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  1. #601
    Quote Originally Posted by ClassicPeon View Post
    Difference is interupt actually stops the spell from being cast where as cc only delays it.
    Thats completly true, but it does interrupt it for a limited time

  2. #602
    Quote Originally Posted by Raspberry Lemon View Post
    no... they can't...

    - - - Updated - - -



    stunning isn't interrupting... they'll cast as soon as the stun is over again...
    Usually there are windows where your group doesn't have interrupt ready. They're all on CD. Doing a Shrine at 25+ it's usually a death if a cast isn't interrupted. By CCing the mob with a stun, knockback, fear, disorient, etc is usually enough to have a interrupt be back on CD to interrupt it.

    Casts going off in higher keys means death. That's why any healer that doesn't use their toolkit is pretty much causing a deplete.

    I don't think people arguing against this is actually doing high keys though, which kinda makes them "correct" for the content they play.
    Last edited by Asrialol; 2020-08-06 at 04:39 PM.
    Hi

  3. #603
    Quote Originally Posted by Asrialol View Post
    Usually there are windows where your group doesn't have interrupt ready. They're all on CD. Doing a Shrine at 25+ it's usually a death if a cast isn't interrupted. By CCing the mob with a stun, knockback, fear, disorient, etc is usually enough to have a interrupt be back on CD to interrupt it.

    Casts going off in higher keys means death. That's why any healer that doesn't use their toolkit is pretty much causing a deplete.
    i don't know why you are telling me this... i never argued you shouldn't use any stuns or other CC you have... i'm saying they aren't interrupts...

  4. #604
    Quote Originally Posted by Amazingdom View Post
    So they can still interrupt?
    No they can't because "interrupt" is a specific term that doesn't mean "using CC". When someone says nobody used their interrupt it means nobody used their interrupt ability, not their CC to interrupt. Nobody in their right mind would count on the healer using their CC abilities to interrupt enemy casters in a PuG. If a healer uses their whole toolkit then that's a great bonus, nothing more.

  5. #605
    Quote Originally Posted by Raspberry Lemon View Post
    i don't know why you are telling me this... i never argued you shouldn't use any stuns or other CC you have... i'm saying they aren't interrupts...
    They aren't interrupts as in the sense they can still cast the spell after. It still does interrupt the spellcast. Or should we call it "delaying" instead? Even though, you know.. it stops the cast. Strange.

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    Quote Originally Posted by Wuusah View Post
    No they can't because "interrupt" is a specific term that doesn't mean "using CC". When someone says nobody used their interrupt it means nobody used their interrupt ability, not their CC to interrupt. Nobody in their right mind would count on the healer using their CC abilities to interrupt enemy casters in a PuG. If a healer uses their whole toolkit then that's a great bonus, nothing more.
    Everybody in their right mind counts on the healer using their CCs in higher keys though :P
    Hi

  6. #606
    Quote Originally Posted by Asrialol View Post
    Everybody in their right mind counts on the healer using their CCs in higher keys though :P
    higher keys are something completely different than your normal PuGs

  7. #607
    Quote Originally Posted by ClassicPeon View Post
    Difference is interupt actually stops the spell from being cast where as cc only delays it.
    Weird, if I Poly you and you have no way of getting out I stopped ALL SCHOOLS OF MAGIC from being cast for 20 seconds. They don't even get a chance to melee you or to cast from a different school of magic.

    Whereas, if I Spell Lock you, you can't cast anything from the specific school of magic you just used it on for 6 seconds. During this time, they could cast something different or even melee you.

    Sorry but you're not making any sense. In your mind a Spell Lock is a better interrupt than Poly.

    As a HPally, you should be using HoJ to interrupt casts, even if all it does is delay it from being cast again. Any delay you can get while dps kills it, is good.

    Remember, we're talking about NPCs in a dungeon, not pvp.
    Last edited by scelero; 2020-08-06 at 04:52 PM.

  8. #608
    Quote Originally Posted by Asrialol View Post
    They aren't interrupts as in the sense they can still cast the spell after. It still does interrupt the spellcast. Or should we call it "delaying" instead? Even though, you know.. it stops the cast. Strange.
    an interrupt puts a stop to the cast and they can't cast it for a while again... if they can cast, it isn't an interrupt...

