Originally Posted by
ravenmoon
I agree with Tanaria that core races, as cores should reflect the fullness of a race..that's why they are core. Allied races/sub races are often flavours of that with their own story - allows you to play a different looking version of that race. Even better if it's on the opposite faction because there it is appreciated the most as that race was not previously on that faction as playable, so having a it on the opposite faction allows you a taste of the core race.
Problem is with the night elves, we see a part of their race ONLY in the Nightborne. That's the problem, rather than the Nightborne showing a version of it of which the core race still exemplifies, they cut off the core race from that part their race ..at least visually,, if not in lore.
And it's an easy fix, give the kaldorei their amazing kaldorei city, show how awesome their Highborne Shen'dralar are visually, not just what you read, and that's it. Night elf fans will be happy because night elves are showing all the facets of night elves, and don't need to go over to the horde to experience their civilization side in game. or worse to feel a part of it visually.
yes i know you can feel a part of it by playing a mage, but the correct response would be to have proper arcane Highborne customisations beyond pale skin, purple skin, and purple hair, showing how good they're like Farondis and Moonguard and Nightborne were shown and giving them a city.
this can be solved by either having said Farondis, Moonguard remnant and some Nightborne also join them or just create situations where we can see the Shen'dralar do the incredible things they are renowned for - i.e.. great expert mages. As for the city, writing the night elves moving into Suramar so that the Nightborne either share or are in the Nighthold section while the kaldorei and Nightborne mix in the rest of the city is one way of doing it, however another way is to actually give the night elves a new city - all the buildings are in game.. in Suramar, in Zin'Azshari, in Nar'thalas.. you just need to put them together in away that looks kinda like the Warbringers Azshara and you're sorted.
The night elf architecture is already in game, the night elf lore of powerful arcane users is already there and was shown in legion, it just wasn't connected tot he Darnassians.. only those who read the lore are aware that the Shen'dralar are quite incredible, it's just not been shown in game.
You want the night elves to show the areas the lore has them great at, and that's the arcane and civilization, nature and forest life, teh stars and moon with a unique religion based on Elune and all that comes wtih that, and finally powerful fel users through the Illidari.
They've shown the Illidari, because you can play as one specifically and it shows a lot about the lore of the class and how powerful Illidan is. But that identity hasn't quite rubbed off on the Darnassians.
We don't see the Darnassians as powerful druids, priests or mages.. yet we know they have them in Malfurion, Tyrande and the Shen'dralar - Farondis and the Moonguard leaders as well as the Nightborne - so the powerful groups are not aligned with them, and of those that are, it's only the leaders that seem to be any good...
This is bad.. what powerful druid is there outside Malfurion? What powerful Night elf priest is there outside Tyrande? This is problematic.. yet we can ee lots of Demon hunters outside Illidan are powerful, because they were presented and shown that way, we see powerful night elf mages and groups like Farondis , the Moonguard and the Nightborne, not to mention we actually read about them.
In the books and game, we really don't see night elf druids or priests outside their leaders being powerful. it's terrible. The faction has been nerfed a