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  1. #141
    I'd add "retard leaders" to "toxic leavers". I just got refused in a +2 Junkyard with three dps spots open. I'm a 465 DH.

  2. #142
    Quote Originally Posted by Barzotti View Post
    I'd add "retard leaders" to "toxic leavers". I just got refused in a +2 Junkyard with three dps spots open. I'm a 465 DH.
    What class was the leader? Maybe he wanted to class stack armor type he's on, so he gets loot traded to him.

  3. #143
    Quote Originally Posted by Yhcti View Post
    Who genuinely spends 30mins running a dungeon to leave at the last boss...

    I've ran 3 keys tonight all +10 to +12's and at the end boss of each one the group has disbanded, why? what is the benefit? why not just finish the dungeon...?

    I'm playing a Windwalker Monk without corruption gear, I've been EXTREMELY unlucky with drops and haven't had any drop..

    I've ran 21 Freehold and Kings Rests in the last 2 weeks and haven't seen a single trinket drop which I need. My weekly chest for the passed 11 weeks has contained either Legs or Wrists, nothing else.

    Rant over. This is the reason I quit previously, without guildies, nothing gets done because everyone's so fucking toxic.
    Then find a guild. I've never had anyone leave in pugs. Maybe the problem is you.

  4. #144
    One of the most frustrating leavers I had was a tank/heal combo that came together. We were having a completely smooth run, on pace to 3-chest, and one of the DPS made a joking "guys, I don't think we're going to make it" comment. I dunno if they didn't like that, or if they were planning to be jerkoffs, but they left group right before Lord and Lady Waycrest.

    The worst for me is definitely groups that a) aren't quite bad enough to fall apart quickly, but b) aren't actually good enough to finish the dungeon. Had a SOB run a few weeks ago wherein the pally tank apparently figured out necrotic about halfway through, and I think only one of the DPS was over 20k for the run, but barely. Fell apart on the last boss because we were getting too many demolishing tentacles up. The DH was yelling about how we have to get the gripping tentacles down, and I was trying to convince people that in fact, the Demos need to die because the tank can't be in two places at once, but we apparently didn't have the DPS to pull it off.

    Quote Originally Posted by Tziva View Post
    Fuck Tol Dagor.
    This. I try to run a key on every toon per week, and I almost never do Tol Dagor. There are certain dungeons I usually avoid during certain weeks, like Shrine is particularly awful on bolstering and bursting, and Atal is one of the worst imo during teeming, but TD I mostly stay away from.
    "As democracy is perfected, the office represents, more and more closely, the inner soul of the people. We move toward a lofty ideal. On some great and glorious day the plain folks of the land will reach their heart's desire at last, and the White House will be adorned by a downright moron."
    -H.L. Mencken, 1920

  5. #145
    I leave groups every week, it saves me time. Loot is getting mailed to me anyway.
    Quote Originally Posted by Jaylock View Post
    I have never once in my life trolled or tried to troll anyone.

  6. #146
    Quote Originally Posted by Berthier View Post
    i had this seasion 3 ragequitters all 3 left because of an wipe ...just end the key why leave i cant understand this mindset peopel giving up ..... i mean no one harassed them and it was a even with the time still intime. But yeah the Mysterium of pugs...... what bothers me the most is the time you invested for the run and then it feels like you wasted 30 mins. But you are right dont go rnd to bad that sometimes you need to because no one else is online or want to play m+ in this moment so....^.^just a quick note i dont play high keys my score is 2400 right now as a mw monk i also dont have a group i run mostly with pugs or if someone asks for a healer weeklly bla just helping out i am not a fan of timed gogogo hurry content but atm it makes fun to rush as a mw monk because of the new Rising Mist Build
    I tried to heal a +10 WM yesterday on my paladin alt (451 equipped, enough to heal a +10 but not enough to be really comfortable).

    The warrior tank was... questionable. He didn't know where to go, what to pull, and took an insane amount of damage every pull (I went oom a couple times, and it's almost impossible to be oom as a hpal). We got so many wipes because he pulled extra shit. 5 minutes left and we go downstairs, we obviously wipe because the tank pulled the matron with the whole room right after the matron. One of the dps leaves while we would have finished the key 10 minutes after.

    Obviously someone leaving after one wipe or one failed pull is an asshole. But some runs can be really painful and tilting. I don't mind people being undergeared, or not knowing perfectly the dungeon, or having subpar dps. What I hate is the feeling I wasted X minutes of my time because people don't put the slightest effort. I did a +2 junkyard in which 2 dps (2 ret pals) didn't interrupt once during 30 minutes. That's borderline griefing.

