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  1. #641
    Quote Originally Posted by Teriz View Post
    Wouldn't they make sense NOW since traveling between Shadowlands and Azeroth is going to be necessary during THIS expansion? There's not much point in bringing in a Necromancer class in the NEXT expansion because by then the threat will be over, and we're going to be on something else completely. The Battle for Azeroth for example was over BEFORE Sylvanas attacked the Lich King.
    Of course it would make sense to add them now, but that wasn't your original question. You asked what expansion they would work in other than a Death expansion.
    The answer is they would make sense in any expansion after Shadowlands, given that this is a place that establishes a greater, ancient source of Necromancy that we have never seen before. It's been confirmed that this place will be a big part of the story moving forward, into other expansions as well. This isn't gonna be a typical one-and-done deal, and Blizzard established this from the beginning.

    Why wouldn't the factions call on Necromancers NOW to allow them to bring them back and forth from the Shadowlands? Wouldn't it also make sense to have Necromancers (literal scholars of death) be our guides in the Shadowlands? Your reasoning doesn't make sense.
    Cuz you have Covenant powers to fill in that role. In a sense, we don't need a singular class to guide us into the Shadowlands because we're getting 4 prominent lore characters returning, and we get to choose which one will be our guide.

    And it is like asking why wouldn't the Alliance and Horde call on Tinkers to fight in any of the previous expansions. Well they totally could have, but they didn't, and it doesn't mean they can't in the future.
    Last edited by Triceron; 2020-04-24 at 11:53 PM.

  2. #642
    Quote Originally Posted by Teriz View Post
    If Blizzard ever planned on bringing a Necromancer class into the game, why didn't bring it out in this expansion? There was zero reason not to.
    "If Blizzard ever planned on bringing a demon hunter class into the game, why didn't they bring it out in this expansion (TBC)? There was zero reason not to."

    Again, Teriz: think your arguments through.

    And if we had a class that didn't use those casting animations or melee animations, or had the gnome stand next to a beast? Wouldn't that be a different set of aesthetics than what people currently have for Gnomes or Goblins?
    Because:
    • The gnome would still have the same face and body staring right at you in the character selection screen.
    • The gnome would still have the same face customization options.
    • The gnome would still have the same hair customization options.
    • The gnome would still run the exact same way.
    • The gnome would still jump the exact same way.
    • The gnome would still /laugh the exact same way.
    • The gnome would still /sit the exact same way.
    • The gnome would still sit on a mount the exact same way.
    • The gnome would still /wave the exact same way.
    • The gnome would still /flirt the exact same way.
    • The gnome would still /silly the exact same way.
    • The gnome would still melee swing the exact same way.
    • The gnome would still cast a spell the exact same way.
    • Etc, etc, etc.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    The Necromancer class is the Death Knight.
    "And the priest class is the paladin."

    What? The heritage armor? You have to get max level to get that armor.
    You have to get to max level anyways to be able to do raid content, so what's the problem?

  3. #643
    Quote Originally Posted by Teriz View Post
    What? The heritage armor? You have to get max level to get that armor.
    And how is that an argument? They have this armor as well as a pletora of weapons available to them. Every class has to be basically max level to really farm any appealing piece of equipment, gnomes get it handed to them immediately at 120 though. You always brought up the argument of armor and armor is simply not a concern, there is a perfectly fitting armor that resembles their racial leader ingame. So you come with that you want a Mecha because gnomes are small compared to beastlike taller races. In which case, it is on the aesthetics.

    A mecha will not make your gnome look any different. If you dislike how a gnome looks, especially compared to other races, it is in you. You simply don't enjoy gnomes visually and you just want a mecha, which you could give just any other race as well. So just admit that while you may like the lore and setting of gnomes, you just can't stand their visuals.

  4. #644
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    Quote Originally Posted by Triceron View Post
    Of course it would make sense to add them now, but that wasn't your original question. You asked what expansion they would work in other than a Death expansion.
    The answer is they would make sense in any expansion after Shadowlands, given that this is a place that establishes a greater, ancient source of Necromancy that we have never seen before. It's been confirmed that this place will be a big part of the story moving forward, into other expansions as well. This isn't gonna be a typical one-and-done deal, and Blizzard established this from the beginning.
    Where did Blizzard say this?

