1. #1

    Enhancement Shaman changes I would like to see

    I used the good old snippet tool to create a custom talent tree for Enhancement shaman for Shadowlands. I used the abilities we had in the past or stole from elemental and created nothing new. I actually thought most of the changes I made can make a big change, especially in survivability. Also, Fire Elemental would be baseline and brought back to Enhance. I hope the link works. I wish I could put an image or link in a post on the wow forums.

    https://imgur.com/a/euAjNAA

  2. #2
    I think this is pretty much how we all want our tree to look, Unleash Elements and Shamanistic Rage Baseline and I'm a happy shaman.

  3. #3
    Mechagnome
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    There is no 60 row?

  4. #4
    Quote Originally Posted by froschhure View Post
    There is no 60 row?
    no, no new abilties

  5. #5
    look much beter than live and SL iterattions tbh :P
    although imo ascendance , ancestral guidance, shamanistic rage and natures guardian should be baseline, on top of obvious feral lounge, rest is arguable ;P

    "Hope for the best and prepare for the worst"

  6. #6
    Enhance needs so much help. Maelstrom healing is subpar no healing on Wolves making it possibly the worst CD in the game. Sham rage as only def CD. Enhance will be once again a poorly designed spec for another 2 years. And this is from someone playing Enhance for 14 years.
    Also give us back Stormblast animation during Ascendance.

  7. #7
    I tried enhance shaman on test realm and is it just me or do they feel somehow worse? Like, they just feel like a total mess on the test realms right now. As soon as I started to try out combat I felt super disappointed right away. I don't like the return of shocks in place of the Frostbrand and Flamtongue attacks which I actually really enjoy. The removal of the Maelstrom resource is just dumb to me as I actually enjoyed it, we get Healing Stream Totem and couple of other totems I hardly ever use but no Searing Totem?

    I don't know, I REALLY hope this is not what shamans are going to be like going in Shadowlands because they feel absolutely horrible. In my opinion, there was no need to make such drastic changes to them as I feel they are pretty much perfect for me right now.
    I'd buy that for a dollar.

  8. #8
    Quote Originally Posted by Grubenwolf View Post
    I tried enhance shaman on test realm and is it just me or do they feel somehow worse? Like, they just feel like a total mess on the test realms right now. As soon as I started to try out combat I felt super disappointed right away. I don't like the return of shocks in place of the Frostbrand and Flamtongue attacks which I actually really enjoy. The removal of the Maelstrom resource is just dumb to me as I actually enjoyed it,
    well maelstrom didn't give any advantage and it was been like being warrior 2.0 with shamanistic theme


    we get Healing Stream Totem and couple of other totems I hardly ever use but no Searing Totem?

    I don't know, I REALLY hope this is not what shamans are going to be like going in Shadowlands because they feel absolutely horrible. In my opinion, there was no need to make such drastic changes to them as I feel they are pretty much perfect for me right now.
    community flamed on searing totem as it was been a horrible ability in current situation (~200 dmg per shot tied to 5hp stick with additional cd on top of it), tbh you say you don`t use HST and yet you want extra totem to not use?

    Changes are needed although they somehow forget where problems with shamans lies, add some survivability, decent burst and utility,
    things that get changed are mostly cosmetic IMO + WF totem so we may say there is some utility although not to impact full on arenas where we struggle most
    Last edited by kosajk; 2020-09-28 at 11:15 AM.

    "Hope for the best and prepare for the worst"

  9. #9
    It's weird how people either absolutely love or hate the new enhancement, I've never seen someone say something in-between.

  10. #10
    because they change a lot between builds, hard to not love nuke ele with buged legendary where he could machingun whole team with couple cds (repaired with last changes ~4 days ago) :P
    but all things that`s are nice are not coming from core abilities for shamans, for instance transfusion in current build is fraking awesome as it works with MSW for enh and echoing shock for ele, but its nice today who knows what will be tomorrow

    We are in deep need to excel on some field in pvp (cc, survivability or burst), or actually be on parr with others on 2 off those 3, atm if we don`t count abilities from new factions, ele can stand it ground with some decent cc and ranged burst but i would not say that same about enh.
    The one above is super problematic when we have classes like warlock that can nuke you to the orbit while having strong defensive cd`s and a loot of control over fight, tbh i cant think off any other class that is so hindered like enh shaman in PvP (maybe warriors when hard controlled although i would not say they don`t have burst).

    Hope im wrong tho cause im old player so for me its shaman or other games for next expansion
    Last edited by kosajk; 2020-09-28 at 12:13 PM.

    "Hope for the best and prepare for the worst"

  11. #11
    Field Marshal CID-77's Avatar
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    Is it just me or do Totems on the GCD make it feel way to clunky? Even my UH DK feels snappy compared to Enhance. Especially in PvP it feels really bad to have to spend 2 GCD's when you either go offensive and defensive, just on Totems. Throwing in one normal ability as a generic example, and some human lag in between button presses, this means when you have a clutch play to either save yourself or kill someone, you spend 5 seconds with just one 'action'.

    Offensive; Skyfury and Windfury totem need to be dropped (Windfury should be down from the start of course, but PvP is dynamic and moving around makes you have to recast it often), and say Earthen Spike/Ascendance/Feral Spirit. That's 5 seconds before you start your rotation.

    Defensive; Healing Stream and Counterstrike totem need to be dropped, and if it's up Astral Shift if it's up. A lot of button presses during your 'oh shit' moment, and still not as good as some other classes' defensive options.

    This feels so clunky and doesn't match the nicely flowing damage rotation, because I do like the basic feel of Enhance now.

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