Page 5 of 25 FirstFirst ...
3
4
5
6
7
15
... LastLast
  1. #81
    Light comes from darkness shise's Avatar
    Join Date
    Sep 2010
    Location
    Denmark
    Posts
    5,597
    I hope so, that is how it should be.

    You should be able to grind gear around in multiple ways but if you raid mythic that should go over everything else.

  2. #82
    Quote Originally Posted by dmitriy138 View Post
    there's a reason game is dead, there's a reason classic has more players.
    that reason is halucinating, as none of it is true...

    - - - Updated - - -

    Quote Originally Posted by Dimmak View Post
    While I did enjoy getting high ilvl loot from Mythic plus my focus was a raider. I felt obligated to do a 15 every week in addition to raiding,
    which you still will, as weekly chest doesnt change, "just" end of the run reward, so people will do whole season what most people do on its end - one weekly and done...

    - - - Updated - - -

    Quote Originally Posted by Sithalos View Post
    I love when I'm not punished for raid logging. Good changes.
    well you "had to" do one M+ for weekly chest, and you still do... for people doing only that NOTHING changes...
    it just kind of punishes people who only want to do M+...

  3. #83
    Quote Originally Posted by Delever View Post
    And how is that different than when you raid mythic in bfa? You still only do it for the weekly as the M15 only gives hc loot at the end
    Thats only true for 8.3 and even there not completely.

    Before 8.3 there was titanforging which prevented exactly this problem.

    Even after 8.3, mostly in the first 1-2 months, corruptions were so absurdly busted, that a M15 piece with the right corruption outshined a regular mythic raid piece by a lot.

    Of, if you only look at the last few months instead of the last 4 years, then yes, there is no difference.

  4. #84
    Quote Originally Posted by NatePsy View Post
    Yeah not every M+ difficulty gives 210 though, that's only 15+, the levels prior to that are on par with Normal loot or less AND once per run. I get their strategy, M+ dropped too much at once and that is fine (Limiting it to one per dungeon) but to go ahead and make the ilvl worse than it was in BFA and Legion? That's bs.

    M+ is clearly a popular piece of content, why go to this length to make it utter shit for those that enjoy it?
    And here they have been doing so much to keep people playing and they make this change
    Me thinks Chromie has a whole lot of splaining to do!

  5. #85
    Quote Originally Posted by Lolites View Post
    and mythic raiding currently DOES reward best gear...
    but after this change even HC raiding, which is middle tier, will reward better gear than any m+ keys even the "top" keys... and that is just stupid...
    So it's stupid that the easier content gets gear nerfed? You can literally be completely finished with gearing in m+ in a week. You can spam those m+. Heroic raiding is a lot harder than m+ because you have to deal with all of the dungeon heroes with LFR skill level thinking they're hot shit because Blizzard showered them with gear they don't deserve. What kind of content gives you heroic gear for failing? M+ content.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  6. #86
    Finally they're doing something with the uncontrolled spam of m+ "armor stack" runs being a way to get all the gear in a couple of weeks then unsub until next patch...

    Loot / player power was always timegated because when it wasn't it led to people binging on that content, getting everything they want, then crying they have nothing more to do until next patch.

    Maybe they should have buffed weekly chest that it's not just a "choice 1 out of 3" but you can actually get 2 or 3 items total.

    But they definitely should have curbed how fast players could obtain gear through m+ in comparison to raiding or pvp.

    Someone explain to me why raids always had a weekly lockout, hc dungeons had a daily lockout, mythic0 dungeons had a weekly lockout, but m+ had no cap whatsoever and people could poopsock on it without any limit.

  7. #87
    Quote Originally Posted by Accendor View Post
    honest question, please let's discuss this without hate.

    from what i have heard and seen on the beta only renown (~1h/week) and Torghast (also ~1h per week) offer Character progression.