    Cuz you have Covenant powers to fill in that role. In a sense, we don't need a singular class to guide us into the Shadowlands because we're getting 4 prominent lore characters returning, and we get to choose which one will be our guide.
    You have Covenants because you don't have a class to do that.

    And it is like asking why wouldn't the Alliance and Horde call on Tinkers to fight in any of the previous expansions. Well they totally could have, but they didn't, and it doesn't mean they can't in the future.

    If the Alliance and Horde were facing off against a technological menace and needed to transverse a technological continent in a previous expansion your argument would make sense.

    - - - Updated - - -

    Quote Originally Posted by Ielenia View Post

    Because:
    • The gnome would still have the same face and body staring right at you in the character selection screen.
    • The gnome would still have the same face customization options.
    • The gnome would still have the same hair customization options.
    So what about after the character select screen?

    • The gnome would still run the exact same way.
    • The gnome would still jump the exact same way.
    • The gnome would still /laugh the exact same way.
    • The gnome would still /sit the exact same way.
    • The gnome would still sit on a mount the exact same way.
    • The gnome would still /wave the exact same way.
    • The gnome would still /flirt the exact same way.
    • The gnome would still /silly the exact same way.
    • The gnome would still melee swing the exact same way.
    • The gnome would still cast a spell the exact same way.
    • Etc, etc, etc.
    Not inside a mech.

    - - - Updated - - -

    Quote Originally Posted by Shiza View Post
    A mecha will not make your gnome look any different.
    This:




    Looks different than this:


  5. #645
    Quote Originally Posted by Teriz View Post
    This:




    Looks different than this:

    If you don't enjoy the later, than you just don't enjoy and like gnomes and just want the Mecha. This is your problem. If you like Gnomes but can't stand to play one or enjoy them as a race while playing, don't force it on others to have to play one. It is on you.

  6. #646
    Banned Teriz's Avatar
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    Quote Originally Posted by Shiza View Post
    If you don't enjoy the later, than you just don't enjoy and like gnomes and just want the Mecha. This is your problem. If you like Gnomes but can't stand to play one or enjoy them as a race while playing, don't force it on others to have to play one. It is on you.
    I think the Gnome looks WAY better in the mech. How is that a problem? That's a CORE aspect of their racial lore.

    Also if you don't like Gnomes, there's Goblins and maybe even Vulpera and Dwarves.
    Last edited by Teriz; 2020-04-25 at 12:32 AM.

  7. #647
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    Quote Originally Posted by Vilendor View Post
    It's worst that Actizzard can't design melee friendly raids since forever and all those melee classes have 3-4 spot in a mythic raid and it's filled with utility and buff bots. Otherwise i wouldn't care how much melee they add. But considering those points.. yeah, it's a Fing joke what they do
    a melee friendly raid is a raid with no mechanics

  8. #648
    omg children, stop. We know, we get it, You were born in the 20th century and are used to your parents giving you everything. YOU DON'T NEED A NEW RANGED CLASS, blizzard has enough issues balancing the other 20 classes/specs they already have.

  9. #649
    I want to see a wand based spec/class
    So only used wands, and auto attacks with the want with instacast spells

  10. #650
    Quote Originally Posted by Teriz View Post
    I think the Gnome looks WAY better in the mech. How is that a problem? That's a CORE aspect of their racial lore.

    Also if you don't like Gnomes, there's Goblins and maybe even Vulpera and Dwarves.
    If it is just on the Mecha, than why restrict the class even? Especially since Vulpera have nothing to do with Tech, especially compared to Humans, Draenei, Orcs and Blood Elves. Then just have it playable for every race and people who always wanted a Gnome in a Mecha can be just as happy as otherwise. I really feel like this is solely on you liking Gnomes otherwise, but just can't stand playing one. Again, they have the armor, they have all the weapons. Yet you can't stand playing one. So this is just on you and if Tinkers are available and you end up like most others just playing a taller and more aesthetically pleasing race as a tinker and yet again fail to play a Gnome, it is just on you.