  9. #609
    Quote Originally Posted by scelero View Post
    Weird, if I Poly you and you have no way of getting out I stopped ALL SCHOOLS OF MAGIC from being cast for 20 seconds.

    Whereas, if I Spell Lock you, you can't cast anything from the specific school of magic you just used it on for 6 seconds.

    Sorry but you're not making any sense. In your mind a Spell Lock is better interrupt than Poly.
    Interrupt and Spell Lock are interchangeable words... That's why "Interrupt Trackers" only count spell lock abilities, not all CC abilities...

    Why the fuck are people discussing semantics here.

  10. #610
    Quote Originally Posted by Raspberry Lemon View Post
    an interrupt puts a stop to the cast and they can't cast it for a while again... if they can cast, it isn't an interrupt...
    So the CC didn't interrupt the spellcast that was casting when the mob got cc'd?
    Hi

  11. #611
    Quote Originally Posted by Asrialol View Post
    So the CC didn't interrupt the spellcast that was casting when the mob got cc'd?
    it stopped it... not interrupted... they can still cast...

  12. #612
    Quote Originally Posted by Raspberry Lemon View Post
    it stopped it... not interrupted...
    But it didn't stop it if it immediately starts recasting it. I'd also like to point out that an in-game interrupt spell has two parts. The interrupt and the spell-lock. You seem to count them both as one and the same.
    Hi

  13. #613
    Quote Originally Posted by Asrialol View Post
    But it didn't stop it if it immediately starts recasting it.
    yes it did... it means it didn't interrupt it...

  14. #614
    Quote Originally Posted by Raspberry Lemon View Post
    yes it did... it means it didn't interrupt it...
    Read the edit. It interrupted but didn't lock the spell-school it interrupted.

    Yikes!
    Hi

  15. #615
    Quote Originally Posted by Asrialol View Post
    Read the edit. It interrupted but didn't lock the spell-school it interrupted.

    Yikes!
    an interrupt locks it...

  16. #616
    For anyone still trying to make a point with the interruption.

    Read any interruption ability and what do they have in common?

    interrupts spellcasting AND prevents any spell in that magical school being cast.

    Its not the interruption that makes enemies not being able to cast afther you kicked, pummeled, wind shear, bash or w/e. Its the extra abilitty thats integrated in those abilitties.

  17. #617
    I actually love to quit a key if someone decides to ninja pull with premeditation because "they've seen on some stream" etc.

  18. #618
    Quote Originally Posted by Raspberry Lemon View Post
    an interrupt locks it...
    Do you know the definition of the word "interrupt" I wonder.

    A cc interrupts the spell being cast but doesn't spell-lock it. Just because you seem to have decided it isn't doesn't change the fact.

    - - - Updated - - -

    Quote Originally Posted by Amazingdom View Post
    For anyone still trying to make a point with the interruption.

    Read any interruption ability and what do they have in common?

    interrupts spellcasting AND prevents any spell in that magical school being cast.

    Its not the interruption that makes enemies not being able to cast afther you kicked, pummeled, wind shear, bash or w/e. Its the extra abilitty thats integrated in those abilitties.
    Pretty much this.
    Hi

  19. #619
    Quote Originally Posted by Asrialol View Post
    Do you know the definition of the word "interrupt" I wonder.
    yes... i do... blizzard has the same idea as i do... the interrupt reduction priests had if they were interrupted on spell casts didn't reduce stun durations or any other CC... it reduced specifically how long you were locked out after a rogue, shaman or any other class interrupted you...

    this ability doesn't make you resist stuns...



    it stops specifically kick, counterspell and abilities like that from interrupting you when it triggers...

  20. #620
    Quote Originally Posted by Raspberry Lemon View Post
    yes... i do... blizzard has the same idea as i do... the interrupt reduction priests had if they were interrupted on spell casts didn't reduce stun durations or any other CC... it reduced specifically how long you were locked out after a rogue, shaman or any other class interrupted you...

    Read the damn tooltips on the abilitties, blizzard even says interruption and spell locking are 2 things mainly integrated in 1 thing, but that doesnt make it the same. Read the tooltips friend

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