Originally Posted by
Firebert
It used to be (Heroic Dungeons in WotLK). There's more precedent for LFM+ than not, in my opinion.
...yes it does.
I smash some M+10s every now and then.
Mythic mode was added in WoD for dungeons. M+ was added at the beginning of Legion. This has literally nothing to do with PuG completion rate in Cataclysm. If it did, we would see solutions within the expansion (we did; nerfs) or the following expansion (we didn't).
That's a balancing problem, not a community problem.
Heroic is higher than Normal, hence can't be "the lowest of the lowest of difficulties".
They are all identically valid statements based upon the arbitrary line drawn by you upon where "the lowest difficulty" is. I just refuse to draw the line.
Exactly! Next logical step: extending the queue system.
I don't have problems in my M+10s with randoms with acceptable item levels. It may be true that Corruptions or the additional unbalanced systems may be making the dungeon "easier than intended"; that's a balancing problem more than anything else.
I identified a way to do this in my initial post in the thread.
If you don't understand, ask questions and I can explain.
- - - Updated - - -
Not true; PvP battlegroups were the first cross-realm activity.