Originally Posted by
Kralljin
I didn't play Classic for ~2 months and BWL came out in the meantime, logged in, my gear was still relatively decent and equivalent rewards were not awarded by rather trivial content.
On top of that, i didn't have to go through the same content that now suddenly award superior loot.
In regards to essences however...i feel a big issue is that they're tied to active abilities and what i call "power customization".
In previous expansions, you could (relatively) easily customize the power of your character for a given situation, change talents, glyphs, etc.. you get the idea.
All those "customization" options were unlocked right off the bat once you were max level (or easily obtainable, such as glyphs).
Now, the customization is locked behind grinds, so in order to have every option, you need to grind, just to be "on par" with anyone else.
In Wotlk / Cata / MoP, you could just buy the glyphs off the auction house and were set, you didn't have to grind Faction X or Y in order to unlock a certain glyph on every character.
On top of that, grinding for a R3 Essence just to use the minor power to gain additional stats or some random damage proc, isn't exciting as well.
The same can also be said about Azerite and Corruption, you need luck or the willingness to engage in a given daily / weekly again and again in order to unlock additional customization options for your power.
I think there is some value in attempting to preserve the accomplishment of players and not just trivialise that with each patch, but i'm not sure if (rental) power systems that tie in with character customization are the right path here.