Really hard to do when there’s so few tank specsOh yeah, how many holy priests and ret pallies were in the world first race? It's almost like there will be a meta in every asymmetrical game ever.
By way of example, I just looked and every single tank spec is represented in the top 100 m+ runs.
Again it swings and roundabouts.
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Yes. Remove quality loot. Cosmetics baby.Oh, you mean like how the harder world-first Mythic raid bosses require rigid class composition to meet the DPS/utility checks? That doesn't sound similar at all.
Quit crying about gear. We've been getting welfare epics since TBC (since Vanilla, tbh) and this way, at least, requires skill and effort. Raiding has always been my favorite part of WoW, whether it be raid leading server-first accomplishments, selling heroic Ragnaros mounts while it was still current, or even bringing a tight-knit group of 10 raiders for the fun, if not super challenging 10-man WotLK hard modes.
When I actively played WoW, I was a raider, through and through -- raiding was my life for several years. If I hadn't gone and got married, I'd still be investing full-time job hours into WoW raiding. Even so, I would never pretend that raiding is so unique and important as to be the only source of high-end gear. That's bullshit. There are people playing this game that want a challenge that doesn't involve hours upon hours upon hours of wiping to raid bosses. High-level Mythic+ keys are, perhaps, the most challenging PvE activity in this game and those players deserve to have quality, non-cosmetic loot rewards. You can disagree all you want, but you're being completely self-serving in doing so. They want people to actually play the content and cosmetic rewards will never be able to draw in the amount of players that they want. If they're going to remove quality loot from M+, they might as well remove M+ while they're at it.