    In addition to that we just learned that m+ gear will be before heroic raid gear.

    this means that if you raid mythic, your are done with all your weekly stuff in 2-3h (depending if you choose to do 1 m+ for the cache).

    ofc you could also do more m+ for more item selection, but this is very, very inefficient. still posdible tho.

    i understand many people like this, because they are free to do other things ingame now. my personal problem here is, that I am actually only really interested in things that offer Character progression and those are now heavily timegated.

    do i miss something? is there really nothing to do at max level besides the things I listed? would be a shame if this becomes a raidlogging expansion.
    I think that this is fair. Minmaxers lost the covenant wars, casual players can lose the ilvl wars.

    - - - Updated - - -

    Quote Originally Posted by Marrilaife View Post

    Someone explain to me why raids always had a weekly lockout, hc dungeons had a daily lockout, mythic0 dungeons had a weekly lockout, but m+ had no cap whatsoever and people could poopsock on it without any limit.
    If there was a lockout on m+ loot, goodbye any chance of doing your weekly outside the first couple of days of the week. And also, what if your keystone procs to be the one where you are locked out from? You stop for the week? Reasons like this are why there is no lockout on M+. However, I fully support m+ giving less ilvl than heroic raids.

  8. #88
    As long as top level PvP gear can compete with top Mythic gear when actually PvPing, I don't think i'm as bothered as I initially thought I was.

    I am not gonna be too chuffed is Mythic raiders are able to get a blatant advantage in arena because of this though.

  9. #89
    Quote Originally Posted by Accendor View Post
    Thats only true for 8.3 and even there not completely.

    Before 8.3 there was titanforging which prevented exactly this problem.

    Even after 8.3, mostly in the first 1-2 months, corruptions were so absurdly busted, that a M15 piece with the right corruption outshined a regular mythic raid piece by a lot.

    Of, if you only look at the last few months instead of the last 4 years, then yes, there is no difference.
    But the thing is that now this is offset by the fact that doing more M+ gives you more choices on loot which arguably gives you even more incentive to do it. You will just be 3 ilvls bellow a heroic raider if you do not raid at all during the gearing process. After a few weeks and a couple weekly chests, you will be the same ilvl as a mythic raider. Perhaps 1-2 ilvls lower counting the high loot from the last 2 bosses.
    Is 1-3 ilvls really such a big deal? Should the people doing the highest level content not be rewarded a measly 1-2 item levels higher gear?
    Content becomes obsolete and meaningless only when the vast majority of the playerbase can find other easy means of attaining the same or better gear.
    And I highly doubt that the vast majority of the player base can clear mythic. Therefore M+ is still going to be incredibly popular amongst the playerbase.

  10. #90
    I see this as an absolute win.

    Don't want to farm +15 dungeons 24/7.

  11. #91
    Quote Originally Posted by Nuciek View Post
    Since I'm mostly PvP player, I'd love it if it was just this to do every week.

    What I would like to do when I log in to WoW? Play arena with my teammates, go do some battlegrounds, duel with friends, do some occasional world PvP. M+ and raids when I'm in the mood. In BFA I had to do A LOT of things, a lot of things that I didn't want to do. There were so many things to do to stay competitive that I didn't had time to do the things that I would like to do. There are actually so many things I'd like to do in this game that I don't have time to do, because I have to do my WoW chores.

    I'd like to have more time for transmog runs, for playing my alts, I'd like to try pet battles more than once a year. Hell, maybe I'd even have time to actually raid again because I would do arenas instead of all those dailies and than I would have time to join my guild in raids more often.

    Looking forward to less chores and more fun in a video game.
    Well said, sir. I feel the same.

  12. #92
    The Patient LuckyOne's Avatar
    Join Date
    Feb 2020
    Location
    North-rhine-westphalia
    Posts
    347
    WoD has shown that there are many players skilled enough for mythic CE raiding (it's not even close to things like high level fps/starcraft2/mobas anyways), however not everyone of those players had the time (because being an functional adult and stuff) to comfortably! CE raid in Legion/Bfa.

