Imagine all the people whining about an EXTREMELY rare case of someone stacking a ridiculous amount of IS on a tank spec of a class in order to get 3-4 immunities to even have a chance at pulling it off and pretending its the biggest issue in pvp. It's hardly on the pvp teams radar, and would be stupid to address it, especially with how few could farm it fast enough before end of xpac. Do we need to post blood dk 1v2 videos from the past, there will always be opportunity for someone to find some extremely rare cheese strats.
Corruption has settled in with the rotation vendor, and is very welcomed by myself and other players. It's been awhile since I have had this much fun and done this much damage (with all the %haste and Ineffable Truth my DH feels like a bloodlusting eye cannon all day and it feels AMAZING). I actually loathe SL knowing how bad its going to feel losing all this stuff. Wish they would make expansions more like a patch reset with more content where you dont necessarily feel too much weaker if you had high ilvl prior to the patch. This whole dropping to 50, losing furious gaze, losing corruption, etc, makes me sick just thinking about it.
There is counterplay, but that's not the point. As you can see in the vid, if you proc it right, you're able to 1 shot the competition in 1 ability. It's bad, suicidal or not.
You are wrong about that as we saw during Legion.
Character progression was removed from PVP nearly entirely and participation fell dramatically. So much, that Blizzard felt the need to return it.
- - - Updated - - -
That does not implicate that at all.
Yeah corruption shouldn’t be enabled in pvp. The amount of times I see Gushing Wounds as top damage by a mile is kind of upsetting.
As Fair and Balanced as Fox News
And now imagine that there would be “certain” characteristic that would almost completely reduce effectiveness of such “proc ability" (and maybe even work with additionally taking into account character’s absolute level of corruption, without taking into account any its compensation... or something like that) so not only would character receive increased incoming damage with zero outgoing from its "active/attacking effect", but laso therefore couldn't play from its "passive/positive bonuses"... in PvP (using items with this “certain” characteristic) interactions. Mmm, won't it be great?
we already talked about something like this for example here in fact, this is other side of this "craped" coin
Last edited by Alkizon; 2020-07-08 at 09:40 AM.
cata and wod power came from the player. not some garbage proc that removes player power.
We're talking about PvP here and i have close to about 5k hp on my classic mage in PvP gear and i can confidently say I've never been out right 1 shotted by one person ever.. Cant understand why you're actually defending this or trying to even compare it to anything. Its a fucking shit show and lets just acknowledge it as that and move on..
- - - Updated - - -
in the early days if you were wearing greens and blues sure. Not anymore.
ofc we are talking about pvp,what else?why is this even a mention....anyways,just because it didnt happen to you it doesnt exist?please just youtube 1 shots vanila,shamans could 1 shot anyone if lucky as the proc didnt have a cap,rogues with naxx dagger and attack power 1 shot any clother
and i agree its a shitshow today,but dont deny it never existed or its some never before seen thing....have you played wrath pvp??early on beast cleave and rets were insanely 1 shoters
it matters because you're referring to clips of people getting 1 shot when they're wearing pve gear or blues and not properly geared or specced for pvp. You talk to any serious pvper in classic who's prepared and 1 shotting rarely if ever happens unless some crazy buffs are present like wsg zerker, which even still you can prepare for and counter. Getting randomly 1 shot for 600k whilst the other player is in a stun because this proc triggered off some dot or some shit is completely different and unavoidable RNG.
Also, everything youre referring to within classic, Shamans WF procs etc are all completely avoidable and you can forecast shit like that happening. As a mage you know never to let a shaman get close to you, reserve your blink and snares and manage it appropriately. On the flip side, if this shaman flame shocked me and the RNG god decided that on his tick of flame shock i would get infinite starred for 600k how the fuck is anyone supposed to avoid that. Thats why comparing these is fucking ridiculous.
Last edited by chilipopper; 2020-07-08 at 09:57 AM.
Imaging thinking that blizzard is doing this mistake by random.
They got 15-17 years worth of data from 250.000.000 player.
The last content patch is allways with some fun/stupid OP mechanic to keep the long-runners entertained till the next expansion launches with more strict balancing tunnings.
You have to really start new with WoW to not get it at this point.
I played all expansions at length.
Just the single fact that end-of-expansion stat inflation that breaks the system EVERY TIME is the first thing they remove for the next expansions is enough to question your statement. The new mechanics allways need iterations and changes, thats how allways changing games work, but the core balancing issues are better every expansion.
Like I mentioned, if you are new to the game, your point of view is simply limited by what blizzard is intending with "BROKEN END-OF-EXPANSION BALANCE". Do you even play right now? End of expansion is either seasonal players "try" to catch up a full year of content or regulars having some fun with the gear/mechanic they got over time till the fun is over and we start again with more strict rules.
Its obvious that you either are new to the game or a casual player.
-
Looking marvelous in velvet.