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  1. #1

    Horde Why no cutscene for the Uldir raid?

    The defeat of G'huun was the finale of the Zandalari story. Yet we didn't see a cutscene where he actually dies. We kinow this was an Horde only story. Was that the reason? Is Blizzard against the idea that only Talanji, the Horde PC and maybe Vol'jins spirit would get an entire cinematic for themselves? We see with Dragonflight that it is actually possible to create a cutscene for the firs raid tier. Discuss!

  2. #2
    Probably because it didn’t have any meaningful twist/lore significance beyond what occurred. G’huun was a potential threat if released but before it could do much, it died and that story thread ended.
    It was just a very linear story with a very simple ending.
    What would Talan’ji have said beyond “whew, glad that’s sorted…. Time to … get back to … the Horde’s war with the Alliance…”?
    Last edited by Villager720; 2023-08-26 at 09:18 PM.

  3. #3
    For the same reason there was no ending cinematic for the ogre Imperator, Xavius, and Denathrius.

    G'Huun was the first end boss of the expansion and this kind of villain almost never gets cinematic, because they are not major in the grand scheme of things.

    G'Huun was ultimately just an artificial Old God, a cheap copy of the original, and a pale imitation of N'Zoth; the actual Old God and the final boss of the entire expansion (who was robbed of a serious cinematic btw).

    Raszageth was the outlier, since she was the main villain of the entire questing experience. G'Huun was the main villain only for the Horde questing and the Alliance does not even know who he is. Why the Horde storyline should get a special cinematic, when they already got 10 CGI cinematics about Saurfang in the same expansion?

    On top of this, the final cinematic of Vault of the Incarnates featured Razsageth for a total of 2 seconds as a corpse. 99% of the cinematic is dedicated to the big plot twist of Razsageth freeing her kin. There is no plot twist after G'Huun is defeated. He is defeated and that's it. There was no reason to make whole cinematic just because Talanji feels happy or some nonsense filler like that.
    Last edited by Varodoc; 2023-08-26 at 09:29 PM.
    The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!

  4. #4
    Quote Originally Posted by Villager720 View Post
    Probably because it didn’t have any meaningful twist/lore significance beyond what occurred. G’huun was a potential threat if released but before it could do much, it died and that story thread ended.
    It was just a very linear story with a very simple ending.
    What would Talan’ji have said beyond “whew, glad that’s sorted…. Time to … get back to … the Horde’s war with the Alliance…”?
    Well it felt like the Zandalari story was pointless without it. Zul survived somehow, Rastakhan died and the leveling questing had no culmination. Meanwhile the Kul Tiras story was actually finished before the second raid released. It feels off and cheap.

    - - - Updated - - -

    Quote Originally Posted by Varodoc View Post
    For the same reason there was no ending cinematic for the ogre Imperator, Xavius, and Denathrius.

    G'Huun was the first end boss of the expansion and this kind of villain almost never gets cinematic, because they are not major in the grand scheme of things.

    G'Huun was ultimately just an artificial Old God, a cheap copy of the original, and a pale imitation of N'Zoth; the actual Old God and the final boss of the entire expansion (who was robbed of a serious cinematic btw).

    Raszageth was the outlier, since she was the main villain of the entire questing experience. G'Huun was the main villain only for the Horde questing and the Alliance does not even know who he is. Why the Horde storyline should get a special cinematic, when they already got 10 CGI cinematics about Saurfang in the same expansion?

    On top of this, the final cinematic of Vault of the Incarnates featured Razsageth for a total of 2 seconds as a corpse. 99% of the cinematic is dedicated to the big plot twist of Razsageth freeing her kin. There is no plot twist after G'Huun is defeated. He is defeated and that's it. There was no reason to make whole cinematic just because Talanji feels happy or some nonsense filler like that.
    For the same reason Jaina got multiple cinematics for herself.

  5. #5
    Horde gets the lion's share of cinematics, including the very expensive CGI ones. Even ostensibly Alliance cinematics end up featuring/focusing on the Horde.

    OP complains that they didn't get one for an intro raid two expansions ago.
    Quote Originally Posted by Alex86el View Post
    "Orc want, orc take." and "Orc dissagrees, orc kill you to win argument."
    Quote Originally Posted by Toho View Post
    The Horde is basically the guy that gets mad that the guy that they just beat the crap out of had the audacity to bleed on them.
    Why no, people don't just like Sylvie for T&A: https://www.mmo-champion.com/threads...ery-Cinematic/

  6. #6
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Grazrug View Post
    The defeat of G'huun was the finale of the Zandalari story. Yet we didn't see a cutscene where he actually dies. We kinow this was an Horde only story. Was that the reason? Is Blizzard against the idea that only Talanji, the Horde PC and maybe Vol'jins spirit would get an entire cinematic for themselves? We see with Dragonflight that it is actually possible to create a cutscene for the firs raid tier. Discuss!
    idk if you know but most raids didn't have cutscenes until dazarlor.
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  7. #7
    Quote Originally Posted by FelPlague View Post
    idk if you know but most raids didn't have cutscenes until dazarlor.
    This was the most important story beat for the Horde. Without a cutscene it feels unfinished.

