1. #1
    Keyboard Turner GotNoRice's Avatar
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    Resto - What is the point of Soul of the Forest without Prosperity?

    Prosperity - "Swiftmend now has 2 charges, and its cooldown is reduced by 3 sec."

    Soul of the Forest - "When you cast Swiftmend, you gain Soul of the Forest, increasing the healing of your next Regrowth or Rejuvenation by 200%, or increasing the healing of your next Wild Growth by 75%."


    There is obviously a lot of synergy between these two talents. Soul of the Forest seems pointless unless you also take Prosperity. Without prosperity, you are able to cast Swiftmend less than half as often, and only once every 25 seconds. Prosperity brought that cooldown down to 22 seconds, and since it gave you two charges, you could cast it twice within the span of a few seconds if you wanted. That made it far less punishing when you have to decide to use Swiftmend for the Soul of the Forest buff, or save it as an emergency heal. With Prosperity, you could use it for the Soul of the Forest buff and still have one charge left to use as an emergency heal.

    In Shadowlands, Prosperity has been removed. Replaced by Nourish. I don't mind seeing Nourish come back, but what is the point of Soul of the Forest without Prosperity? Why would they remove Prosperity but leave Soul of the Forest? I know the Prosperity + Soul of the Forest build was not popular with everyone, but I made it work pretty well for myself.

  2. #2
    Swiftmend's cooldown was reduced to 15 seconds. However, I was never a fan of the prosperity soul build. It forces you to use your oh crap button basically on cooldown to buff another heal, usually wild growth.

  3. #3
    Keyboard Turner GotNoRice's Avatar
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    Yeah I get that it's not everyone's cup of tea, but I feel like I got good results with it. Having two swiftmend charges was extremely helpful because you could use one to get SOTF and still have another ready for emergencies. Also, the SOTF buff lasts a while, during which time you can still cast other heals such as lifebloom and efflorescence, as those don't use up the SOTF buff. So just because you use swiftmend as an emergency heal doesn't mean you have to waste the SOTF buff. There is some flexibility.

    There is/was also the Grove Tending azerite trait, which put a 9 second HoT on whoever you hit with swiftmend. That extra HoT helped toward the mastery bonus, even more so with 2 swiftmend charges.

    But yeah, I think most people didn't like the prosperity + SOTF build, because you do have to tailor your healing around it to an extent. But since they have now gutted it (by removing prosperity) to the point where even people like me who did enjoy SOTF are wondering what purpose it serves now, who exactly do they expect to actually use it now going forward? What the point of gutting an already unpopular talent?

    I have not played much on beta, but maybe there will be some kind of borrowed-power azerite-trait style talent that gives back some of what was lost when they removed prosperity.

  4. #4
    Quote Originally Posted by GotNoRice View Post
    Without prosperity, you are able to cast Swiftmend less than half as often <...>
    That is wrong, since the CD on Swiftmend is reduced to 22s from 25s, you get very little "more" casts of Swiftmend off -- every 9th cast is free because of the talent. The two charges don't really matter, because if you use it -on cooldown you won't have more than one charge.

    And yes, Swiftmend is our only "oh shit" button for a large instant heal, but in a good group, you use to it to top up tank and go back to catweaving, especially with Grove Tending, which is widely taken.

    As the above poster says, SL will change Swiftmend CD dramatically anyway, adding more value than the talent does now in BfA. Although by default in SL Swiftmend will consume one HoT on the target, the legendary that removes this behavior seems to be a very good fit for the Soul of the Forest build that you enjoy.

  5. #5
    Quote Originally Posted by Stoy View Post
    Swiftmend's cooldown was reduced to 15 seconds. However, I was never a fan of the prosperity soul build. It forces you to use your oh crap button basically on cooldown to buff another heal, usually wild growth.
    That has more to do with Soul of the Forest than with Prosperity. As long as you are spending a talent to be able to buff other spells with Swiftmend, you're going to cast it as often as possible in order to not waste that talent slot.
    Last edited by Davaca; 2020-09-19 at 04:01 AM.

  6. #6
    Quote Originally Posted by Undrion View Post
    That is wrong, since the CD on Swiftmend is reduced to 22s from 25s, you get very little "more" casts of Swiftmend off -- every 9th cast is free because of the talent. The two charges don't really matter, because if you use it -on cooldown you won't have more than one charge.

    And yes, Swiftmend is our only "oh shit" button for a large instant heal, but in a good group, you use to it to top up tank and go back to catweaving, especially with Grove Tending, which is widely taken.

    As the above poster says, SL will change Swiftmend CD dramatically anyway, adding more value than the talent does now in BfA. Although by default in SL Swiftmend will consume one HoT on the target, the legendary that removes this behavior seems to be a very good fit for the Soul of the Forest build that you enjoy.
    It's kind of a moot point now that servers are down, but having charges makes the CD usage much more efficient so you should be getting quite a few more casts out than just the 3 second decrease would imply.
    ಠ_ಠ

  7. #7
    Prosperity + Soul wasn't popular? It's been the go-to setup for all of S4 for m+, in almost every situation (when running Vers, as you should).

    The CD of swiftmend will be 15 seconds now, instead of 25, so it's not like it's going to be a worthless talent. Will probably be taken over cultivation in the beginning until your mastery makes cultivation worth it, or some dungeons require Tree.
    Hi

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