Originally Posted by
Soluna
Your analogy is frankly garbage, because deciding whether to buy either of the two is like comparing two COVENANT ABILITIES. It does not make sense to buy both cars, just like it wouldn't make sense to get both abilities obviously. What I want is similar to ''I want to buy this new car because my old one is in a bad state, but I also want to re-innovate my kitchen because it is also in a bad state'. I have to make a choice because both require money, but I will still get both down the line by saving up money.
WoW in shadowlands will ask me to EITHER buy a new car, OR to re-innovate my kitchen, no questions asked, and if you don't get that, it's not my problem. I still stand by my claim that you talk bullshit if you think that WoW needs more consequence. If you want decisions, then pick your class/race, pick if you will pursue gladiator, top 100 raider, or do +28 keys in time. If you want decisions, decide whether you want to spend your time farming a massive amount of gold for a brutosaur, or farm the crab mount in Naz'jatar.
Also, you were the one who couldn't stand my opinion, I initially tried to explain to someone who seemed pretty adamant about blizz's decision being correct that I am in a troublesome situation for a damn game, and you are the one who decided to cherry pick my reply, and disagree with it, with pretty shitty examples.
Finally, I think I get enough challenge in the game by aiming for top 100 every tier, I don't want anything the easy way, and I've been working towards gladiator steadily, which I hope to finally achieve in first season of SL. I am far from the person who wants things easily handed down to them.
Now leave me be, as I was already informed by someone that you are one of the posters not to be messed with, as you are notorious for the way you speak in mmo champion. Have a good day, and let's agree to disagree.
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While I agree with that, the covenants were made with the idea that you play them to identify with them through their looks, lore, and cosmetic rewards. It has been said again and again, yet they decide not to create evenly FUN (not balanced, just fun) abilities, and make it impossible for some of us to pick what covenant we actually like.
I personally really love venthyr, but in my opinion, venthyr covenant ability for warlocks is one of the most boring spells I've seen in game (not to mention very unsatisfying due to random nature of curse application). I am not saying that blizzard MUST be able to balance 48 abilities both in numbers, and fun, but I am saying that if they can't pull off something this ambitious, I'd suggest either of the two routes:
a) Pick an ability from the covenant you want, while the looks of a different covenant if you so choose, and still have to grind to swap either or
b) Make all 4 abilities available in a special talent row, and give them 4 different colors, to match the covenant you commit to, in order to allow people to relate strongly to a single identify, while allowing everyone to pick what is fun.
The reason I want this is because I've NEVER been forced before in the game to commit to a PART of my class. And no, committing to a spec is not the same, because playing a spec at 95% of its effectiveness is as easy as flipping a switch nowadays, and been like that since at least MoP. There are some different secondary priorities/etc, but it never stopped me from playing all my specs for hardcore progression. Covenants will though force me to either pick fun, OR looks. Also I do not think that any spec has visual effects that don't perfectly portray the spec's fantasy.
I've never decided to not play a spec because I thought that its spell effects did not fit its fantasy.
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That's fair, and thank you for coming back to me with this. I am completely fine with being locked down to a specific spell, and having to grind to change that. What I am not fine is to have to get the spell I find fun, yet not being able to identify with that specific covenant, pretty much locking me out of potential cool mog that I like to use (or mounts/back equipment), simply because blizzard decided to design abilities the way they did.
You admitted that there are a few problems with the system, and I am glad we agree on that at least. My main point is that I just hate the idea of not being able to choose what's most fun for me, and also what looks best. I've always had the ability to choose my favourite spec that I wanted to play mainly, and the mog to match it. I am not convinced that the positives outweight the negatives in this case, and if anything, to me it feels like covenants completely miss the mark with what they intended to do when it comes to me personally which was ''Commit to what your character resonates with''. I am forced to forsake fun gameplay if I want her appearance to be the way I imagine my character to be.
Or I have to forsake character identity if I want gameplay fun.