  11. #651
    Quote Originally Posted by Teriz View Post
    So what about after the character select screen?
    Pointless question that is immediately answered in that very same post.

    Not inside a mech.
    You don't know that. If the mech is anything like your "beloved heroes", then yes, they'll be the exact same inside a mech. You'll hear the same laugh, you'll hear the same /flirt and /silly voice lines. You'll see the same wave, and you'll see the same dances from the upper body.

    Teriz, you're being dishonest as f*ck here.

    This:

    Looks different than this:
    No, they pretty much look exactly the same. Both are gnomes with the same emotes, animations and voice lines.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    I think the Gnome looks WAY better in the mech. How is that a problem? That's a CORE aspect of their racial lore.
    Citation needed.

    This "core aspect" is nothing but your headcanon.

  12. #652
    Quote Originally Posted by Ielenia View Post
    This "core aspect" is nothing but your headcanon.
    To add on this one, the waste majority of Gnome NPCs on the World don't ride a mech. Mekkatorque riding a mech is a highly recent change. Traditionally, Gnomes always rode on mechano-striders, including Mekkatorque. Which is possible since classic. There was always just a few gnomes in the world who would ride a robot-strider, but the mecha is as recent as Legion. The whole Mecha thing was Goblins and even then, it is predominantly used for the purpose of lumbering in the game world, something emulated by shredder mounts being able to pick up herbs while mounted. So even here, the fantasy is fullfilled. The waste majority of Goblins and Gnomes don't fight on a Mecha, it is not a core aspect of the race and less common than for example Forsaken Apothecaries, Dark Rangers or Necromancers in the world.

  13. #653
    Banned Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    Pointless question that is immediately answered in that very same post.
    You're the one pretending like were spending the entire time at the character select screen.

    You don't know that. If the mech is anything like your "beloved heroes", then yes, they'll be the exact same inside a mech. You'll hear the same laugh, you'll hear the same /flirt and /silly voice lines. You'll see the same wave, and you'll see the same dances from the upper body.
    Nah, like Druids the mechs will more than likely have its own emotes. Voice lines and laugh, sure, but emotes? Those will more than likely be through the mech.

    Also attacks, running, jumping, etc. will be through the mech as well.

    Teriz, you're being dishonest as f*ck here.
    So you think that we're going to be seeing a Gnome doing emotes while 80% of its body is inside a mech? Okay.

    No, they pretty much look exactly the same. Both are gnomes with the same emotes, animations and voice lines.




    The same animation?


    This "core aspect" is nothing but your headcanon.
    So Gnomes and Goblins aren't technology driven races that both come from technologically advanced starting zones?

    - - - Updated - - -

    Quote Originally Posted by Shiza View Post
    To add on this one, the waste majority of Gnome NPCs on the World don't ride a mech. Mekkatorque riding a mech is a highly recent change. Traditionally, Gnomes always rode on mechano-striders, including Mekkatorque. Which is possible since classic. There was always just a few gnomes in the world who would ride a robot-strider, but the mecha is as recent as Legion. The whole Mecha thing was Goblins and even then, it is predominantly used for the purpose of lumbering in the game world, something emulated by shredder mounts being able to pick up herbs while mounted. So even here, the fantasy is fullfilled. The waste majority of Goblins and Gnomes don't fight on a Mecha, it is not a core aspect of the race and less common than for example Forsaken Apothecaries, Dark Rangers or Necromancers in the world.
    I'm talking about technology as a whole, not solely mech piloting. However, it's important to note that Mekgineers have been in mechs since vanilla, and the Gnomish spider tanks have also been around since vanilla, and those are also mechs.

    Further, Gazlowe, Marin, Gallywix, and Blackfuse all rode in mechs, and that wasn't for gathering lumber, it was for combat purposes. Gallywix fighting in a mech goes back to Cataclysm.

  14. #654
    Quote Originally Posted by Teriz View Post
    You're the one pretending like were spending the entire time at the character select screen.
    I'm "pretending" nothing. The point is that your character is always shown to you, front and center, zoomed in, at the character selection screen. Worse yet if you're creating the character.

