Thank you for proving you didn't read my post. Yeah, BC and Wrath had a ton of dungeons, but they were all the same. Ramparts, Blood Furnace, Magtheridon, same. All of Serpentshrine, same. All of TK, same. All of Auchindoun, same. They could've easily made 3 separate wings of Freehold or Atal'dazar or Waycrest Manor with almost no cost increase just by doing what they did back then. On the raiding perspective we had rehashed Naxx and ToC one room same as a dungeon in Wrath. Cata we had another Blackrock raid, nothing new; a wind raid, same art assets as the dungeon; half of the Firelands tier was cut and it used same assets as Molten Front. And Dragon Soul was a copy paste of an existing dungeon.
Then look at MoP. First tier was three completely unique raids with nothing else like it. Second tier huge and completely unique.
The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.
I'm maining a spec, not a class. When I play warrior I have zero interest in playing Arms or Prot. The same goes for almost every class I play.
An that's completely fine. The purpose of this thread was definitely not to say that people shouldn't main specs. Everyone has their own preferences and should play the game as they want.
The problem for me is when they "punish" people for playing multiple specs. For example, when I play a Rogue I should be able (in my opinion) to utilize all the specs without having to pay a huge price.
For real dude. I'm a PALADIN. Not a "Kyrian Retribution Paladin" - no, I am a Paladin.
I can't wait for the expansion with out all this garbage in it.
blizzard keep punishing players for playing more than one spec. I guess tanks and healers will be even more rare to find in m+ in shadowlands...
None of us really changes over time. We only become more fully what we are.
I honestly don't understand the people that want more homogenization of specs. Aren't the classes as a whole homogenized enough? WoW is the only MMO that comes close to have 36 distinct playstyles and yes it requires a bit of grinding. What is wrong with specs becoming mini-classes?
Remember when back in vanilla you had to grind gold just to respec? Tedious and clunky process and very, very expensive, especially if you wanted to play both PvP and PvE. If you are lucky enough to play a class that is somewhat good in both or even in one of them.
But this is a MMO after all. If your definition of "fun" is instant gratification there are plenty of games that fill that playstyle - go play MOBA or a FPS.
Last edited by oblakoff; 2020-11-04 at 08:22 PM.
They want the game to be as addictive as possible and for players to play all day every day. If you can't keep up, gramps, you're merely not trying hard enough, lol. It's why classic is so popular and why old players get more and more rare in retail.
If you knew the candle was fire then the meal was cooked a long time ago.
I mean, to be fair, there was a time where your tier sets were spec specific. And items did not change stats based on your current spec. Nowadays you have to farm new trinkets and weapons. That's it for gear. Sure, I agree that Azerite, artifacts, legiondaries, essences, etc, etc are a massive pain in the ass. But the "going to the trainer" you remember was only possible in WoD. WoD did not require you to farm different gear anymore. And MoP gave you class specific tier sets (as opposed to spec specific).
Before that you had to have a gear set for each spec, which was moderately difficult for DPS classes, but pretty hard for hybrids.
The thing is, in past expansions you did not need an offspec. Because mythic plus was not a thing. In a raid you often had only one, maybe sometimes two roles for certain bosses. But generally you had your raid spec and the spec you did outdoor content with, which also did not really matter most of the time.
And for PvP you had PvP equipment (or your raid equipment, depending on expansion). But that's it. Mythic plus is the only reason you really need more than one role. And for hybrid classes switching specs got easier, while for DPS classes switching got harder.
Switching to and maintaining more than one spec was not unusual at least through Cata. Didn't play MOP or whatever the xpac after was called very much so can't speak to those. Played the first few months of Legion and can 100% confirm it didn't just kill playing alts or maining a class and maintaining more than one spec, it brought that playstyle out in the middle of the town square in front of everyone and subjected it to a firing squad.
At this point I just have a hard time believing Blizz is eschewing the MAU driven strategy of game and system design. I'm on the fence of even playing Shadowlands at all right now. BFA I think was their worst Xpac. I think I lasted the first month and haven't logged into WOW since. Maybe it's better just to keep that streak going.
Last edited by IceMan1763; 2020-11-06 at 05:20 PM.
What does people spamming M+ have to do with the variety of dungeons in the past compared to now? You could easily take something like Waycrest Manner, break it up into four wings, add some more hallways and a few more bosses, and make it four dungeons. That's what they did in the early days to save money. Scarlet Monastery, Auchindoun, Hellfire Citadel, etc. It's easy to say old xpacs had more dungeons when it's that easy. Repeat that for other hubs, like Atal'dazar, and you can easily proclaim that BFA has more dungeons than any other xpac. Doesn't mean that they're good dungeons. I love how Blizz stops cheaply copy/pasting to make multiple dungeons and people complain that the number of dungeons went down.
Last edited by cparle87; 2020-11-08 at 08:54 PM.
The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.