From the official forums, I'd like to bring this over and hear your thoughts on this. The lack of development on the night elves has lead to an off kilter presentation, but the most core identity of them has had little no follow through in their visible content. Why? And what can be done. This is what is discussed here.
** Dislcaimer"" if you don't want to talk about elves, no need to respond.
Blizz, what happened to the core of the night elves?
Kaldorei - meaning Children of the STARS is what they are named after and I presume originally centred on, but got diverted from that destiny after the Legion came. I'm kinda quite curious at this stage, especially since the Legion and Long Vigil are now over, and the main theme of this race and details of its original culture and identity which it didn't rename itself from still seems core to them, but not focused on or fleshed out in game by blizz.
With the Legion and Long Vigil gone, it's given the night elves room to develop this more fully - But it's lack so far leaves me with the impression blizz kinda strayed a bit too far off track with the nigh elves who seem more like children of the trees or moon than stars.
Another thing worth mentioning is "the stars" is a very unique focus concept and makes you more excited and mysterious than the over used wood elf and dark elf themes, so it seems odd to cut out potentially the most unique rewarding and creative feature of the night elves and I greatly desire highly recommend they start showing them as their namesake.
Would really like to see them get back to that original "best of the dark elves meet best of the wood elves" vision with the stars and moon unique elements playing central roles intertwined with their arcane and nature duality.
Do you remember this interview?
`https://i.imgur.com/koc3l88.png`
Now emphasising the stars and the role they play in every facet of these two major parts of the night elves - arcane civilisation and forest life I think would make them more exciting and feel like the unique elven group the marrying of dark elf and forest elf original vision seemed to hint at. Sadly most of wow has been lame elf and wood elf for the night elves, rather than star focused dark elf and wood elf.
So as far as the things about the night elves we know most of from screen time in game are:
The Forest connection we get a lot of
Night elf lore on forest love is pretty fleshed out and integrated in the race - with druidism and the emerald dream having a lot of info on it, nature and the wild gods.
We also see the night elves connect to nature screen time wise and we get it. Druids in animals, looking after trees, caring for them, forest communities.
Character customisation added vines and bushy eyebrows too - we gots that. But they aren't children of the forest or trees.
"The Moon connection we get a fair bit of too
Next is Elune. She's been showing up more thanks tot eh Night warrior ritual, we also see a lot of the order in WC3, we read about them in night elf civilziation in WotA. we saw the Cathedral of Eternal night, but it's not as fleshed out as the forest.
We finally got to see Elune 's temples, we see moon symbols, druids, Tyrande and Nightborne/Moonguard casters use moon spells. The clerical side of the order is known though it's detail isn't fleshed out, but it's stated.
We see moon symbols in the new tattoos, and 1 female headpiece and earring option.
Elune is discovered through studying the well, believed to have fashioned the night elves from the well, and we know has some link to their arcane ability.
But they aren't children of the moon.
Way too little role of the actual key namesake, the stars. It is the most mysterious one. Is this the missing link, that connects the above two and the great mysterious pre-sundering culture? Have we seen the least of this because it was most strongly connected to the arcane phile pre-sundering culture, and is a casualty and mystery left for later when both civilization and arcane return and blizz would take a closer look?
The Stars
Here is where the most fundamental part of the night elves is, but the least evidence of shown. This core part of the night elves is still very mysterious running deeper than nature, Elune, the arcane but tied to all of these. But it's cultural significance, relevance and presence is sorely lacking in NElf content and material.
I do kinda feel cheated every time I delve into the night elves and see more about the forest than the stars or moon or night - and really hope they fix this.
Evidence of stars in Night elves so far
- Greeting/farewell emote "stars guide you"
- Star spells priests, druids, mages associated with the kaldorei which we see NPCs cast and use
- We know they kept their identity children of the stars defined them in the pre-sundering era, and didn't shift during the long vigil, so it is something, which like the night ties to both their arcane and nature halves, even though it's strongly connected to arcane casting and knowledge.
- We know their cities built astrological towers, but nothing is fleshed out.
- Hints of some sort of star/celestial facet to their religion, but details are scarce, even Elune worship details are limited despite her prominence.