    Nah, like Druids the mechs will more than likely have its own emotes.
    You're the one advocating for mechs like Gazlowe's, Blackfuse's and Mekkatorque's. One thing they all have in common is that they are open cockpits. And with an open cockpit where your character is in full view, there is absolutely no need for new emotes.

    Also attacks, running, jumping, etc. will be through the mech as well.
    You're assuming the tinker will be in mech at all times. Worse: you're assuming all three specs will be in a mech at all times.

    So you think that we're going to be seeing a Gnome doing emotes while 80% of its body is inside a mech? Okay.
    More like =<40% since everything above their waist will still be visible.

    The same animation?
    Get on your goblin. Do a '/wave'. Then hop on a Sky Golem and do a '/wave'. Then try the '/laugh' on both. Then try the '/cheer'. Then try the '/dance'.

    So Gnomes and Goblins aren't technology driven races that both come from technologically advanced starting zones?
    Technology-oriented is one thing. "Mechs are the core of their lore" is a completely different thing.

  15. #655
    Banned Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    I'm "pretending" nothing. The point is that your character is always shown to you, front and center, zoomed in, at the character selection screen. Worse yet if you're creating the character.
    And out of your entire playtime as a character how long is that? A few minutes tops after you create your character? Also most players won’t even be thinking about that, because they’ll be thinking about their character inside the mech.

    You're the one advocating for mechs like Gazlowe's, Blackfuse's and Mekkatorque's. One thing they all have in common is that they are open cockpits. And with an open cockpit where your character is in full view, there is absolutely no need for new emotes.
    The character is not in full view. All you see from the front is the head and shoulders, and from the back you see nothing.

    You're assuming the tinker will be in mech at all times. Worse: you're assuming all three specs will be in a mech at all times.
    Yes, because Robo-goblin in both WC3 and HotS was a toggle like the Druid. 3/4 Druid specs spend the majority of their time shapeshifted. Also both specs of Demon Hunter got metamorphosis.


    More like =<40% since everything above their waist will still be visible.


    No it’s not.

    Get on your goblin. Do a '/wave'. Then hop on a Sky Golem and do a '/wave'. Then try the '/laugh' on both. Then try the '/cheer'. Then try the '/dance'.
    You’re comparing a mount to a class form.

    Technology-oriented is one thing. "Mechs are the core of their lore" is a completely different thing.
    I was talking about technology. The mech is technology.
    Last edited by Teriz; 2020-04-25 at 04:27 AM.

  16. #656
    Quote Originally Posted by Teriz View Post
    And out of your entire playtime as a character how long is that? A few minutes tops after you create your character?
    It's still them thinking about a character model they don't like.

    Also most players won’t even be thinking about that,
    If I were you, I wouldn't be trying to say what "most players" would think, considering you've been shown to be wrong in your assertions of "what people think".

    because they’ll be thinking about their character inside the mech.
    It's still them thinking about a character model they don't like.

    The character is not in full view. All you see from the front is the head and shoulders, and from the back you see nothing.
    See further below. Your own image disproves you.

    Yes, because Robin-goblin in both WC3 and HotS was a toggle like the Druid. 3/4 Druid specs spend the majority of their time shapeshifted. Also both specs of Demon Hunter got metamorphosis.
    Tinkers are not druids, and are not demon hunters. Considering it's the druid's shtick to "fight in perma-alternate form", it's highly unlikely that the tinker class would also get a "permanent alternate form" ability as well to stay in mech all the time.

    Demon hunters also stay in demon form only 30/15 seconds every 4/3 minutes.

    And I don't care what HotS do. HotS is not WoW. In HotS Genn can fight in human form. In WoW, Worgen players cannot fight in human form. Uther's Divine Storm stuns targets. In WoW, Divine Storm does not stun targets.

    No it’s not.
    It is. And your image proves it: I can see Gelbin's head, shoulders, arms, and torso.

    Again, Teriz: could you please think your arguments through?

    You’re comparing a mount to a class form.
    Because the "class form" you're talking off has the exact same open cockpit that this "mount" has. Teriz, your character won't have special emotes or anything, because it's not warranted.