  8. #8
    Quote Originally Posted by Grazrug View Post
    This was the most important story beat for the Horde. Without a cutscene it feels unfinished.
    Nah, it actually doesn't.

  9. #9
    Quote Originally Posted by hulkgor View Post
    Nah, it actually doesn't.
    Yes it does. If they can pump out a trillion Moments for Jaina this isn't a big deal

  10. #10
    I pray for a time when people get over Legion and BFA.

    I keep praying, because the latter was terrible anyway.

  11. #11
    Quote Originally Posted by Tanaria View Post
    I pray for a time when people get over Legion and BFA.

    I keep praying, because the latter was terrible anyway.
    They were the most controversial expansions so people talk about it. Can't get over something that damaged the IP this hard.

  12. #12
    Quote Originally Posted by Grazrug View Post
    They were the most controversial expansions so people talk about it. Can't get over something that damaged the IP this hard.
    And will that change an expansion which was terrible..and is now over..?

    People need to get over them. They are done. Over. Finished. Chapter closed. Turn the page. Moving on.

  13. #13
    Quote Originally Posted by Grazrug View Post
    Can't get over something that damaged the IP this hard.
    You and i have very different opinions on how much "damage to the IP" they did.

    I actually think that Legion and BFA were fantastic, and actually 'revived' WoW from near stagnation (Legion more so).

    Goes to show everyone has a different opinion.

    Oh, and it certainly did not damage the ip for the lack of a completely unnecessary cutscene.

  14. #14
    Quote Originally Posted by Tanaria View Post
    I pray for a time when people get over Legion and BFA.

    I keep praying, because the latter was terrible anyway.
    People still can’t get over Cata, MoP, and WoD. That’s 13, 11, and 9 years ago.

    Shit, people have been hating on the game since alpha.
    DRAGONFLIGHT BETA CLUB

  15. #15
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Grazrug View Post
    This was the most important story beat for the Horde. Without a cutscene it feels unfinished.
    No it doesent...
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  16. #16
    Quote Originally Posted by FelPlague View Post
    No it doesent...
    Yes it does.

  17. #17
    Because it didn't matter.
    It was background noise, a filler story without importance, something to occupy you until the important raids start arriving. It was just content to keep you busy, to be forgotten the second it was over. Uldir is the second most unimportant raid ever, right behind Ruby Sanctum. The fact that you're even thinking about it 5 years later is a complete anomaly.

  18. #18
    Quote Originally Posted by Bramickias View Post
    Because it didn't matter.
    It was background noise, a filler story without importance, something to occupy you until the important raids start arriving. It was just content to keep you busy, to be forgotten the second it was over. Uldir is the second most unimportant raid ever, right behind Ruby Sanctum. The fact that you're even thinking about it 5 years later is a complete anomaly.
    So I stand correct once more. Blizzard cuts out the important Horde lore just so they can focus again on the humans and elves the minute arrive on the scene and steal the show away from the trolls. Jaina matters. but the Zandalari didn't.

  19. #19
    Quote Originally Posted by Grazrug View Post
    So I stand correct once more. Blizzard cuts out the important Horde lore just so they can focus again on the humans and elves the minute arrive on the scene and steal the show away from the trolls. Jaina matters. but the Zandalari didn't.
    They didn't cut any important Horde lore, because the Zandalari were never important. The pandarens don't matter, the iron horde doesnt matter, the void elves don't matter, the mechagnomes don't matter, the Kul Tirans don't matter .... and soon the Drachtyrs won't matter.

    Thrall matters, Jaina matters, Anduin matters, Sylvanas matters, the new faction from the latest expansion doesn't.

  20. #20
    Quote Originally Posted by Bramickias View Post
    They didn't cut any important Horde lore, because the Zandalari were never important. The pandarens don't matter, the iron horde doesnt matter, the void elves don't matter, the mechagnomes don't matter, the Kul Tirans don't matter .... and soon the Drachtyrs won't matter.

    Thrall matters, Jaina matters, Anduin matters, Sylvanas matters, the new faction from the latest expansion doesn't.
    Kul Tiras matters. Everyone talks about their fleet and Jaina gets the most screentime from any leader.

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