- Druid balance spec class spells - as the only kaldorei culture based class, it's here they showed that star part of the kaldorei into game mechanics.
Trivia: Why we see star spells only on the druid class
The druid class' (the only class based on kaldorei culture even though they are credited with developing the mage and demon hunter classes too) balance spec spells is our biggest in-game mechanics features that shows this - which is ironic since the stars are associated with their arcane half/talent more predominant to the priesthood and night elven arcane users like the Highborne and Moonguard. But it's because night elf priests and mage class in game are not designed on the kaldorei root versions but the human versions and humans and their high elf teachers don't have this strongly in their culture or Holy Light religion it is missing in the in-game classes unless they introduce class racial spells. Druids were based on the kaldorei so have this. But NPC night elf priests and mages are shown to have star spells.
I want to know more Character customisation has nothing about, save maybe the 1 diamond pendant added for neck pieces. This central theme is completely missing, and often ignored showing more forest love or elune love, but not the stars.
What I imagine
So I've had to use my imagination so far thinking of as many ways this can apply to night elves and culture, and assume/hope it will be fleshed out more. So if we are going by what the name implies, here are some "I wonder ifs" I can think of, that might apply to night elves?
- Their star love is the most basic and fundamental to them
- The night elves fell in love with trees because it helped bring them closer to the stars.
- Arcane love may be genetic, but was the motivation for delving into the arcane was reaching and calling the stars - hence why the 3 major kaldorei classes from the beginning mage, druid and priest can all call down stars?
- Night elf names are based on star charts
- Night elves roles and professions are foretold by star seers and are organised on that path based on their star charts
- Night elf cities are built on leylines, but the building configuration and flow is built to match the constellations
- Night elf magical astronomy/astrology is the basis of mage portalling (it's how they discovered and mastered portals)
- Night elves some times magically inscribe their constellation pattern on their bodies and would glow when using arcane magic (fell out of practice amongst the Long Vigil group, but has returned since the ban on arcane practice was lifted).
- The reason their eyes shine silver is because their star love was so big, it somehow lit the arcane power within to reflect the light of the stars
- Night elves love diamonds a lot, because they remind them of stars (but had to do without most of that as one of the many sacrifices the long Vigil demanded, but now it's over it's back in style along with fashion and love for all things purple) - good way to reflect in character creation
Visibly Bringing out more of the Star identity of the Night elves In-Game
So let's look at some practical ways blizz could potentially bring out more of this kaldorei - Children of the STARS identity.
Racials:
- If you ever give an active damage ability racial, let it involve the stars.
- If we ever get class specific racial spells as a feature: having star related abilities across the kaldorei based classes (mage, priest, hunter, DH, rogue) would be good
Character Customisation
Culture references in quests, novels
- Diamonds - often indications of stars, in jewellery and hence as cultural items should dramatically increase, so more head piece and neck pieces and earrings with stars for females and crescent moons too
- Male head pieces/ear rings can look something like this: especially floating ones like in this image. Could serve as a highborne customisation. https://imgur.com/VbQUtfa
- Notice star effects in hair linked to head pieces too like this image
- https://imgur.com/a/lA7CMa9 colour variants
- Star's tattooed like magical glowing runes on skin, like a custom that some NElves would tattoo their constellation birth on their skin. Even extend the internal arcane power their eyes glow silver with this. Something similar to this.https://i.imgur.com/jDid5OG.png?1
- * Star effect alternative for vines in hair would also be good. The effect could look like this: https://i.imgur.com/nZFTzWu.png?1
- Bring this up whenever you go to the night elves from now on,
- In their new city, show the Astrological towers,
- Let's see NPC mage starmancers and Star Augurs (priest/mage cross overs)
- Highborne/Moonguard/Moon Priest NPC casters wielding star/moon spells in combat
- Reference to the stars in birthing, naming rituals
- Night elves told their star and a ritual that inscribes it in them.
- Houses in the new city matching the constellations, personal house, sleeping positions matching the stars
- Magic amplification and drawing from the stars.
- Elune and arcane connection