Y'all picked this one up yet? Got it through gamepass and it's pretty spectacular. Kind of like Dead Space mixed with Silent Hill and East German dystopia. Gameplay is much closer to Resident Evil than Silent Hill, though, as you have a limited inventory (which never expands) and dividing space between combat items and key items is central to the game.
Combat is pretty barebones and there's not a lot of enemy variety, but games like this don't really need good combat, it just needs to be functional. And functional it is. It's a bit awkward fighting multiple enemies at once and maximizing ammo efficiency requires good spacing and timing, but you aren't playing as a fighter, so it's natural that your character isn't adept at combat skills.
Highly recommend it based on story alone - even if you don't much like gameplay in these games, there's a casual difficulty that makes it a cakewalk and the story is absolutely worth visiting. Survival difficulty is a pretty solid survival horror experience, tuned in line with stuff like REmake Hard, RE2R Hardcore, and so on. You can afford to waste a little bit of ammo and healing, but not a lot.
Presentation is excellent, targeting the end-of-life PSX retraux look and it accomplishes it pretty damn well. Kind of a 90's anime vibe to the overall looks and design, with a lot of lo-fi retrotech involved as well - though more 80's Soviet era type stuff rather than, for example, Alien's late 70's aesthetics.
Big recommend so far. Three endings, which are reliant on actual gameplay rather than pushing dialogue buttons (think Silent Hill 2 endings), and the third "secret ending" basically requires you to be a shortwave radio nerd, or copy someone who does the work for you. Given the importance of the use of radio in the game, it's a pretty nice touch. Finished round 1, working on the other two endings (this time on casual to make it faster) and I can definitely recommend this one.