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  1. #21
    Quote Originally Posted by RelaZ View Post
    This.

    While I really like the app (always wanted a 3rd party open-source / free of charge solution) this is probably illegal. Don't know if you're allowed to pull data from others servers like this. I think Minion (or whatever the apps before this one were called) all got DMCA'd into not providing AddOns from Curse.

    Anyone that knows for sure whether this is illegal/legal?
    IANAL, but this isn't distrubution, this is simply providing users a tool to access a distributor. In that case, if it's on GitHub, you (the repo owner) are a distributor to anyone who downloads the code, be that through git CLI, browser or any other app. Similarly for CurseForge.

    You are not doing anything a browser can't already do. They obviously don't like it, because this removes any chance for them to serve you ads, but as far as licensing goes, there is nothing illegal here.

  2. #22
    Did any copyrighted addon got contacted about the change of Distribution when Curse changed it from its CurseAPP to Twitch ? Does any of said addons got asked of permition about the new change of Twitch to Overwolf?

    No addon copyright have any effect here, when a author put his addon on a hosting site like Curse he lost any control of how the addon is distributed. In this case if the hosting site allow direct link to the addons the addon author have no say about it (its so easy for any site block direct link outside its main domain)

    Addon authors agreed to giving hosting sites the power to how the distribution the addons is made, so if any has to say anything is only the hosting service

    GL on the project, following it
    Last edited by Spike`; Today at 01:49 AM.

  3. #23
    Quote Originally Posted by Cracked View Post
    IANAL, but this isn't distrubution, this is simply providing users a tool to access a distributor. In that case, if it's on GitHub, you (the repo owner) are a distributor to anyone who downloads the code, be that through git CLI, browser or any other app. Similarly for CurseForge.

    You are not doing anything a browser can't already do. They obviously don't like it, because this removes any chance for them to serve you ads, but as far as licensing goes, there is nothing illegal here.
    I think you're pretty much forced to sign a contract when you sign up to CurseForge as an author, and that contract lets them decide how the AddOn should be distributed (certainly on the Curseforge website itself if nothing else).

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