Thread: Dark Runes

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  1. #1

    Dark Runes

    I recently had a bad experience in Scholomance where someone demanded that they get all of the dark runes, and if we didn't capitulate they would ninja all of the gear. They were obviously immediately kicked and replaced, but when I mentioned the incident in guild chat I was told that if they had been a healer (they weren't) this behavior would have been perfectly acceptable, as healers are supposed to get all of the runes. Which made me wonder, why?

    First off, anyone with a mana bar can make use of them.
    Second, they are BoE (and sell for 5-10g).
    Third, they are used as reagents for numerous pieces of crafted gear, as well as being required for the tier .5 quest chain.

    So then, why would healers get priority? The best answer anyone in my guild could give me is because it is harder for healers to farm, and so they deserve the extra gold; but if that is the case, why does it only apply in Scholomance, and why shouldn't the tank also get extra rewards?

    Anyone able to explain this rule to me?

  2. #2
    None of the healers in my guild require all the Rune drops in Scholo, so I don't know what your guild is on.

    The person that you booted from the group sounds like an extremely entitled jackass.



    However, I think it is courteous to pass Runes to good healers if they ask.

  3. #3
    It's standard to pass on runes for healers.

    If you need them, just need them and inform the healer that you need them and why, if he disagrees just leave or boot, it's not a difficult conundrum.

  4. #4
    Quote Originally Posted by skulmar View Post
    I recently had a bad experience in Scholomance where someone demanded that they get all of the dark runes, and if we didn't capitulate they would ninja all of the gear. They were obviously immediately kicked and replaced, but when I mentioned the incident in guild chat I was told that if they had been a healer (they weren't) this behavior would have been perfectly acceptable, as healers are supposed to get all of the runes. Which made me wonder, why?
    If grp leader did not point it before starting dungeon he is douche and just report him for a scam.

    Quote Originally Posted by skulmar View Post
    First off, anyone with a mana bar can make use of them.
    1. Not everyone uses mana.
    2. Not every mana user will have such benefit from it as healer.

    Quote Originally Posted by skulmar View Post
    Second, they are BoE (and sell for 5-10g).
    You should not see it as free money imho.

    Quote Originally Posted by skulmar View Post
    Third, they are used as reagents for numerous pieces of crafted gear, as well as being required for the tier .5 quest chain.

    So then, why would healers get priority? The best answer anyone in my guild could give me is because it is harder for healers to farm, and so they deserve the extra gold; but if that is the case, why does it only apply in Scholomance,
    It is standard that healer is taking them but it has to be said before starting dungeon.
    95% of the healers are here not for gear but for rep and runes and it is totally fine.

    Quote Originally Posted by skulmar View Post
    and why shouldn't the tank also get extra rewards?
    Typically tanks take frist Orb from Strathole Living side.
    Last edited by Mendzia; 2020-08-13 at 05:55 PM.

  5. #5
    Do they sell for a lot? I have a feeling they do sell for a decent amount if they are that sought out.
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  6. #6
    Immortal TJ's Avatar
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    It's bullshit that healers automatically get them, I use them as a Hunter and other dps classes do, too. I haven't done Scholo in ages, but I do see the same advertised. I either would not join, or would start my own group/with guild.

  7. #7
    Quote Originally Posted by TJ View Post
    It's bullshit that healers automatically get them, I use them as a Hunter and other dps classes do, too. I haven't done Scholo in ages, but I do see the same advertised. I either would not join, or would start my own group/with guild.
    Consequently I would kick a non healer who needs on runes without a good reason, like a quest or smt

  8. #8
    This is standard practise from what I've seen. Also I don't mind passing on them despite needing them as well (hunter main) since I can easily farm the BoP version from demons.

  9. #9
    Quote Originally Posted by WaltherLeopold View Post
    Consequently I would kick a non healer who needs on runes without a good reason, like a quest or smt
    Some boss fights last more than 90 seconds which a major mana potion alone isn't enough to keep you going and a dark rune or demonic rune, or nightdragon thingie is required to maintain DPS.

    Which is kinda precisely the same reason a healer needs them - for long fights.
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  10. #10
    Quote Originally Posted by AeneasBK View Post
    Some boss fights last more than 90 seconds which a major mana potion alone isn't enough to keep you going and a dark rune or demonic rune, or nightdragon thingie is required to maintain DPS.

    Which is kinda precisely the same reason a healer needs them - for long fights.
    Which while true, doesn't apply nearly as hard to DPS.

    If a DPS runs out of mana, Classic is being played as it was expected to be played. Your DPS is lower, but expectedly lower.

    If a healer runs out of mana, well... Hope your other healers haven't.

  11. #11
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    Quote Originally Posted by skulmar View Post
    I recently had a bad experience in Scholomance where someone demanded that they get all of the dark runes, and if we didn't capitulate they would ninja all of the gear. They were obviously immediately kicked and replaced, but when I mentioned the incident in guild chat I was told that if they had been a healer (they weren't) this behavior would have been perfectly acceptable, as healers are supposed to get all of the runes. Which made me wonder, why?

    First off, anyone with a mana bar can make use of them.
    Second, they are BoE (and sell for 5-10g).
    Third, they are used as reagents for numerous pieces of crafted gear, as well as being required for the tier .5 quest chain.

    So then, why would healers get priority? The best answer anyone in my guild could give me is because it is harder for healers to farm, and so they deserve the extra gold; but if that is the case, why does it only apply in Scholomance, and why shouldn't the tank also get extra rewards?

