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  1. #1

    Ruin A Class By Putting A Spell As A Talent

    Warrior: Charge
    Paladin: Judgement
    Death Knight: Death Strike

    Hunter: Call Pet
    Shaman: Lightning Bolt

    Rogue: Stealth
    Druid: Bear Form
    Monk: Roll
    Demon Hunter: Glide

    Warlock: Ritual of Summoning
    Priest: Flash Heal
    Mage: Teleport/Portal
    "You know you that bitch when you cause all this conversation."

  2. #2
    Everyone: Auto Attack.

  3. #3
    Quote Originally Posted by EyeOculus View Post
    Everyone: Auto Attack.
    Not really gonna hurt my mage/warlock/priest much, and Demon Hunters who aren't using Demon Blades will probably not notice a huge loss either.

    The problem with this thread is that all of them could simply get the ability back. Making it something along the lines of "Ruin a Class/Spec by removing an ability" would be a much more realistic way of doing things.

  4. #4
    Quote Originally Posted by TheramoreIsTheBomb View Post
    Hunter: Call Pet
    That's not ruining, that's a blessing. Would love to be able to play survival without a pet, or BM where you frenzy stack/bestial wrath yourself and kill command is a shot instead.

  5. #5
    Warrior: Execute
    Paladin: Lay on Hands
    Death Knight: Death Grip

    Hunter: Feign Death
    Shaman: Bloodlust

    Rogue: Vanish
    Druid: Tranquility
    Monk: Zen Pilgrimage
    Demon Hunter: Glide (good one, I'll keep this)

    Warlock: Summon Voidwalker
    Priest: Levitate
    Mage: Teleport/Portal (can't beat this either)

  6. #6
    Banned docterfreeze's Avatar
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    Priest: SW: Death

    oop

  7. #7
    Scarab Lord Lothaeryn's Avatar
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    Quote Originally Posted by Kyphael View Post
    Paladin: Lay on Hands
    Honestly, if Lay on Hands were removed they could actually give Paladins better utility or dps output skills in lieu of it, especially for ret. But since its a traditional/iconic D&D skill, they'd never do it.
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  8. #8
    Quote Originally Posted by TheramoreIsTheBomb View Post
    Warlock: Ritual of Summoning
    Actually please do this.

    Gives justification for not summoning people who literally decided "I'm going to wait 15 minutes to let the warlock run there instead".

    There's a difference between using summons to help people who had something come up, and those who just refused to even try to get there.

    Healthstones would be a better one.

  9. #9
    Priest: Shadow word: Death
    Mage: Ring of frost, living bomb
    Warlock: Death coil, shadowfury, fel armor, sacrifice, haunt, siphon life, dark soul, fire and brimstone, demonic circle, shadowburn, curse of doom
    Druid: Typhoon, savage roar, bash, execute passive for feral, bear charge/cat leap, every affinity (what, like 15 spells?), pulverize, treants
    Rogue: Slice and dice, killing spree
    Shaman: Unleash elements, ascendance, earth shield, totems
    Hunter: Chimera shot (don't forget to put it in the wrong spec), explosive shot, black arrow, serpent sting, camouflage, careful aim passive, hunters mark, posthaste
    Warrior: Cleave, rend, sudden death passive

    oh wait

  10. #10
    The Lightbringer
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    I ain't going to say shit for Ret because it will give them ideas.
    Paladin Bash has spoken.

  11. #11
    Quote Originally Posted by docterfreeze View Post
    Priest: SW: Death

    oop
    i c what u did there ^^

  12. #12
    The Unstoppable Force Chickat's Avatar
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    Mage, pyroblast.

    Any healer, Resurrection.

    Any tank, taunt

  13. #13
    For most ideas, assuming no other class changes, this would just lead to a 'dead talent row' for combat abilities where you just always have to take the combat ability (since few talents compare in total impact to a core rotational ability or CD) and thus lose a row of talents (so which row that is super matters), or a loss of an out of combat utility because no one would take that over a combat increasing talent. So in a lot of ways this is "who would be the worst impacted if they lost a row of talents?"

  14. #14
    Quote Originally Posted by Chickat View Post
    Mage, pyroblast.

    Any healer, Resurrection.

    Any tank, taunt
    Bear would miss Ironfur far more. They're way squishier without it.

    Most DPS would probably become clunky as hell while leveling if you put their basic filler on the last tier.

  15. #15
    DH havoc: fel rush

  16. #16
    Bloodsail Admiral froschhure's Avatar
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    Shaman: Every totem
    Rogue: We now call it outlaw
    Mage: elements are now limited to a side
    I don’t want to go on this makes me mad

  17. #17
    Stood in the Fire ArkantosChampion's Avatar
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    Warrior: Charge
    Paladin: Divine Shield
    Death Knight: Death Grip
    Hunter: Feign Death
    Shaman: Bloodlust
    Rogue: Vanish
    Druid: Forms
    Monk: Transcendence
    Demon Hunter: Glide
    Warlock: Pets
    Priest: Mind Control
    Mage: Blink
    I'm a normal text, I'm a bold text.

  18. #18
    If DH would be glide, then shapeshifting for druids on talents. I mean, they can even fly so.

  19. #19
    All Classes: Self-Destruction.
    Check out my drones guide!

  20. #20
    Quote Originally Posted by docterfreeze View Post
    Priest: SW: Death

    oop
    Beat me too it darn you!

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