It's new, highly playable and has a fun endgame. This is why people are really into it right now. A lot of MMOs that come out are not as immediately playable or fun in the long run.
I do not disagree this is largely a fairly generic Korean grinder. It's full of a lot of bullshit. But the game has momentum and that counts for A LOT in keeping a player base.
This isn't really fair to any game. I could say this about almost every MMORPG I have played. I do so-called "chores" in SWTOR, BDO, ESO, Elyon, New World, et cetera too.It's fun to play casually, but playing it seriously it's literally just WoW but where they just blatantly sell skips to many of the "chore" mechanics. When the majority of endgame is spent doing literal chores, it's getting a hard pass for any kind of serious play.
Don't play World of Warcraft, but I can't imagine players sitting around never playing the game at endgame unless it's wholly new content. It is very likely there are some daily tasks for players in WOW same as other aforementioned games and Lost Ark.
That is just how MMORPGs work out in order to provide long-term play. How would it be possible for a developer to create wholly new content daily? They can't. So systems have to be created for incremental and progressive tasks and so on.
I know this game is 99% a PvE game, but I'm so addicted to the team eliminator, I've barely touched the rest of the game lol. Makes me nostalgic dueling outside Stormwind and Ironforge in WoW long time ago.
It's really not acceptable nor in any way whatsoever "fun" to be playing in EU right now.
The most asinine thing ever is that account creation is still allowed and gold sellers start using up already limited server space.
The way they handled this whole thing is a poor joke.
What a massive disappointed.
The game basically has to die out to be properly playable.
That sucks.
The game is so much fun but quite a few of my friends stopped playing because it's literally unplayable for normal players.
I have to use teamviewer tools at work to even get access to the servers when I'm home.
I feel like that Priest and the Prince had a thing, no? They had to be slapping sausages.
Try the EUW servers if you aren't too attached yet, after playing on EU Central servers (also known as queuing for around an hour any time I wanted to play) I had gotten to lvl 39 and was kind of enjoying it but then rerolled on an EUW server, never had a queue and am almost back at the same level I was on previously. Also got a 2nd founders pack given to me for rerolling on new server and the only thing I have really lost out is the crappy bird thingy pet.
I will admit that the gold selling spam is getting pretty ridiculous already though ^^
Finally hit level 50! Would have done it a while ago but I chose to play the game mostly when me and my friend had lined up schedules.
I have seen a lot of people talking about how bad the leveling is, and while I certainly think the quality of the actual content is mediocre, I think the combat and constant change in visuals really helps make it feel less of a slog than a lot of other mmos.
Excited to push into the early endgame soon.
World of Warcraft: Shadowblands
Diablo Bore.
Thanks goodness for EU West, I logged in and played a while this weekend without any queue - it just seems the server I chose in is 100% Spanish haha
I am thrilled by the aesthetics of that game, some elements reminds you you're playing a 5-6 (?) years old game, but otherwise I dig it.
As I've seen written here a lot of times, the leveling experience is nothing to write home about. Most of the quests are "go talk to that guy 3m away on my behalf and come back tell me what he told you", when you have to kill stuff it's usually one pack, picking stuff will be one thing and it's done. I feel like they could have done a bit more honestly, even though leveling doesn't seem to be the priority anyway.
The few dungeons I've made so far during the leveling are... tons of fun, even though I'm lacking my young-self skills, I love them so far.
I do like the abilities' "trees" and the fact you can swap without constraints. Pushes you to try out things and that's great.
What I dislike on the other hand... The Blade & Soul memories, where there were one billion different currencies, most of which you have no clue about their purpose. Also the fact there seems to be a shitload of things to do slapped on your face, the number of mechanics is definitely overwhelming if you don't plan on reading guides to know what is obsolete, what is relevant/important, and also what is useful or not.
E.g. when you get Chests in which you have to chose between 50 different potions or engravings (not sure about the english name here).
Another thing they've completed wasted is the french localization. Nothing makes much sense in the UI and some sentences do not have any purpose. They've even swapped the negative and positive in some elements (for example when entering the queue for a dungeon, the UI tells you "You're not in the queue for [Dungeon]". Okay then)
It's so bad I can't even be sure the spells descriptions are true, even when the sentences seem to make sense.
At this point I would've preferred they didn't localize it and kept english everywhere.
Man, the iLevel 600 grind sucks. I'm at ~586 and I've just about burnt through all the crystals/shards from the tier 1 islands. Now the only progress I can get is from my 2 daily chaos dungeon and guardian runs, only then to fail to upgrade my gear and waste all of those resources. I don't particularly want to level another character as the leveling process is so boring, and I the gearing process will be extra slow since I've redeemed all of the "once per account" rewards on my main. On top of that, I'm saving my Powerpass for when the Spear Master gets added to the game, since they look really fun.
Tinkered around with bard and shadowhunter, didn't jive with either. However I'm feeling the scrapper so far, the kit makes more sense to me and it seems very straightforward "smash face" which is about my speed. Also, giant gauntlets are rad.
I don't have any special items except the streamer fox pet but i'm unsure about switching to EUW since (in my experience) in all MMOs all servers, except the initital overpopulated ones, are usually dead after a few months.
I've made the mistake a few times to switch or start on the overflow servers and regretted it every time.
I doubt that is much of a problem.
Isn't matchmaking datacenter-wide?
I know that you can play with other servers at the very least.
So unless the friend-list or guilds are your thing, you won't struggle finding players unless the whole game died out.
use the powerpass, not only can you do the same with gold, but afaik new class releases always came with a free powerpass as well in KR.
Even if that's not true. You can get up 9(?) characters to max level for a pityful amount of gold (900g each or something?).
Better get some additional classes rolling now as you can feed your main with upgrade mats. Not to mention how fast you can upgrade your Spear Master once she comes out, with 3+ alts all running chaos dungeons.
She'll be T2 (and then after getting your alts to T2 - T3) in no time.
If it's too much to play right now, don't worry. Just let them sit and accumulate extra... whats it called... "progress stamina" or something?
Every two missed daily guardian/chaos dungeon/quest will give you double rewards next time you do one. Up to...5 each or something.
There is simply no downside in creating alts now. Only benefits.
In fact, creating a male if your main is female or vice versa gives a significant amount of T2 Upgrade mats on Fomona Island.
That alone is worth it .
Last edited by KrayZ33; 2022-02-21 at 09:29 AM.
There is a pretty big bug right now. You can go to EUW create a character on every server and login for 5 days on each of them - you will get a year's worth of Crystalline Aura, which is account-wide from the daily login bonus. Do it while you can.