    Joys of pugging 2-10 keys Alliance side, what a fucking shitshow

    On another note, 100% of my keys at 11-12 are a breeze and enjoyable.
    Last edited by Barzotti; 2020-03-07 at 07:02 PM.

  7. #147
    Scarab Lord
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    Excellent example of why the combination of rating addons and timed content is a disaste for most puggers. It leaves any and all reward at the end where it's unattainable to the ones that need it the most.
    If you knew the candle was fire then the meal was cooked a long time ago.

  8. #148
    Quote Originally Posted by Barzotti View Post
    I tried to heal a +10 WM yesterday on my paladin alt (451 equipped, enough to heal a +10 but not enough to be really comfortable).

    The warrior tank was... questionable. He didn't know where to go, what to pull, and took an insane amount of damage every pull (I went oom a couple times, and it's almost impossible to be oom as a hpal).
    We must've had the same warrior tank. The tank I had in my Pally's run last week was an absolute mana sponge. He'd leap off to the next pull and be half dead by the time I got in range to heal him.
    Last edited by Gestopft; 2020-03-16 at 01:39 AM.
    "As democracy is perfected, the office represents, more and more closely, the inner soul of the people. We move toward a lofty ideal. On some great and glorious day the plain folks of the land will reach their heart's desire at last, and the White House will be adorned by a downright moron."
    -H.L. Mencken, 1920

  9. #149
    Quote Originally Posted by Tziva View Post
    On the runecaster pull between the first and second boss, everyone but me and the tank died -- one person twice. Other than saying "stand in the rune if you get targeted, guys" after the first death on him
    Had this in my run last night. Although I should of used the miniboss in a +10 to skip these on bolstering week I didn't and they didn't know to stand in the pool to reduce damage, they clearly weren't aware or listening to me as this miniboss resulted in 14 deaths all to the carve ability, I literally ended up soloing it because everytime they corpse ran back they died instantly because of not standing in the pool.

    Was hilarious but annoying at the same time. I don't mind people not knowing but to not listen to what I'm telling them is something else, in the end the healer left that run and that was that.

  10. #150
    What you may not realise is raider io can be seen your record of recent dungeons, party leaders check recent runs, if someone is depleting a 12 they must be very bad is what most ppl would think, i know personally if i was in a 12 key and it was even close to being a deplete the ppl in it must be absolutely disastrous in terms of skill level.

  11. #151
    Quote Originally Posted by Yhcti View Post
    Rant over. This is the reason I quit previously, without guildies, nothing gets done because everyone's so fucking toxic.
    Imagine having this happen when in my shoes. I spend 3 hours just trying to find a group because I dont have a 2k io score, or I'm not 475 for a +10, dont even know why IO shows your alts when no pays attention to your linked main on there, my main is 475 btw. I can't even play my alt anymore cause of how people are now.
    If what doesn't kill you, makes you stronger. Then I should be a god by now.

  12. #152
    Quote Originally Posted by Pandragon View Post
    Imagine having this happen when in my shoes. I spend 3 hours just trying to find a group because I dont have a 2k io score, or I'm not 475 for a +10, dont even know why IO shows your alts when no pays attention to your linked main on there, my main is 475 btw. I can't even play my alt anymore cause of how people are now.
    Someone stole your key?

  13. #153
    Quote Originally Posted by Twdft View Post
    Someone stole your key?
    I stopped trying to boost my own key a long time ago. I have really bad luck with that. I join a group and we complete it, I start my own group and there's always one person who doesn't pull his weight and drags us down. Back during BOD I think it was, I invited a mythic BoD geared warrior, did less damage than the tank.

    And if you think I'm kidding about my pugging, 2 hours of queuing this morning, I finally got invited to a +10 AD. Tank has no clue how to do obelisks, the boomkin called him bad names, and the hunter and healer argued over who we go to after Rezzan, and the group disbanded.
    If what doesn't kill you, makes you stronger. Then I should be a god by now.

  14. #154
    Quote Originally Posted by Pandragon View Post
    I stopped trying to boost my own key a long time ago. I have really bad luck with that. I join a group and we complete it, I start my own group and there's always one person who doesn't pull his weight and drags us down. Back during BOD I think it was, I invited a mythic BoD geared warrior, did less damage than the tank.

