Yet here we are going "Lets unprune!" as a feature for this upcoming expansion so your point goes out the window a bit. PvP has been a non thought since we were fighting over sand in Silithus, It has never been truly tuned. Vengeance does not ruin a whole expansion.
Also, on a broader note for gaming at large. Balance is overrated.
No, its more like "lets unprune just a little". And it actually further proves my point. None of the spells they are bringing back were broken. Blizzard is very cautions what they bring back because they remember what happened back then.
And I am not even talking about numerical balance, I am talking about combination of broken spells/passives/mechanics that made such shit. Not pure numbers.
For example warlock soulswap was not broken by itself, but a combination of on use high stat trinkets, snapshotting and couple of permanent/long living targets made it broken.
You're welcome to your opinion, but I hope you at least recognize you're in the minority here, since, according to many, many polls here on MMO-C, the majority of people rank MoP within the top 3 of their lists.
I honestly enjoyed MoP classes, and no, I didn't play a warlock back then, and I never did.
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You don't seem to know what "reality" and "minority" is.
Most people rank it as a good expansion. Very few rank it as a bad expansion.
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"Elephant men"...?
Yes, minority here, as in MMO-Champion. It's the only forum I see MoP get this praise, and even here its a "love it or hate it" expansion. It got rated 4th least favorite expansion here in one poll even while other polls have it on top 3. For an expansion that lost as many players as cata from launch to end can't really been seen as a great expansion. A good compared to wod and bfa, sure, but when the population rate it as good as cataclysm in the real metric aka subs, it's pretty bold to state that anyone is in minority when it comes to opinions.
So you are right, me, kaminaris are in minority in this opinion on mmo-champion forums, but we all should be careful by saying anyone is in minority when numbers and facts outside of it tell another story. My evidence is that both my raiding guild died in MoP, my old guild had to merge with two other guilds to even survive. The drop out on my server was a disaster and it never seemed to get numbers up before Legion just to see the numbers drop again in BfA.
I am not saying that MoP was horrible, and it seems to be more popular than BfA and WoD overall, but the praise of MoP is not universal.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Sales are not subs, and the BfA record sale was all sales started from pre-purchase long before we even knew what we could expect and we just had Legion, a top tier expansion so people was hyped.
Though as far as metric goes, sub/sales are at least just as good as someones feelings on a forum that represent a very tiny amount of the player base(or that doesn't play as well). So that's really my point, WotLK was popular from a sub point of view as you say, but it only grew 0.5mill subs from launch while TBC gained 4million subs during the expansion. But so was Cata, that actually have the record number. First tier in Cata was actually very popular, but as people point out, 4.3 wasn't really good.
Opinions are just that, opinions. To claim that people are in minority/majority is a very bold claim to make if you can't support it by a large group. A small group on a forum is not supportive on any claim. I can go and say that Legion was way more popular than WoD because the numbers supports that, Devs said in Q4(second quarter of Legion) that there were more activity(and active users) growing from quarter to quarter from Q3 which were Legion launch even, to quarter 4 compared to the last 4 years which included half of MoP as well. While MoP lost 2.5million subs in 6 months and WoD lost 5million in 9.
So to say that MoP was so good according to the majority isn't really a true statement overall, only to users on MMO-Champion.
Last edited by Doffen; 2020-03-24 at 07:02 AM.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
I think wrath likely had the worst latch patch... ruby sanctum was such a forgettable raid fight most people can't recall it unless you remind them.
8.3 isn't good in a vacuum but when you consider BfA as a whole I actually think 8.3 is super promising. 8.3 is perhaps the patch that has done the best job of reacting to player feedback, with the new zones being designed in a manner that doesn't require daily grinding while avoiding excessive time gating and essences becoming far more accessible to alts due to player feedback. The biggest issue with WoW has always been how slow the team is to change things and when they do they usually go too far. Such as in Wrath they got criticism about how easy the dungeons were so in Cataclysm they made them massively more difficult, which led to complaints about them being too hard which led to MoPs incredibly easy dungeons.
If WoW ever wants to be great again the team needs to be able to learn from player feedback and iterate faster, and 8.3 has done such a good job of this. I am honestly more optimistic about the future of WoW than I have been since early Cataclysm. If they keep this up into Shadowlands especially the Alpha and Beta WoW might again be worth maintaining a subscription on.