    Great changes, M+ and HC raids are still relevant enough + anima/legendarys and so many optional things for cosmetics.

  13. #93
    Quote Originally Posted by Toybox View Post
    The weekly Mythic+ cache still gives Mythic Raid iLvl loot, and thanks to the choice system, getting a (near) full loadout of really good item level pieces shouldn't be an issue at all.
    it will take over 20weeks to get a full set of doing 15x +15 runs to get a full set, and even longer to get a full set with desirable stats. that is a huge issue.

  14. #94
    They REALLY needed to help raiding after BFA, so to me, this is very very good news.

  15. #95
    a mythic+15 is WAY harder then heroic nyalotha not sure hwat they where thinking since mythic+ invvitantional has really popped of way more poppular then pvp

  16. #96
    Quote Originally Posted by Donimic View Post
    it will take over 20weeks to get a full set of doing 15x +15 runs to get a full set, and even longer to get a full set with desirable stats. that is a huge issue.
    How many weeks does it take to get mythic on farm & start clearing it for a full set? Can't be too far off.
    Last edited by Toybox; 2020-09-16 at 08:18 PM.

  17. #97
    Quote Originally Posted by Delever View Post
    But the thing is that now this is offset by the fact that doing more M+ gives you more choices on loot which arguably gives you even more incentive to do it. You will just be 3 ilvls bellow a heroic raider if you do not raid at all during the gearing process. After a few weeks and a couple weekly chests, you will be the same ilvl as a mythic raider. Perhaps 1-2 ilvls lower counting the high loot from the last 2 bosses.
    Is 1-3 ilvls really such a big deal? Should the people doing the highest level content not be rewarded a measly 1-2 item levels higher gear?
    Content becomes obsolete and meaningless only when the vast majority of the playerbase can find other easy means of attaining the same or better gear.
    And I highly doubt that the vast majority of the player base can clear mythic. Therefore M+ is still going to be incredibly popular amongst the playerbase.
    If you check my opening post you will see that I am specifically talking about what happens when you mythic raid. That is where the problems mainly are.

    - - - Updated - - -

    Quote Originally Posted by Soluna View Post
    I think that this is fair. Minmaxers lost the covenant wars, casual players can lose the ilvl wars.

    - - - Updated - - -
    ... What does minmax vs casuals has to do with that? E.g. I am a minmax and I hate that there is nothing to do for me except raids.

  18. #98
    Quote Originally Posted by Krimzin View Post
    No skill required for Alterac.

    Half the raid can AFK and still win.
    Mythic Raids even 1 person makes a mistake and it can wipe the raid.
    So ya.. just a bit different.
    Also one mistake can cost you a game in arena and one mistake can cost you a key im M+. Yet you disregard any difficulty level in those just because raids require more people. It's right, they do, but that also means that there's less responsibility per person than there is in smaller grups. Different content = different "skill set".

    Just tell me, do you think that killing first few bosses on mythic Ny'alotha is harder than finishing +30 key or getting Gladiator?

    Also what's harder, winning Champions League (11v11) or Wimbledon (1v1) ?

  19. #99
    Quote Originally Posted by Rafalga View Post
    You can't be serious
    pugging a 15 in time is 100000% easier than pugging heroic

  20. #100
    This might be good, depending on stat distribution on raid gear.

    The high ilvl of m+ EoD chest rewards really screwed with gear progression in 8.3. My last char, by the time it stepped in to heroic raid (around ilvl 450), only needed 3 pieces of gear from the entire raid. Could of been 1, if I spammed more m+.

    But let's be honest, the 5 ilvl mattered very little in 8.3 and the 3 ilvl will matter even less in 9.0. Also, the 13 ilvl steps are damn weird. Why not go with 12 and make it much tidier?
    Last edited by Echeyakee; 2020-09-16 at 08:43 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •