Originally Posted by
KaPe
Not to mention that a ton of players quit the game at that point and never made it to max level. The game had well over 100 million accounts (the only reported number) but peaked at 12 million players, meaning that 90% of players quit. The same stuff was happening during TBC and WotLK, but the game was still new. It lived on word of mouth and people willing to try this new phenomena - an MMO that was made for "normal people" instead of hardcore grinders. And a ton of them still dropped it, even in the supposed golden age of WoW.
But no, it was cleary (That One Change) that ruined it - if only they kept releasing more Sunwells it would have a billion subscribers by now.