Blizzard added many more servers after the queues built up at launch, and for the server health to stay this high with MORE servers than they thought they would need, its safe to say that at the very least Classic has very seriously exceeded their expectations.

    Meanwhile, retail seems to be merging more and more servers.
    ...Classic has stabilized, and retail has a lot more server so of course there will be...
    Nevermind, no point in going into this now is there.

  14. #154
    Quote Originally Posted by Redroniksre View Post
    ...Classic has stabilized, and retail has a lot more server so of course there will be...
    Nevermind, no point in going into this now is there.
    Classic may have stabilized, but it clearly stabilized at a point FAR above where Blizzard anticipated it was going to.

    Retail, meanwhile, appears to be continuously bleeding.

    My argument isnt that more people are playing classic than retail or anything like that, but anyone who denies that RELATIVELY SPEAKING classic is a huge success and retail is having trouble isn't living in the real world.
    "stop puting you idiotic liberal words into my mouth"
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  15. #155
    Since they have TBC Classic running internally I think we know the answer. Anyone who thinks they don't already have a version of it running internally is truly foolish after that survey asking about TBC Character transfers and what not. I would not be surprised if TBC Classic is ready to go into public beta already.
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  16. #156
    I am Murloc! Kuja's Avatar
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    Do they have resources for Classic+? Retail team works on Retail, Classic team moves to TBC.

    Or maybe there will be a new team to work on TBC, and classic boys continue on Classic+. But can a multidollar company afford that?

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  17. #157
    Quote Originally Posted by NineSpine View Post
    Classic may have stabilized, but it clearly stabilized at a point FAR above where Blizzard anticipated it was going to.

    Retail, meanwhile, appears to be continuously bleeding.

    My argument isnt that more people are playing classic than retail or anything like that, but anyone who denies that RELATIVELY SPEAKING classic is a huge success and retail is having trouble isn't living in the real world.
    Shadowlands will bring more people back as with every expansion, at the height of a new expansion the retail population is always going to be higher, period. There is no way more people are going to play classic over a new expansion, it is just not realistic to think that will be the case as many people like how convenient wow has become vs time spent and that plays a big role on the version they play.
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  18. #158
    Quote Originally Posted by Unholyground View Post
    Shadowlands will bring more people back as with every expansion, at the height of a new expansion the retail population is always going to be higher, period. There is no way more people are going to play classic over a new expansion, it is just not realistic to think that will be the case as many people like how convenient wow has become vs time spent and that plays a big role on the version they play.
    What does it say about classic and retail if retail attracts people who bail quickly after the expansion starts and then it bleeds for a year and a half, while classic seems to be incredibly population-stable? This is a subscription based game. What holds subscriptions is what equals success, not what attracts people for three months who then bail.

    A player that stays subbed for two years is significantly more valuable than a player who buys an expac and then plays for three months and leaves for a year and a half.

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    Quote Originally Posted by Unholyground View Post
    ...as many people like how convenient wow has become vs time spent and that plays a big role on the version they play.
    This is exactly why a lot of people can't stand retail wow by the way. This isn't anything near a universal positive.

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    This may be a shocker, but people don't want to play casually for two weeks and feel like they've seen all the content in the expansion.
    "stop puting you idiotic liberal words into my mouth"
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  19. #159
    Quote Originally Posted by Arakakao View Post
    Cosmetic rewards in Classic are not that appealing since transmog don't exist.
    minor detail.....
    ~steppin large and laughin easy~

  20. #160
    Quote Originally Posted by Kuja View Post
    Do they have resources for Classic+? Retail team works on Retail, Classic team moves to TBC.
    Resources aren't necessarily the problem, Profit is.
    If there is profit to be had, Blizzard will most certainly hire people or allocate resources towards it.
    (They're still hiring people for WoW "Classic" btw.).

    Problem with Classic+ (In the sense of it adding new content) is that it is very difficult to built on Classic after Naxx without some form of "squish" that brings playerpower down to a reasonable level and unless they throw out a barrage of content, it won't have much juice.

    Let's just say they release another raid Classic, which will then get stomped within a week, strategies become public and everyone who has a modicum of Naxx gear proceeds to stomp said content as well...won't add that much the game.

    Classic as the game stands right now cannot be easily built upon, yet there we tread more into the "Classic Remastered" area than "Classic +".

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