    And if you think I'm kidding about my pugging, 2 hours of queuing this morning, I finally got invited to a +10 AD. Tank has no clue how to do obelisks, the boomkin called him bad names, and the hunter and healer argued over who we go to after Rezzan, and the group disbanded.
    which is why you use r.io to determine your groups not ilvl

  15. #155
    Quote Originally Posted by Xath View Post
    which is why you use r.io to determine your groups not ilvl
    Not just that, I also quit starting my own group when it started taking 2 hours to find a freaking tank. And IO is a double edged sword for both sides. You either get a good player, or someone who bought their runs and have no clue what they are doing. Then you have people like me, who are always top dps and do things properly, but doesn't have a 2k score because I only do my 1 run of the week. This result is cause IO only shows completion and not how the person actually did during the dungeon.
    If what doesn't kill you, makes you stronger. Then I should be a god by now.

  16. #156
    Quote Originally Posted by Pandragon View Post
    Then you have people like me, who are always top dps and do things properly, but doesn't have a 2k score because I only do my 1 run of the week.
    Any suggestion how to determine that you are always top dps and do things properly, without the current iteration of raider.io?

  17. #157
    Quote Originally Posted by odamienskii View Post
    party leaders check recent runs, if someone is depleting a 12 they must be very bad is what most ppl would think,
    1 person doesn't make the whole group, especially in cases where a group is boosting someone, paid boosts are usually paid to be on time but I mean cases like "hey a guildie just levelled an alt let's help him gear up", and depending if it's a casual guild or not, it could be they would time a 12 with 5 of their mains but wouldn't with a carry. I'm talking about guilds where people normally don't run high keys or raid mythic.

    Also could be someone dced / bailed and they finished 4 man.

    But anyway if you see low key that is depleted you can look for some obvious carries, esp. now when xp buff is up and everyone is lvling alts.

    Quote Originally Posted by Pandragon View Post
    I also quit starting my own group when it started taking 2 hours to find a freaking tank.
    Well if people weren't crapping on inexperienced and undeargeared tanks, this would be less of an issue.

    Also I wonder what goes through heads of people when they whisper 470+ ilvl strangers idling in main city to help them with their +7. If you need help, ask friends / guildies or someone who would at least have any remote interest of doing a low key.

  18. #158
    Quote Originally Posted by Xath View Post
    which is why you use r.io to determine your groups not ilvl
    Doesnt that addon just show how great you are at being carried? I assume my score sucks because I only do 1-2 Mythics a week that I have to PuG. I consider myself decent enough.. my pugs less so

  19. #159
    M+ shouldn't be timed before 10. It causes way too much drama.

    I'm a new tank. Obviously I'm not going to do things perfectly the first time. My experience so far in 3 mythic plus dungeons:

    1. A plus 2. Had a paladin healer who was pulling everything because he was annoyed at my speed (again, my first ever m+, which I shared with the group beforehand). After a bit, I asked him to stop, no response. I asked again, no response. Third time I said, "Are you just not going to stop pulling?" Still no response. Fourth time I just let the group wipe and watched. He stopped. We plus 2'd the dungeon, he was flaming me the entire rest of the place.

    2. Another plus 2. I told group that I was new to tanking m+, and the healer actually complimented me on not taking a lot of damage. We way overshot the add count and one guy got annoyed. We wiped a couple times because someone was pulling extra adds and everyone started yelling at each other, and I outhealed a terrible healer (he was doing under 10k), but we plus 1'd again. Fine.

    3. A plus 5, nice group. One of the dps left with 3 bosses to go and we wiped once. Barely missed the timer 4 manning the rest of the way. Again, nice group of guys, didn't mind that I didn't know my way around.

    End of the day, I know I'm a skilled tank, and I also know enough not to expect perfect execution every time I go in, especially for the first time. I've also taken a huge amount of shit from impatient players over the course of my career, and I want nothing more to do with any of it. I could have just dealt with the pally pulling, but it freaking sucks to have someone else constantly trying to show you up (also, increases chances of wipes if I pull one group while he pulls another), leaves you reacting to them, and not to the dungeon. I'm done with it. As soon as we got to the end, he pulled the usual thing where he tried to say one final insult after the dungeon was done, he started and said, "By the way, tank", and I had him on ignore before the next sentence was out.

  20. #160
    Quote Originally Posted by Tiwack View Post
    Excellent example of why the combination of rating addons and timed content is a disaste for most puggers. It leaves any and all reward at the end where it's unattainable to the ones that need it the most.
    but why do they need it? What content are they doing that needs the gear at the end of the dungeon? world quests? pet battles? danceoffs in orgrimmar?

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