    I was talking about technology. The mech is technology.
    Irrelevant. Technology is one thing. Mechs are another. That's like saying mages should be able to summon demons and elementals, as well as heal, because those are all magic spells.

    Just because Mech is technology, it doesn't necessarily imply that a tech class would have it as an ability.

  17. #657
    Banned Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    It's still them thinking about a character model they don't like.
    All they're going to be seeing of that character 90% of the time is the head and shoulders in the front, and the back of the mech in the back.


    It's still them thinking about a character model they don't like.
    And as soon as they enter the game, they'll press a button and be in mech form.


    See further below. Your own image disproves you.
    Yeah I'm looking right at it. All you see is the head and shoulders and the top of the chest. Everything else is mech.


    Tinkers are not druids, and are not demon hunters. Considering it's the druid's shtick to "fight in perma-alternate form", it's highly unlikely that the tinker class would also get a "permanent alternate form" ability as well to stay in mech all the time.
    It's more highly unlikely that their mech form would just be a cooldown when it isn't in any representation of the class. That's from WC3 to WoW.

    Demon hunters also stay in demon form only 30/15 seconds every 4/3 minutes.
    Because Metamorphosis is a cooldown, and it was also a cooldown in WC3, and it was a cooldown when Warlocks had the ability. Robo Goblin was a toggle in WC3, and its a toggle in WoW as well.

    And I don't care what HotS do. HotS is not WoW. In HotS Genn can fight in human form. In WoW, Worgen players cannot fight in human form. Uther's Divine Storm stuns targets. In WoW, Divine Storm does not stun targets.
    And abilities from HotS have begun entering WoW and being placed in multiple classes.

    It is. And your image proves it: I can see Gelbin's head, shoulders, arms, and torso.
    Again, it's not from the waist up, its a bit below the shoulders and up.

    Because the "class form" you're talking off has the exact same open cockpit that this "mount" has. Teriz, your character won't have special emotes or anything, because it's not warranted.
    LoL! They're not going to use the same models for a class ability as a mount. Additionally since its a class ability, its going to get an entire host of animations and other attributes. That's how it works with classes.

    Irrelevant. Technology is one thing. Mechs are another. That's like saying mages should be able to summon demons and elementals, as well as heal, because those are all magic spells.
    And if a race was all about magic, you would include mages, warlocks, shaman, and pretty much any form of magic as well.

    Just because Mech is technology, it doesn't necessarily imply that a tech class would have it as an ability.
    Every WoW expansion class has had all of its WC3 abilities translated into WoW in some form or another. The Tinker in WC3 could summon a mech and fight inside it permanently. The associated characters in WoW also ride around in permanent mechs. There's zero reason to believe that a class based on the Tinker wouldn't have a permanent mech form.

  18. #658
    Quote Originally Posted by Teriz View Post
    If the Alliance and Horde were facing off against a technological menace and needed to transverse a technological continent in a previous expansion your argument would make sense.
    It does make sense, because none of my arguments imply impossibilities. They just point out irrational arguments.
    Last edited by Triceron; 2020-04-25 at 07:44 AM.

  19. #659
    Considering the ammount of classes that use plate, leather and cloth, i would love a new mail class!
    The 2 latest added classes are leather (would be akward but i never understood why they didnt gave mail do monk or DH even if it difers from illidan barechestness it would have been possible.

  20. #660
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    Quote Originally Posted by Triceron View Post
    It does make sense, because none of my arguments imply impossibilities. They just point out irrational arguments.
    You mean like your argument that a death class doesn’t fit in a death expansion?

    Btw, where is that quote from Blizzard that shadowlands would thematically influence future expansions?

    - - - Updated - - -

    Quote Originally Posted by fathom81 View Post
    Considering the ammount of classes that use plate, leather and cloth, i would love a new mail class!
    The 2 latest added classes are leather (would be akward but i never understood why they didnt gave mail do monk or DH even if it difers from illidan barechestness it would have been possible.
    Because Demon Hunters were an arsepull of epic proportions.

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