Originally Posted by
Dalinos
That's what I don't understand either. From Vanilla till Legion, Tier sets were an iconic part of the game. They worked. In OG vanilla as a 13yr old my 1st goal was to get full Wildheart on my druid from dungeon grinding. When I saw that 8/8 become yellow instead of grey I was ecstatic. Fast forward to tanking my way through 15 years of content, I look back at all my tier sets with fondness. Maybe it's different for us tanks? I mean, why would you NOT want to get and keep a good set-bonus, as a tank, if it meant you became a stronger and better asset to your raid team? Because it doesn't get replaced easily? So what? You don't raid to get gear, you get gear so you can raid, I thought that was a given, apparently not. The excitement comes from playing with your community, downing bosses, having fun, bantering on discord etc etc - loot/gear is simply the tool that allows you to do that without dying horrible deaths on each and every pull.
Also, one of the best feelings in a raid is seeing your raid-mates get upgrades, and how happy they become. Have people become so selfish that they cannot share in the excitement of someone else getting loot? Guess what - when YOU are chilling at X/Y tier set, and something drops that you don't need cause you're X/Y tier set, it'll go to someone else in the raid! That someone else will be happy! And, ideally, so will you, cause your raid team just got stronger.
It's like, why would you care that some of your armour slots are locked because you have obtained the *gasp* BEST POSSIBLE ITEM AVAILABLE FOR THAT SLOT!? Are we going FULL retard mode? Can people not play and work with set bonuses that have an impact on the rest of one's gear-set? I honestly can't understand, maybe it's different for DPS, maybe they want to see those stats go higher, but as a tank, tier-set bonuses often changed how you played your char. There was one set bonus in Legion that made Frenzied Regen have a base amount of healing done, even with 0 rage. That set bonus was amazing, for doing mah WQ's, my low lvl M+ keys, and no amount of +Agi/haste/crit/versa/mastery would be good enough to offset the fact that I got healed by Frenzied Regen while having 0 rage.
Lastly, people forget 1 thing. Tier set bonuses were a way for Blizzard to balance out the output and performance of classes in specific tiers, without bringing sweeping changes through a patch with class-updates and class-changes. Fury Warriors are lagging behind in the DPS? No problem. Make their next tier set bonus a tiny bit better than everyone elses, and bring them up to par. Problem solved.
From 8/8 Stormrage in Vanilla, to 8/8 Thunderheart in SWP, to 5/5 Lasherweave from ICC....tier sets were amazing. I honestly cannot see why people would want to see them gone, in the name of "less customization". Game has proved it was better, more popular, more engaging in the past when each raid had its own iconic tier, instead of being constantly bombarded with loot. Now if you'll excuse me, I'll go back to Classic where my Choker of the Firelord form Ragnaros and my Mish'Undare, Circlet of the Mind Flayer from Nefarian won't get replaced till TBC-classic.