Inspiring Presence-More healing needed since no CC
Spiteful Shade - More healing needed since people will get hit no matter what
Bursting. - More healing needed
Grieveous. - not more healing per say but hella more stressful healing
Necrotic. - Not more healing but sort of more healing needed
Explosive. - If not killed more healing needed.
Raging. - More healing needed since more dmg taken
Bolstering. - ^
Explosive. - Not more healing per say if dealt with properly, but missing one = more healing needed.
sanguine: - more healing needed since it cant be fully dodged (can but cmon no one does that).
quaking: - Ok not more healing unless standing in eachother which happens.
Storming: - more healing needed.
Wouldnt now be a perfect time to actually add affixes that doesnt punish JUST the healer?
Spiteful shade would of been a perfect candidate for something like: Whenever any mob dies, it will summon a Spiteful Shade creature nearby that will fixate a random player. Targeted players damaged is reduced by 99% to all targets except Spiteful shade until its defeated.
Or storming: Getting hit by a Tornado will grant you immunity to damage, but you can also not do damage.
Most people ignore stuff that only hurts beacuse.. well it only hurts, healer can heal that up... right?.
So why aren't they adding stuff that isnt only for healers to technically have to deal with the outcome of failing it?