    Anyone able to explain this rule to me?
    just yet another example of sweaties that were bullied for being noobs at the game back in the day, trying to come out as tryhards nowadays on a 15 year old game

  12. #12
    Elemental Lord clevin's Avatar
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    In a PUG I'd just have everyone roll on them, but in guild runs we give them to healers. Why? Because they're like a mana pot but they do not share a CD with an actual mana pot. So a healer if a healer is running low on mana and has already popped a mana pot and the mana pot is still on CD can pop one of these. Since most of our healers are also our raid healers, we want them to be able to heal us in tight situations.

    Can other mana users get the same benefit? Sure. But mages already have Mana Ruby, etc and in progressions fights it's much less critical to the fight if the hunter OOMs than if a healer OOMs.

    This isn't a consideration at some point, of course because the healers will be well geared enough that they don't OOM and/or the DPS will be high enough that the fight is short.

    Aside from that... eh.
    Last edited by clevin; 2020-08-14 at 01:50 AM.

  13. #13
    It's bullshit. They are not BoP so they can be sold on the AH to pay for other consumes. Don't fall for the "healers deserve them" meme.

  14. #14
    suddenly personal loot doesnt sound so bad...well,i guess it only became bad when forced

  15. #15
    Stood in the Fire
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    If you want to avoid bad experiences, juste make sure the loot rules are decided upfront.

    It's the same for a tank who runs dungeons for dps gear for example. As long as he mentions it and everyone agrees, I don't see a problem with that. It is a problem if he just rolls need out of the blue on dps gear.

    Only reason I would run Scholo on my full T2 priest is for dark runes. If I see a group looking for a healer, I will tell them I am interested if I get all the dark runes, and let them know I will pass on everything else, since I don't need anything. I see it as a win-win. They get more chances at loot, they get a geared healer, and I get dark runes.

    If they would rather roll on the dark runes and find another healer, there is nothing wrong with that either.

    It is not about being entitled to get all the dark runes as a healer. It is about clarifying loot rules before running a dungeon.

    It's not that hard to ask...

  16. #16
    Herald of the Titans msdos's Avatar
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    Just team up with 1 or 2 other people like you're about to do DM jump runs (CC is way better in Scholo) and farm runes. I did it a couple times but got bored of it.
    Classic is cute how you do little play dates just to farm crap you don't even need lol.

    Also apparently healers have a hard time getting gold? That sounds like a load of bologna if I ever heard it. When I'm resto I do nothing but hunt for herbs and sell Mongoose pots, I have more herbs and gold than I can even do anything with, unless I feel like pointlessly burning through consumes on wipes (I don't even raid anymore).
    All in all, pointless exercises. Imagine acting like a complete douche, getting kicked over runes that don't even matter, that you don't even need a group of 5 to obtain lmao..

  17. #17
    Quote Originally Posted by Mikah View Post
    If you want to avoid bad experiences, juste make sure the loot rules are decided upfront.

    It's the same for a tank who runs dungeons for dps gear for example. As long as he mentions it and everyone agrees, I don't see a problem with that. It is a problem if he just rolls need out of the blue on dps gear.

    Only reason I would run Scholo on my full T2 priest is for dark runes. If I see a group looking for a healer, I will tell them I am interested if I get all the dark runes, and let them know I will pass on everything else, since I don't need anything. I see it as a win-win. They get more chances at loot, they get a geared healer, and I get dark runes.

    If they would rather roll on the dark runes and find another healer, there is nothing wrong with that either.

    It is not about being entitled to get all the dark runes as a healer. It is about clarifying loot rules before running a dungeon.

    It's not that hard to ask...
    This is the proper way to do it.

    It's no different than a DPS warrior rolling on tank loot. As long as the tank is ok with the warrior rolling on the loot, there's literally no problem. But as soon as the DPS starts trying to steal loot from the tank, that's an issue and is going to cause an issue. Dark Runes don't specifically belong to anybody, but if someone is only there for Dark Runes and nothing else, and you aren't going to let them have them, of course they're not going to go with you because that's all they are there for.

    It's like complaining that no DPS warriors would show up to your Deathbringer Saurfang 25 man heroic because you reserved Deathbringers Will. Of course they're not going to, you took the only reason they'd want to show up away, why would they want to come now?

  18. #18
    Immortal TJ's Avatar
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    Quote Originally Posted by msdos View Post
    Just team up with 1 or 2 other people like you're about to do DM jump runs (CC is way better in Scholo) and farm runes. I did it a couple times but got bored of it.
    Classic is cute how you do little play dates just to farm crap you don't even need lol.

    Also apparently healers have a hard time getting gold? That sounds like a load of bologna if I ever heard it. When I'm resto I do nothing but hunt for herbs and sell Mongoose pots, I have more herbs and gold than I can even do anything with, unless I feel like pointlessly burning through consumes on wipes (I don't even raid anymore).
    All in all, pointless exercises. Imagine acting like a complete douche, getting kicked over runes that don't even matter, that you don't even need a group of 5 to obtain lmao..
    That's what I do now. Solo farm DM:E for herb spawns, ore, Felcloth, crystals, Dark Runes. Really good money maker and convenient.

  19. #19
    Quote Originally Posted by skulmar View Post
    ...
    Second, they are BoE (and sell for 5-10g).
    Third, they are used as reagents for numerous pieces of crafted gear...
    Was this person a Warlock? 20 of them are required to craft the full set of SR gear necessary to tank Twin Emps. They shot up to over 25g on my server in the weeks leading up to AQ launch and I believe are floating around 15-20g still.
    Quote Originally Posted by BenBos View Post
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    This is talking about MY perception and so to me it is A fact.

  20. #20
    Quote Originally Posted by WaltherLeopold View Post
    Consequently I would kick a non healer who needs on runes without a good reason, like a quest or smt
    If hes not in my guild.... he doesn't get to just gobble up valuable loot drops "because". Yeah, itll benefit him more in a raid - a raid im not doing with him, so .. .no.

    Its a valuable BoE.

    Everyone gets to roll.

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