I do that and I'm certainly not lying. Just one dungeon a week for cache and that's all. I see no other reason why should I do more(not like I have enough time for that). But it's your opinion and you're entitled to have it.
Gimme your battle-tag!
But why would I invite someone to my group who doesn't really enjoy doing M+ and don't have much experience with the dungeons, when I have 20 other applicants who are much more experienced? Why should I decline them and invite the guy who only do one dungeon every week?
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Experience is important and a person who only do 1 dungeon a week cannot have a lot of experience. You're not a good player based on my standard because you lack experience. You might know your class well and can do a lot of damage, but you don't have experience with all the tricks in all the dungeons and I don't want a person like that in my group. Also, why would I invite someone who don't actually enjoy doing the m+?
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But they are not good in relation to M+ dungeons. You can be the best raider in the world, but if you don't have experience with the specific dungeons you will fail in a high key.
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In general why would I invite a person to my group who only completes 1 dungeon every week when I have many other applicants with 50, 70 or 100 completed +15-20 runs.. why? Why should I pick the statistically worst person and decline the rest?
Last edited by Kaver; 2020-03-24 at 11:59 AM.
If you don't want to stay in a group, then you are free to leave. Its a game. If the rest of the group makes you feel like you don't want to be there, then you are free to leave. Anyone trying to tell otherwise is not thinking clearly.
I do a lot of m+ and sure, sometimes its frustrating that for example a random dps pulls two packs on bolstering and group ends up with some giga mob that kills the group and afterwards the same culprit leaves and the group disbands. But who cares, really? Its a game. If you can't handle that sometimes the game doesn't go your way, you are playing the wrong game. If you have problems with queue time to dungeons, then you are playing the wrong game (or spec).
It depends what you need. If you need Pushing >20 keys? Sure thing, don't invite me.
+15 keys? Easy peasy.
It's just once a week and BFA is what? More than a year old. It would be unwise thinking that someone don't have enough experience, who know his class, would make any problems in a dungeon.
Anyway, I wasn't strictly talking about the whole M+ scene, just S4. Even though I've finished every dungeon in previous season on +15 timed(with much worse gear), sometimes I'm still being declined on +10-13 keys because of the r.io score. But I don't mind, I'm usually finding people and do the keys.
It is true. You cannot be good at M+ if you don't have a lot of experience with M+... it's the same as every other thing.
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I have seen this very often. Maybe because I run a lot more keys than you do. Those people who don't have experience often cause problems even in a simple +15 key. Especially in the dungeons which people don't like to run like Siege, King's Rest, Shrine etc. Or ranged people who don't know very basic mechanics like baiting the green stuff on the first boss in Freehold.
And again, if there is 20 dps applying for a group, why would anybody choose the ones with low experience?
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It's all good. I know a lot of them myself, and I completely understand people who don't want to run M+. But there is no reason to lie about and say that they know everything when they don't. Because they cant. Because knowing "everything" requires experience. And since they only run 1 dungeon a week they don't have the experience.
Last edited by Kaver; 2020-03-24 at 11:36 PM.
It's all good. I know a lot of them myself, and I completely understand people who don't want to run M+. But there is no reason to lie about and say that they know everything when they don't. Because they cant. Because knowing "everything" requires experience. And since they only run 1 dungeon a week they don't have the experience.
I´ve run 1 or 2 +8 key dungeons a week for more than a year. RIO would say I´m fuckin noob, wich I´m not because I´ve seen all dungeons at least 10 times. But yeah im lying right?
So I got a slight one up to this scenario. Just now got out of a heroic nyalotha. It was a half and half some learning some not. Which is fine, ppl coming back to work with the 100% xp buff and isolation, I get it. But check this.
We kill hivemind after two wipes, get to Raden. Ppl ask the usual question "anything I need to know here?". But I tell them Raden is unique it is the same as normal. And then comes the response. Oh I haven't done this fight on normal. Honestly even then I was like sure it's ok benefit of the doubt and what not. So I direct them to hazelnuttys link for a quick 5min vid on the fight.
Some people just decline to watch it and some outright lie. Because after giving a 10min break and multiple ready checks. The first guy that gets void collapse. Runs out of raid and dies. Projectile missed and later wiped cuz ppl with electric leash didn't spread. Gg.
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
The thing is that you only have experience at +8 key level. And that is not much of an experience, regardless of how many runs have you completed.
At +8 level you can still be pretty relaxed when it comes to soaking dmg from bosses/mobs. Its not like you will die, at mst they hit you for 20%hp which heal covers in one gcd. However when you go to say +15, the very same mechanics that you have learnt to ignore are now life threatening. It is completely different game and requires different approach. Unless you go into those higher keys, you will struggle as the difference in high level runs compared to +8 bracket is drastic. And no matter how big of wow prodigy you are, in the first few runs you will struggle. And that is precisely why people will pass you over, since they would be looking for player who is already aware of the dynamics of high level key run.
I just have a rule i dont invite anyone that applies as a group. You can almost bet unless they are super undergeared that they are going to be immature if things go south.
That's why I have my 4 mates to do a 15+ or higher. Simply to avoid pugs, r.io, leavers and stupid/bad players.
It's such an easy solution.
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
You have enough experience for +8. Which you score reflects, it doesn't say noob for +8 but noob for +15. There are so many abilities by trash mobs that instagib you in +15 you can't outgear, you will die a lot because in +8 you can ignore most of the stuff and have no experience what to actually avoid.
aka ilvl tells you nothing since corruption matters more
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Because realistically you probably aren't that good at M+ if you only do one a week. There are a lot of things you need to know at higher key levels that just don't matter at lower ones.
This is the thing most people don't want to admit about their exp. In lower keys tank or heal can carry hard, but when you go into higher keys, you will notice tons of new mechanics in the dungeon which essentially does not exist in anything under +15 with ilvl of 460ilvl. Did a junk on my 450 mage while I main a pala tank. Stuff hurts, you have to know when to use defensives/pots/LoS otherwise some unavoidable mechanics can bring you to critical level and a grevious will just kill you if healer is busy saving tanks ass from bolstered mobs. Not even talking about knowing what to CC/interrupt on trash packs which becomes extremely crucial because tank/heal needs support from dps instead of just taking every spell to the face and using a minor to recover.