No i main elemental, and obviously don't have a great time vs DH or DK, but if im 3vs1 a DH he's going down fast, while the unholy DK you're like is he fucking tank spec? does he have an invisible healer? oh great 10 second of magic immunity, at least the DH goes fucking down.
It's not 10 seconds of magic immunity, it's literally a bubble that can't absorb your 4 frost shocks. If you're a dummy who just sits there waiting for the bubble to wear off while doing nothing that's your fault lol, that thing is exactly like a priest absorb bubble, if you wanna complain about stupid shit pick anything a DH does, I dunno, like flying across the entire arena while doing dmg.
Well you're the one who started the circus of made up shit with your 10 seconds of magic immunity when it's in fact a simple bubble that you're supposed to dps through instead of letting it drag you down into a deep depression.
A simple thunderstorm effectively cancels more dmg than AMS unless you're a blind person who wastes it on death's advance or while grip is up.
boohoo, get over it
maybe now dk players will learn to use their defensives properly like everyone else.
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You must be joking. Can't be slowed beneath 70%, has the best spammable slow in the game (which is undispellable), Death's advance, wraith walk, ranged grip, stun, and interrupt.
If you are genuinely having issues with uptime as a DK, ltp.
change can't wait.
Last edited by Shao; 2020-02-26 at 09:44 PM.
Also important to note this post explains that chains are in fact not undispellable (unless you're a literal idiot who incorrectly thinks "dispell" exclusively means the healer spell on an 8 second cooldown which is not even always called dispell so it takes even more away from the original incorrect thought process).
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If you're gonna punctuate the sentence at least capitalize the first letter and use comas where needed.
I don't play a DK. I know from playing other classes that DKs and Rets are the only two classes I can reliably kite, and easily. If you're having a hard time kiting a DK, ltp.
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That still isn't even close to the WoD conversion pre-nerf though. You had DKs regularly outhealing healers in arena. That was debatably a bug though to be fair. Conversion was unaffected by dampening, which was later fixed.
Christ DK / DK was the best twos team. It could survive indefinitely in 100% dampening.
Except DK's have good representation on arena ladders and pro-competitions, so clearly they don't suffer from egregious uptime issues. I don't really agree with comparing them to ret paladins because rets don't have innate slow resistance, their slow can be dispelled, and they don't have death grip.
Honorary member of the Baine Fanclub, the only member really.