from what i see in alpha, at least 4 classes are broken OP, the others aren't because they aren't fully implemented yet (lol)
So i wonder where did u get that confidence DH will be broken OP ?
from what i see in alpha, at least 4 classes are broken OP, the others aren't because they aren't fully implemented yet (lol)
So i wonder where did u get that confidence DH will be broken OP ?
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
picking a toon right now that isnbt just a favorite regardless of power level is going to be a huge mistake. but hey, whatever works for you.
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complete silence - except the blue posts for balance and such. yeah. over a month, you mean when alpha started? for the xpac that wont launch until novemberish?
cool. being angry gets things done i guess.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Same lol my Paladin was my first 60, and I plan to make him my first 60 again. some people get to warped up in the FotM, for me it's now more of a journey with my toon than anything else. I give major props to the players that stick with their monks and shammys no matter the dips.
If you like getting shat on because you play the 'easiest' class in a game full of 'easiest' classes and want to be in for 100% of your raid teams raid nights, then DH would be the right choice in terms of picking a class for an upcoming wow expansion. But the objectively right choice would be stop playing altogether.
Jokes aside (or am I joking) - DH's are currently (alpha) quite shitty as well or so I heard... so yeah unless they're losing their Spelldmg amp at least the last point still stands
/shrug
But one soul lies anxious wide awake Fearing no manner of ghouls, hags and wraiths...
DH is usually egregious because of a confluence of different factors.
1. It's very effective damage in nearly all scenarios - single target, low target AoE, high target AoE, sustained damage, burst damage... DH is one of the better DPS specs in all of those. While some other specs may be better in a given scenario, no other spec is in the top tier at ALL of those.
2. It's very simple to play. Your rotation is almost identical no matter what, and involves fairly few abilities. You just cycle through the same 3 buttons on cooldown, and will do great DPS. There's room for smart play, but the spread between optimal and less than optimal tends to be smaller for DH than for most other specs.
3. It is highly resilient. Between leech built into a main ability and a ton of amazing defensives, DH has insane survivability for a damage dealer.
4. It is highly mobile. One of the main downsides of melee is the fact that you need to be in melee range to deal damage, however DH is one of the if not the most mobile class in the game.
They just do too many things too well.
High burst, sustain, self-healing and defensives for solo tower, mobility and utility for M+, brainless to dunk scrubs in lower brackets for PVP and probably the best melee so reasonable enough for raiding. Yes, yes they will be OP.
Paladin Bash has spoken.
Mostly the state of the classes is based on feedback, its not just always based on YOUR feedback.
We who sit here on MMO Champion and are tryhards abd what not is a insanely low part of the entire playerbase.
For what we now, they are rioting in China by the millions over shadow priest being OP or something and that is feedback they have to consider.
Point being, stop assume your view of the classes are mainstream opinons and try to get into feedback and send really well written reports there.
Most of you are going to complain no matter what they do with the classes anyway.
Me personally I hope they stop trying to balance it anf goes back to making something that is fun to play.
If you want to play the meta or OP class just pick the absolute best and worst class in the Beta. The worst class is almost always buffed after launch and the best class will usually stick around for at least one full patch, maybe two. And yes, Dh is always a safe bet, they're losing a few things, but they're receiving back a lot more in turn.
My 2 cents on this is that almost no specs bar perhaps 1 or 2 have the complexity that makes specs actually fun to play. Shadowlands, sadly, doesnt seem to change this(with most of the things returning being flavour stuff, cd's or suck that have no rotational complex impact).
Blizzard needs to bring back some complexity to allow for people to stand out by skill, instead of random star prox.
Not everyone likes "complexity", which I see is often here being associated with "I wanna pres MOAR battanz cuz dat is skiel!".
Many people prefer to not go mental arming themselves to teeth with weak auras juggling around crap-ton of abilities and shit to do their stuff. I am one of those - I find enough complexity in Mythic raiding as is to add another layer of bullshit on top of it, just because some scrubs feel they want "moar battanz"! Mythic raiding basically drowns you in WA packs, trackers and literally google spreadsheets filled step by step directions for encounters - for me it's enough to deal with, personally.
That's why you have 36 specs - there are specs that are meant to be simple and there are specs that almost assume you pack WAs and what not, because you need to track their shit to be effective at all times. It's fine to have specs like Havoc, BM or Destruction that don't force you into complete bullshit to be effective. Then you have a whole shitton of specs that are moderate and finally a few that are a mess of stuff as some seem to like.
Choose your poison and don't tell me there is nothing among 36 specs, that's BS.
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So far this is not really secondary stats thing. I think secondary stats snowballing is historically Warrior domain, the rest need some sort of trick there. It's always some sort of interaction between specific items and/or specific new systems we inevitably get in mid-late expansion patches.
Whether it's something simple like that Doom Nova trinket or compounding effect of Mecha braces alongside with specific talent and Masterful corruption - it's usually that for many classes that go to stratosphere by the end of expansion.
You can't even know what class or spec will get it - all it takes is some broken synergy with specific thing that gets added down the road. This happens every expansion one way or another. The only constant is that if you want only to DPS and don't want to reroll every patch, it's best to play a pure class, simply because 3 specs give you greater chance of one of them lucking out on said stacking interaction.
Last edited by Gaidax; 2020-05-09 at 11:07 PM.