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  1. #201
    Quote Originally Posted by Steelcryo View Post
    I played the first week or so of 8.3, did a few visions and decided nah fuck it too much effort.

    You have to grind the coalescing visions, to then run horrific visions, to then beat the timer and upgrade your cloak. All so you can use some corrupted gear. But if your cloaks not high enough, you have to either bank the upgrade item or cleanse it and make it weaker. The whole system is a joke. I'm a casual player these days, been playing WoW far too long to keep playing at the levels I used to and I don't have any motivation to do any of that just so I can run some dungeons and actually use the upgrades that drop.

    I suspect their retention numbers have dropped a lot. Most casual players will check out the beginning of a new patch to see the new content, that's the make or break time and I suspect, like me, many have tried it and noped out. Which is why they're advertising it, trying to entice people to come back to bring the numbers up again already.
    Yeah, pretty much same case for me. I hopped in after few months of break, wanted to do BGs and M+ (things I actually enjoy) and I felt like I'm forced to grind some stupid ass cloak and visions first instead. Fuck that.

  2. #202
    Quote Originally Posted by Laeroth View Post
    Just to clarify, I enjoyed the long quest line to get my cloak on my main, and story etc was fine. I just wish Blizz would get over the alt-hate this xpac has endured (even with skips it'd take me a solid chunk of time to get all my cloaks, and don't get me started on essences /facepalm).
    Blizzard doesn't hate alts this expansion. They are just not giving special treatment to people with alts by allowing them to by pass content. Those two things are entirely different and things shouldn't just be handed to people simply for the sake of having alts and gearing those alts to a higher standard. It also has nothing to do with ActivisionBlizzard.

    Blizzard has always been about forcing you to have fun with repeat content. Which is why raiding, weekly lockouts, and all the other "end game" stuff has existed as repeatable content since the start.

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    Quote Originally Posted by melzas View Post
    Yeah, pretty much same case for me. I hopped in after few months of break, wanted to do BGs and M+ (things I actually enjoy) and I felt like I'm forced to grind some stupid ass cloak and visions first instead. Fuck that.
    You aren't forced to do anything. But you would be stupid to ignore a huge item level boost, and corruption resistence. If mythic+ is something you enjoy then purposefully gimping yourself is dumb and it isn't a grind at all. Even more so once they introduce the catch up cores.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  3. #203
    Quote Originally Posted by Osmeric View Post
    Sure it works. The problem is the devs don't want to tell their small favored minority to f- off.
    BfA has done one hell of a job in shrinking that one, so ... mission accomplished?

  4. #204
    Who knows. It certainly makes sense to my mind that many of the people who are primarily progression oriented may no longer be playing.

    As far as grinds, well, I'll say this much. For me, grinding can only be engaging as content when the underlying gameplay is fun. Is the underlying gameplay fun in BFA? I really don't know, I haven't played for a while.

  5. #205
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    Quote Originally Posted by Steelcryo View Post
    I played the first week or so of 8.3, did a few visions and decided nah fuck it too much effort.

    You have to grind the coalescing visions, to then run horrific visions, to then beat the timer and upgrade your cloak. All so you can use some corrupted gear. But if your cloaks not high enough, you have to either bank the upgrade item or cleanse it and make it weaker. The whole system is a joke. I'm a casual player these days, been playing WoW far too long to keep playing at the levels I used to and I don't have any motivation to do any of that just so I can run some dungeons and actually use the upgrades that drop.

    I suspect their retention numbers have dropped a lot. Most casual players will check out the beginning of a new patch to see the new content, that's the make or break time and I suspect, like me, many have tried it and noped out. Which is why they're advertising it, trying to entice people to come back to bring the numbers up again already.
    I checked into retail to give 8.3 a shot, and while the story is a step in the right direction, and I don't hate Vale/Uldum assaults (I like assaults, they're quick and fun generally), this constant ejaculation of systems behind systems behind systems behind systems in order to make progress is beyond irritating. Complexity for its own sake isn't a good thing any more than boiling most of the non-raid endgame down to a menu-clicker minigame was in WoD.

    Meanwhile, Classic's more basic approach (which is how most of the game functioned pre-WoD) and FFXIV's plethora of things to do that aren't locked behind themselves (for example, the Ishgard restoration doesn't require you to have completed the Doman restoration, and while the new relics require you to run the Ivalice Alliance raids, those are old content your friends can run unsynced without difficulty (and most FCs would have run it regardless back when it was current content)), retail WoW's obsession with layered systems is exhausting despite the lack of difficulty, in the way it's not difficult to talk with a particularly unpleasant relative for hours but you'll still be mentally-exhausted from dealing with their bullshit.
    Be seeing you guys on Bloodsail Buccaneers NA!



  6. #206
    I think the number of non-cloaks in LFR N'zoth is a big indication to just how little engagement there has been this patch.

  7. #207
    Quote Originally Posted by styil View Post
    I think the number of non-cloaks in LFR N'zoth is a big indication to just how little engagement there has been this patch.
    dont blame players for ignoring sh..ty pseudo-content.

    its blizzzard who fucked up by releasing garbage patch based solely on stupid pointless grinds not on fun engaging content for people.

    why didnt they release 3-4 new dungeons that casuals could enjoy ? because they catered to nolifers like always.

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    Quote Originally Posted by Kralljin View Post
    BfA has done one hell of a job in shrinking that one, so ... mission accomplished?
    BfA managed to enrage everyone .

    casuals because they are treated as 2nd class citizens - so they left game or ignore BFa and focus on farming transmogs/pets

    hardcore - because of idiotic numbers of grinds that casuals completly ignore and they are "forced to do them " .

    if shadowlands will follow this trend - and i bet it will it will be the most ignored expansion so far.

    and cloaks ? lol - majority just ignore those questlines - they wont kill nzoth . oh buhu who cares on alts which will be 460 from mythic +and wf . and in july/august prepatch will remove this shit from game anyway .

    blizzard completly fucked up with visions. and what is worse - they see that their whole concept that is supposed to glue Shadowlands together - Torgast- is dead on arrival as majority of players will completly ignore it even if they die some important questline - perhaps another cloak/ring to it.

    people just dont want stupid pointless grinds.
    Last edited by kamuimac; 2020-03-11 at 01:25 PM.

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