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  1. #181
    Testing for the last 5 hours or so, both BM and MM feel like they are in a good place.

    Wild Spirits feels good both for BM and MM which is nice, probably too good for MM, went from useless to OP broken back to useless and now it's tilted back towards OP but not as OP as before.

    The Serpentstalker's Trickery with Chim nerf really could not have gone better, we all knew it was OP but i was scared blizz was gonna totally butcher it, making it not work with Precise Shots was the best way to nerf it.
    Last edited by DeiVias; 2020-10-01 at 06:14 PM.

  2. #182
    Quote Originally Posted by DeiVias View Post
    Testing for the last 5 hours or so, both BM and MM feel like they are in a good place.
    Does MM play any differently on the Beta compared to the PTR?
    Obviously disregarding the raw stats and all that it seemed to me that most of the currently used Azerite abilities were similar to the Conduits we get. The gamestyle I experience on the PTR very much seemed to leave me with far too many Precise Shot stacks to use quite often.

  3. #183
    Quote Originally Posted by Sondrelk View Post
    The gamestyle I experience on the PTR very much seemed to leave me with far too many Precise Shot stacks to use quite often.
    Happens on beta as well, sometimes i can't use all my Precise Shots, it's very apparent during Trueshot when we are flooded with Precise Shots and Aimed Shot charges but don't have the focus gen to make full use of them, have to either ignore Precise Shots or cap on Aimed Shot charges.

    Blizz really need to do something with Trueshot, it's competing with Icy Veins for worst cooldown in the game now that it does not have the bandaid fix it had in BFA.

    I'm pretty happy as a whole with MM but it could do with some tweaks to make it flow better.
    Last edited by DeiVias; 2020-10-01 at 08:33 PM.

  4. #184
    MM definitely needs changes. Whether Blizzard intends teh current style of gameplay to be what they want or not. Talents especially are still a hot mess.

    If Blizzard wants MM to be about focus management then they need to add abilities and talents emphasizing that. If they want the core of the spec to be about using Aimed Shot then they would need to at least make Double Tap baseline. Or even if they want to revert the spec to an earlier iteration, even something like the Uldir Machine Gun build would be acceptable as a core mechanic.

    MM in short really just needs the devs to sit down and really consider what they want the spec to be, and then design talents around that.

  5. #185
    Rejoice Hunters! hunters mark is no more!! it no longer gives a damage buff, just a "always seen" buff So its only for pvp situations! huzzah! (it was just changed on the beta)

  6. #186
    Yes we know, it was changed on PTR yesterday. But still, great news!

  7. #187
    Wouldn't mind the 5% dmg bonus applied to the hunter passively then as our single target just took a hit. Unless I missed something.

  8. #188
    You didn't miss anything. They still have tons of time to balance ST damage, if necessary.

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